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633c29b44f53f3cf59bbee19217d90c4c6102fef
SVSimServer/SVSim.UnitTests/BattleNode
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gamer147 633c29b44f feat(battle-node): BuildReady overload carrying the opponent's hand
Adds BuildReady(selfHand, oppoHand) for the mulligan barrier; the single-arg
overload keeps the InitialHand placeholder for non-interactive opponents.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 10:48:43 -04:00
..
Bridge
refactor(battle-node): unify IMatchingBridge.RegisterBattle signature
2026-06-01 20:00:52 -04:00
Hosting
feat(battle-node): WaitingRoom for PvP WS rendezvous
2026-06-01 21:55:11 -04:00
Infrastructure
test(battle-node): TestWebSocket mock for pump-level unit tests
2026-06-01 11:13:54 -04:00
Integration
test(battle-node): lock server-authored frame shapes against prod captures
2026-06-02 20:03:56 -04:00
Lifecycle
feat(battle-node): BuildReady overload carrying the opponent's hand
2026-06-03 10:48:43 -04:00
Protocol
refactor(battle-node): drop dead BattleResult.{Lose,Win,Consistency} members
2026-06-02 21:17:30 -04:00
Reliability
feat(battle-node): add OutboundSequencer.Clear() for terminate cascade
2026-06-02 13:07:00 -04:00
Sessions
fix(battle-node): assign turnState per side instead of hardcoding 0
2026-06-03 10:47:56 -04:00
Wire
refactor(battle-node): SocketIoFrame throws on namespace; typed JSON construction
2026-06-01 11:48:17 -04:00
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