gamer147 7abdfe27cb review(bp): drop fragile cast, thread CT, internalize cache reset
- IndexResponse.BattlePassLevelInfo widened to IReadOnlyDictionary<string,BattlePassLevel>?
  so any IReadOnlyDictionary impl (FrozenDictionary, wrapper, etc.) serializes correctly
  instead of silently null-ing via a failed as-cast
- LoadController.Index now takes CancellationToken ct and threads it to GetLevelCurveAsync
  instead of CancellationToken.None
- BattlePassRepository.ResetLevelCurveCache changed from public to internal; added
  InternalsVisibleTo("SVSim.UnitTests") to SVSim.Database.csproj (was absent)
2026-05-26 23:01:26 -04:00
2024-09-05 08:20:09 -04:00
2024-09-05 08:33:12 -04:00
2026-05-23 16:25:49 -04:00
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
13 MiB
Languages
C# 100%