Files
SVSimServer/SVSim.UnitTests/Controllers/AccountControllerTests.cs
gamer147 0f6b3f231a feat(account): add /account/update_name endpoint
Implements POST /account/update_name — writes Viewer.DisplayName and
returns an empty array per the prod capture. Includes TDD test covering
the persist side-effect.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-28 11:56:59 -04:00

35 lines
1.2 KiB
C#

using System.Net;
using System.Text;
using System.Text.Json;
using NUnit.Framework;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using SVSim.Database;
using SVSim.UnitTests.Infrastructure;
namespace SVSim.UnitTests.Controllers;
public class AccountControllerTests
{
[Test]
public async Task UpdateName_writes_display_name()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync(tutorialState: 0);
using var client = factory.CreateAuthenticatedClient(viewerId);
var requestJson = """{"name":"littlefootse","viewer_id":"0","steam_id":0,"steam_session_ticket":""}""";
var response = await client.PostAsync("/account/update_name",
new StringContent(requestJson, Encoding.UTF8, "application/json"));
Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK));
// Verify persisted name.
using var scope = factory.Services.CreateScope();
var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
var viewer = await db.Viewers.FirstAsync(v => v.Id == viewerId);
Assert.That(viewer.DisplayName, Is.EqualTo("littlefootse"));
}
}