Logo
Explore Help
Sign In
SVSim/SVSimServer
1
0
Fork 0
You've already forked SVSimServer
Code Issues Pull Requests Projects Releases Wiki Activity
Files
63cb3248b4595f10eb9a115a9142443e7d671714
SVSimServer/SVSim.UnitTests/BattleNode
History
gamer147 63cb3248b4 feat(battle-node): CountHiddenDraws — hidden shared-RNG draw tally for real spin
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-04 15:13:47 -04:00
..
Bridge
refactor(battle-node): remove ScriptedBotParticipant and dev-affordance wiring
2026-06-03 20:15:48 -04:00
Hosting
feat(battle-node): WaitingRoom for PvP WS rendezvous
2026-06-01 21:55:11 -04:00
Infrastructure
test(battle-node): TestWebSocket mock for pump-level unit tests
2026-06-01 11:13:54 -04:00
Integration
test(battle-node): lock relayed uList shape vs prod recv capture (line 75)
2026-06-04 11:20:03 -04:00
Lifecycle
test(battle-node): rename ScriptedBotCtx test helper to FakeOpponentCtx
2026-06-03 20:57:58 -04:00
Protocol
refactor(battle-node): drop dead BattleResult.{Lose,Win,Consistency} members
2026-06-02 21:17:30 -04:00
Reliability
feat(battle-node): add OutboundSequencer.Clear() for terminate cascade
2026-06-02 13:07:00 -04:00
Sessions
feat(battle-node): CountHiddenDraws — hidden shared-RNG draw tally for real spin
2026-06-04 15:13:47 -04:00
Wire
refactor(battle-node): SocketIoFrame throws on namespace; typed JSON construction
2026-06-01 11:48:17 -04:00
Powered by Gitea Version: 1.25.1 Page: 24ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API