Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/StoryWorldDataManager.g.cs
gamer147 755f7fd148 port(m1): wave 6b — View base members + app-type stubs (772->696)
- BattleCardView shim: GameObject, HandFrameEffect, GetCurrentIconLayout (fixes Player/EnemyClassBattleCardView.GameObject inheritance).
- BattlePlayerViewBase.AlwaysShowStatusPanel; NullBattleCardView.ReleaseSharedDummy.
- EvolutionTouchProcessor: 4 events (OnFocus/Unfocus/Select/NotSelect Target) hand-added — m1_stub_gen drops `event` decls.
- Generated full-surface stubs: StoryWorldDataManager, GenerateDeckCode, GameSetup, CommonPrefabContainer, ApplicationFinishManager, EvolutionConfirmation, ReplayDataHandler (hand stubs -> partial).
- Closure pulled by StoryWorldDataManager full-surface: 4 verbatim copies (StoryChapter/Summary/LeaderSelect dialogs, ClassIconName) + empty stubs StoryWorldData/BattleRecovery/ResourceDownloader/TemporaryAssetDeleter (non-battle, signature-only).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 23:50:10 -04:00

23 lines
1.1 KiB
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Story\StoryWorldDataManager.cs
using System;
using System.Collections.Generic;
using System.Linq;
using LitJson;
namespace Wizard.Story
{
public partial class StoryWorldDataManager
{
private static readonly string WORLD_LIST_KEY;
private static readonly int TUTORIAL_BACKGROUND_ID;
public IReadOnlyList<StoryWorldData> WorldDatas { get; set; }
public IReadOnlyList<StorySectionData> SectionDatas { get; set; }
public void SetData(JsonData jsonData) { }
private static List<StoryWorldData> GetWorldDatas(JsonData jsonData) => default!;
private static StorySectionData[] GetSectionDatas(IReadOnlyList<StoryWorldData> worldDatas) => default!;
private static StorySectionData[] GetSectionDatas(JsonData jsonData) => default!;
public StoryWorldData FindWorldDataByWorldId(int worldId) => default!;
public StoryWorldData FindWorldDataBySectionId(int sectionId) => default!;
public StorySectionData FindSectionData(int sectionId) => default!;
}
}