Files
SVSimServer/SVSim.BattleEngine/Shim/GodObjects/ClosureStubs.cs
gamer147 70a2c3e8ed feat(battle-engine): View/Room/Vfx type wave (5600->4850)
Full-surface stubs for ICardVfxCreator(iface), SelectedStoryInfo, ImageSelection,
IReadOnlyVoiceInfo, RoomConnectController(+InitializeParameter/enums), RoomRuleSetting,
VideoHostingHUD(+HUDMode), TabList, BattleCardView.AttackTargetSelectInfo, ProtectionColorType.
Wired hand shims partial + MonoBehaviour bases; let generated supersede hand-written
nested enums (decomp-authoritative values). SocketManager kept as minimal SDK hand shim.
ClosureStubs for ~14 referenced empties.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 21:33:00 -04:00

55 lines
1.4 KiB
C#

// Empty type stubs to satisfy references from full-surface generated god-object stubs.
// Each is referenced only as a type in a no-op signature; members (if any) surface in a
// later frontier wave and can be filled by m1_stub_gen --type <Name>.
public partial class FadeManager { }
public partial class FriendBase { }
public partial class RoomDialog { }
public partial class VideoHostingHUDFaceCamera { }
namespace Wizard
{
public partial class ConventionRoomBattleWatchTask { }
public partial class OpenRoomBattleGetRecoveryParamTask { }
public partial class ScenarioOption { }
public partial class ScenarioTemporaryVoice { public partial class DownloadInfo { } }
}
namespace Wizard.RoomMatch
{
public partial class PlayerController { }
public partial class RoomBase { }
public partial class RoomFormatEventHandler { }
public partial class RoomWatchEventDispatch { }
}
namespace Wizard.UI.Common
{
public partial class Tab { }
}
namespace Wizard.UI.Dialog.ImageSelection
{
public partial class ImageSelectionBaseUI { }
}
namespace Wizard.Battle.UI
{
public partial class BattleLogButton { }
public partial class BattleLogItemSet { }
}
namespace Wizard.UI.ReportToManagement
{
public partial class DialogReportToManagement { }
}
namespace Wizard.Dialog.Setting
{
public partial class SettingFirstBattle { }
}
namespace Cute
{
public partial class UpdateSocialAccountTask { }
}