Files
SVSimServer/SVSim.EmulatedEntrypoint/Controllers/TutorialController.cs
gamer147 bc9ffe1d31 feat(tutorial): add /tutorial/update — echo step + persist to viewer
POST /tutorial/update echoes tutorial_step back and saves it to
Viewer.MissionData.TutorialState. is_skip=1 is handled server-side
by honoring whatever tutorial_step value the client sends (client
already sends 100 when skipping). Adds TutorialUpdateRequest DTO,
TutorialUpdateResponse DTO, injects SVSimDbContext into
TutorialController, and adds GetViewerTutorialStateAsync helper to
SVSimTestFactory.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-28 11:47:09 -04:00

45 lines
1.5 KiB
C#

using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using SVSim.Database;
using SVSim.EmulatedEntrypoint.Models.Dtos.Requests.Tutorial;
using SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Tutorial;
namespace SVSim.EmulatedEntrypoint.Controllers;
/// <summary>
/// Tutorial step bookkeeping. The tutorial itself runs entirely client-side
/// (StoryTutorial*BattleMgr per class); the server only persists step transitions.
/// </summary>
public class TutorialController : SVSimController
{
private readonly SVSimDbContext _db;
public TutorialController(SVSimDbContext db)
{
_db = db;
}
[HttpPost("update_action")]
public IActionResult UpdateAction([FromBody] TutorialUpdateActionRequest request)
{
// Fire-and-forget. Client uses SkipAllNetworkChecks; response body is ignored.
// We still emit an empty object so the translation middleware has a `data` payload to wrap.
return new JsonResult(new { });
}
[HttpPost("update")]
public async Task<ActionResult<TutorialUpdateResponse>> Update([FromBody] TutorialUpdateRequest request)
{
if (!TryGetViewerId(out long viewerId)) return Unauthorized();
var viewer = await _db.Viewers
.Include(v => v.MissionData)
.FirstAsync(v => v.Id == viewerId);
viewer.MissionData.TutorialState = request.TutorialStep;
await _db.SaveChangesAsync();
return new TutorialUpdateResponse { TutorialStep = request.TutorialStep };
}
}