Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/CardDestructTask.cs
gamer147 e3e0ba7a72 cull(engine-cleanup): pass-8 phase-2 cascade round 2
[trim] fully-unreachable files deleted: 3
[trim] files edited: 21, files deleted: 0, nodes removed: 38
[type-trim] files edited: 3, types removed: 3

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-03 21:19:36 -04:00

28 lines
483 B
C#

using System.Collections.Generic;
using LitJson;
namespace Wizard;
public class CardDestructTask : BaseTask
{
public class CardDestructTaskParam : BaseParam
{
}
public CardDestructTask()
{
base.type = ApiType.Type.CardDestruct;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
PlayerStaticData.UpdateHaveUserGoodsNumByJsonData(base.ResponseData["data"]["reward_list"]);
return num;
}
}