Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/GatheringCreateTask.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

73 lines
2.0 KiB
C#

using System.Collections.Generic;
namespace Wizard;
public class GatheringCreateTask : BaseTask
{
public class DeckEntry
{
public int deck_no;
public string deck_name;
public DeckEntry(DeckData deck)
{
deck_no = deck.GetDeckID();
deck_name = deck.GetDeckName();
}
}
public class GatheringCreateTaskParam : BaseParam
{
public int join_member_limit;
public int is_master_joined;
public int deck_format;
public int battle_type;
public int watch_type;
public long battle_begin_timestamp;
public int battle_hours;
public int gathering_type;
public int is_deck_entry;
public int tournament_format;
public Dictionary<string, DeckEntry> deck_list = new Dictionary<string, DeckEntry>();
}
public GatheringCreateTask()
{
base.type = ApiType.Type.GatheringCreate;
}
public void SetParameter(GatheringRule rule, List<DeckData> deckList)
{
GatheringCreateTaskParam gatheringCreateTaskParam = new GatheringCreateTaskParam();
gatheringCreateTaskParam.deck_format = Data.FormatConvertApi(rule.BattleParameterInstance.DeckFormat);
gatheringCreateTaskParam.join_member_limit = rule.MaxMember;
gatheringCreateTaskParam.is_master_joined = (rule.IsOwnerEntryBattle ? 1 : 0);
gatheringCreateTaskParam.battle_type = (int)rule.BattleParameterInstance.Rule;
gatheringCreateTaskParam.watch_type = (int)rule.WatchSetting;
gatheringCreateTaskParam.battle_begin_timestamp = (long)ConvertTime.DateTimeToUnixTime(rule.BattleStartUtcTime);
gatheringCreateTaskParam.battle_hours = rule.BattleTimeHour;
gatheringCreateTaskParam.is_deck_entry = (rule.IsEntryDeckOnly ? 1 : 0);
gatheringCreateTaskParam.gathering_type = (int)rule.Type;
gatheringCreateTaskParam.tournament_format = (int)rule.TournamentType;
if (deckList != null)
{
for (int i = 0; i < deckList.Count; i++)
{
gatheringCreateTaskParam.deck_list[i.ToString()] = new DeckEntry(deckList[i]);
}
}
base.Params = gatheringCreateTaskParam;
}
}