Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/LabelDefine.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

51 lines
2.3 KiB
C#

using UnityEngine;
namespace Wizard;
public class LabelDefine : MonoBehaviour
{
public static readonly Color32 TEXT_COLOR_NORMAL = new Color32(byte.MaxValue, 253, 235, byte.MaxValue);
public static readonly Color32 TEXT_COLOR_DESC_ON_CARDPANEL = new Color32(204, 204, 204, byte.MaxValue);
public static readonly Color32 TEXT_COLOR_NAME_ON_CARDPANEL = new Color32(byte.MaxValue, 253, 235, byte.MaxValue);
public static readonly Color32 TEXT_COLOR_KEYWORD = new Color32(byte.MaxValue, 205, 69, byte.MaxValue);
public static readonly Color32 TEXT_COLOR_CREAM = new Color32(200, 200, 176, byte.MaxValue);
public static readonly Color32 TEXT_COLOR_RED = new Color32(byte.MaxValue, 84, 69, byte.MaxValue);
public static readonly Color32 TEXT_COLOR_ORANGE = new Color32(byte.MaxValue, 211, 66, byte.MaxValue);
public static readonly Color32 TEXT_COLOR_BLACK = new Color32(18, 19, 17, byte.MaxValue);
public static readonly Color32 TEXT_COLOR_BUTTON_ENABLE = new Color32(byte.MaxValue, 253, 235, byte.MaxValue);
public static readonly Color32 TEXT_COLOR_BUTTON_DISABLE = new Color32(85, 85, 85, byte.MaxValue);
public static readonly Color32 TEXT_COLOR_B0B0B0 = new Color32(176, 176, 176, byte.MaxValue);
public static readonly UILabel.Effect OUTLINE_STYLE_ON_BUTTON = UILabel.Effect.Outline8;
public static readonly Vector2 OUTLINE_DISTANCE_ON_BUTTON = new Vector2(2f, 2f);
public static readonly Color32 OUTLINE_COLOR_ON_BUTTON = new Color32(81, 63, 48, byte.MaxValue);
public static readonly Color32 OUTLINE_COLOR_FOOTER_DEFAULT = new Color32(51, 34, 0, byte.MaxValue);
public static readonly Color32 OUTLINE_COLOR_FOOTER_DISABLE_DEFAULT = new Color32(19, 20, 12, byte.MaxValue);
public static readonly Color32 OUTLINE_COLOR_FOOTER_DISABLE_PUSH = new Color32(29, 28, 19, byte.MaxValue);
public static readonly Color32 OUTLINE_COLOR_PRACTICE_CARDPANEL_DEFAULT = new Color32(31, 211, 236, 20);
public static readonly Color32 OUTLINE_COLOR_PRACTICE_CARDPANEL_DISABLE = new Color32(14, 64, 71, 19);
public static readonly UILabel.Effect OUTLINE_STYLE_CLASS_NAME = UILabel.Effect.Outline8;
public static readonly Vector2 OUTLINE_DISTANCE_CLASS_NAME = new Vector2(1.5f, 1.5f);
public static readonly Color32 OUTLINE_COLOR_AREA_SELECT_NONCHARA_TITLE = new Color32(38, 36, 32, byte.MaxValue);
}