Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/ChatPostTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

48 lines
1.1 KiB
C#

namespace Wizard;
public class ChatPostTask : BaseTask
{
public class ChatPostTaskParam : BaseParam
{
public int type { get; set; }
public string message { get; set; }
}
public AchievedInfo AchievedInfo { get; private set; }
public ChatPostTask(ApiType.Type apiType)
{
base.type = apiType;
}
public void SetParameter(int type, string message)
{
ChatPostTaskParam chatPostTaskParam = new ChatPostTaskParam();
chatPostTaskParam.type = type;
chatPostTaskParam.message = message;
base.Params = chatPostTaskParam;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
if (base.ResponseData["data"].Count > 0)
{
if (base.ResponseData["data"].Keys.Contains("achieved_info"))
{
AchievedInfo = new AchievedInfo(base.ResponseData["data"]["achieved_info"]);
}
if (base.ResponseData["data"].Keys.Contains("reward_list"))
{
PlayerStaticData.UpdateHaveUserGoodsNumByJsonData(base.ResponseData["data"]["reward_list"]);
}
}
return num;
}
}