Files
SVSimServer/SVSim.UnitTests/Controllers/PackControllerSetRotationStarterClassTests.cs
gamer147 5c1db83967 feat(pack): /pack/set_rotation_starter_class + selected_class_id read-back
Implements Task 9 from docs/superpowers/plans/2026-06-13-decomp-only-followups.md
— the pre-purchase commit endpoint the client fires from StarterClassSelectDialog
before opening a RotationStarterCardPack. Without this the per-class draw path
from yesterday's work is unreachable: the dialog blocks on the AJAX call and
never advances to /pack/open.

Wire surface:
- POST /pack/set_rotation_starter_class { pack_id, class_id } → EmptyData.
  Validates 1..8, rejects unknown packs (404), non-RS packs (400), and second
  commits (400 — one-shot per pack per spec).
- PackConfigDto carries selected_class_id (nullable, omitted via global
  WhenWritingNull policy when unset). Placement verified against decomp at
  PackInfoTask.cs:86 — it's on the parent PackConfig, NOT the child gacha as
  the original plan text had it.
- /pack/open cross-checks request.class_id against the persisted choice for
  RS packs; rejects 400 on missing-commit or class-mismatch so a tampered
  request can't swap pools after the choice is locked.

Storage:
- ViewerPackStarterClass owned entity; (ViewerId, PackId) unique index via the
  pattern from project_owned_collection_unique_index memory.
- Migration PackStarterClass — composite PK + FK cascade verified against
  fresh Postgres bootstrap.

Tests (9 new in PackControllerSetRotationStarterClassTests):
- Round-trip set → /pack/info shows selected_class_id.
- Field absent before any commit.
- Invalid class (0/9/-1/100) → 400.
- Already-chosen rejection.
- Non-RS pack / unknown pack rejection.
- /pack/open rejects no-prior-commit AND class-mismatch; succeeds when class
  matches the persisted choice.

Full suite: 1552 passed (1543 + 9).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-27 20:06:46 -04:00

233 lines
12 KiB
C#

using System.Net;
using System.Text;
using System.Text.Json;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using SVSim.Database;
using SVSim.Database.Enums;
using SVSim.Database.Models;
using SVSim.UnitTests.Infrastructure;
namespace SVSim.UnitTests.Controllers;
public class PackControllerSetRotationStarterClassTests
{
private static StringContent JsonBody(string json) => new(json, Encoding.UTF8, "application/json");
/// <summary>
/// Seeds an active RotationStarterCardPack (id 93025) with a minimal class-1-only draw table
/// sufficient to satisfy /pack/open after a class is locked in. The class-axis sampling in
/// PackOpenService is covered by PackOpenServiceTests; this helper only needs a working table.
/// Returns the pack id.
/// </summary>
private static async Task<int> SeedRotationStarterPack(SVSimTestFactory f, long viewerId, int packId = 93025, ulong rupees = 5000)
{
using var scope = f.Services.CreateScope();
var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
var set = await db.CardSets.Include(s => s.Cards).FirstAsync(s => s.Cards.Count > 0);
int baseId = set.Id;
long cardId = set.Cards.First().Id;
db.Packs.Add(new PackConfigEntry
{
Id = packId,
BasePackId = baseId,
PackCategory = PackCategory.RotationStarterCardPack,
CommenceDate = DateTime.UtcNow.AddDays(-1),
CompleteDate = DateTime.UtcNow.AddDays(30),
GachaType = 1,
GachaDetail = "rs-test",
SleeveId = 3000011,
ChildGachas = {
new PackChildGachaEntry { GachaId = packId * 10 + 1, TypeDetail = CardPackType.RupyMulti, Cost = 100, CardCount = 8 },
},
});
db.PackDrawConfigs.Add(new PackDrawConfigEntry { Id = packId, AnimationRatePct = 0 });
// Both slots: bronze 100% — single tier keeps the test deterministic.
db.PackDrawSlotRates.Add(new PackDrawSlotRateEntry { PackId = packId, Slot = DrawSlot.General, Tier = DrawTier.Bronze, RatePct = 100.0 });
db.PackDrawSlotRates.Add(new PackDrawSlotRateEntry { PackId = packId, Slot = DrawSlot.Eighth, Tier = DrawTier.Bronze, RatePct = 100.0 });
// Class 3 pool only — verifies the class filter actually narrows. Open requests for
// any other class would fall through to FallbackAcrossTiers and 500 if the test ever
// expected them to succeed.
db.PackDrawCardWeights.Add(new PackDrawCardWeightEntry { PackId = packId, Slot = DrawSlot.General, Tier = DrawTier.Bronze, ClassId = 3, CardId = cardId, RatePct = 100 });
db.PackDrawCardWeights.Add(new PackDrawCardWeightEntry { PackId = packId, Slot = DrawSlot.Eighth, Tier = DrawTier.Bronze, ClassId = 3, CardId = cardId, RatePct = 100 });
var v = await db.Viewers.FirstAsync(x => x.Id == viewerId);
v.Currency.Rupees = rupees;
await db.SaveChangesAsync();
return packId;
}
[Test]
public async Task SetRotationStarterClass_persists_and_appears_in_pack_info()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
int packId = await SeedRotationStarterPack(factory, viewerId);
using var client = factory.CreateAuthenticatedClient(viewerId);
var setJson = $$"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","pack_id":{{packId}},"class_id":3}""";
var setResp = await client.PostAsync("/pack/set_rotation_starter_class", JsonBody(setJson));
Assert.That(setResp.StatusCode, Is.EqualTo(HttpStatusCode.OK));
var infoResp = await client.PostAsync("/pack/info",
JsonBody("""{"viewer_id":"0","steam_id":0,"steam_session_ticket":""}"""));
Assert.That(infoResp.StatusCode, Is.EqualTo(HttpStatusCode.OK));
var body = await infoResp.Content.ReadAsStringAsync();
using var doc = JsonDocument.Parse(body);
var packs = doc.RootElement.GetProperty("pack_config_list");
JsonElement? pack = null;
foreach (var p in packs.EnumerateArray())
{
if (p.GetProperty("parent_gacha_id").GetInt32() == packId) { pack = p; break; }
}
Assert.That(pack, Is.Not.Null, $"pack {packId} should be present in /pack/info");
Assert.That(pack!.Value.TryGetProperty("selected_class_id", out var sel), Is.True,
"selected_class_id must be present on the parent PackConfig after the choice");
Assert.That(sel.GetInt32(), Is.EqualTo(3));
}
[Test]
public async Task SetRotationStarterClass_omits_selected_class_id_before_choice()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
int packId = await SeedRotationStarterPack(factory, viewerId);
using var client = factory.CreateAuthenticatedClient(viewerId);
var infoResp = await client.PostAsync("/pack/info",
JsonBody("""{"viewer_id":"0","steam_id":0,"steam_session_ticket":""}"""));
var body = await infoResp.Content.ReadAsStringAsync();
using var doc = JsonDocument.Parse(body);
var pack = doc.RootElement.GetProperty("pack_config_list")
.EnumerateArray().First(p => p.GetProperty("parent_gacha_id").GetInt32() == packId);
// Global WhenWritingNull policy applies — key absent when no choice exists.
Assert.That(pack.TryGetProperty("selected_class_id", out _), Is.False,
"selected_class_id key must be absent before the viewer has chosen");
}
[Test]
public async Task SetRotationStarterClass_rejects_invalid_class()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
int packId = await SeedRotationStarterPack(factory, viewerId);
using var client = factory.CreateAuthenticatedClient(viewerId);
foreach (int bad in new[] { 0, 9, -1, 100 })
{
var json = $$"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","pack_id":{{packId}},"class_id":{{bad}}}""";
var resp = await client.PostAsync("/pack/set_rotation_starter_class", JsonBody(json));
Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.BadRequest), $"class_id={bad} should be rejected");
}
}
[Test]
public async Task SetRotationStarterClass_rejects_already_chosen()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
int packId = await SeedRotationStarterPack(factory, viewerId);
using var client = factory.CreateAuthenticatedClient(viewerId);
var json = $$"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","pack_id":{{packId}},"class_id":3}""";
var first = await client.PostAsync("/pack/set_rotation_starter_class", JsonBody(json));
Assert.That(first.StatusCode, Is.EqualTo(HttpStatusCode.OK));
var json2 = $$"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","pack_id":{{packId}},"class_id":5}""";
var second = await client.PostAsync("/pack/set_rotation_starter_class", JsonBody(json2));
Assert.That(second.StatusCode, Is.EqualTo(HttpStatusCode.BadRequest),
"second commit should be rejected — choice is one-shot per pack");
}
[Test]
public async Task SetRotationStarterClass_rejects_non_rotation_starter_pack()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
// Seed a standard expansion pack (Category.None) — class lock doesn't apply.
using (var scope = factory.Services.CreateScope())
{
var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
int baseId = await db.CardSets.Where(s => s.Cards.Count > 0).Select(s => s.Id).FirstAsync();
db.Packs.Add(new PackConfigEntry
{
Id = 10001, BasePackId = baseId, PackCategory = PackCategory.None,
CommenceDate = DateTime.UtcNow.AddDays(-1), CompleteDate = DateTime.UtcNow.AddDays(30),
GachaType = 1, GachaDetail = "ord", SleeveId = 3000011,
});
await db.SaveChangesAsync();
}
using var client = factory.CreateAuthenticatedClient(viewerId);
var json = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","pack_id":10001,"class_id":3}""";
var resp = await client.PostAsync("/pack/set_rotation_starter_class", JsonBody(json));
Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.BadRequest));
}
[Test]
public async Task SetRotationStarterClass_rejects_unknown_pack()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
using var client = factory.CreateAuthenticatedClient(viewerId);
var json = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","pack_id":99999999,"class_id":3}""";
var resp = await client.PostAsync("/pack/set_rotation_starter_class", JsonBody(json));
Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.NotFound));
}
[Test]
public async Task Open_rs_pack_without_prior_class_commit_is_rejected()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
int packId = await SeedRotationStarterPack(factory, viewerId);
using var client = factory.CreateAuthenticatedClient(viewerId);
// Skip /set_rotation_starter_class — go straight to /pack/open with class_id=3.
var json = $$"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","parent_gacha_id":{{packId}},"gacha_id":{{packId * 10 + 1}},"gacha_type":1,"pack_number":1,"exclude_card_ids":[],"class_id":3}""";
var resp = await client.PostAsync("/pack/open", JsonBody(json));
Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.BadRequest),
"/pack/open on an RS pack must require a prior /set_rotation_starter_class commit");
}
[Test]
public async Task Open_rs_pack_rejects_class_id_mismatch()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
int packId = await SeedRotationStarterPack(factory, viewerId);
using var client = factory.CreateAuthenticatedClient(viewerId);
// Commit class 3, then attempt to open as class 5.
var setJson = $$"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","pack_id":{{packId}},"class_id":3}""";
var setResp = await client.PostAsync("/pack/set_rotation_starter_class", JsonBody(setJson));
Assert.That(setResp.StatusCode, Is.EqualTo(HttpStatusCode.OK));
var openJson = $$"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","parent_gacha_id":{{packId}},"gacha_id":{{packId * 10 + 1}},"gacha_type":1,"pack_number":1,"exclude_card_ids":[],"class_id":5}""";
var openResp = await client.PostAsync("/pack/open", JsonBody(openJson));
Assert.That(openResp.StatusCode, Is.EqualTo(HttpStatusCode.BadRequest),
"/pack/open class_id must match the persisted choice");
}
[Test]
public async Task Open_rs_pack_with_matching_class_id_succeeds()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
int packId = await SeedRotationStarterPack(factory, viewerId);
using var client = factory.CreateAuthenticatedClient(viewerId);
var setJson = $$"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","pack_id":{{packId}},"class_id":3}""";
var setResp = await client.PostAsync("/pack/set_rotation_starter_class", JsonBody(setJson));
Assert.That(setResp.StatusCode, Is.EqualTo(HttpStatusCode.OK));
var openJson = $$"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","parent_gacha_id":{{packId}},"gacha_id":{{packId * 10 + 1}},"gacha_type":1,"pack_number":1,"exclude_card_ids":[],"class_id":3}""";
var openResp = await client.PostAsync("/pack/open", JsonBody(openJson));
Assert.That(openResp.StatusCode, Is.EqualTo(HttpStatusCode.OK),
$"/pack/open with matching class should succeed; body={await openResp.Content.ReadAsStringAsync()}");
}
}