Logo
Explore Help
Sign In
SVSim/SVSimServer
1
0
Fork 0
You've already forked SVSimServer
Code Issues Pull Requests Projects Releases Wiki Activity
Files
58994a53c94623a22b62bca6338d1260c5a933e9
SVSimServer/SVSim.UnitTests/BattleNode
History
gamer147 58994a53c9 feat(battle-node): JudgeHandler emits {spin:0} to opponent in PvP
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 18:09:44 -04:00
..
Bridge
refactor(battle-node): unify IMatchingBridge.RegisterBattle signature
2026-06-01 20:00:52 -04:00
Hosting
feat(battle-node): WaitingRoom for PvP WS rendezvous
2026-06-01 21:55:11 -04:00
Infrastructure
test(battle-node): TestWebSocket mock for pump-level unit tests
2026-06-01 11:13:54 -04:00
Integration
test(battle-node): drive PvP flow handshakes through the mulligan barrier
2026-06-03 10:58:33 -04:00
Lifecycle
feat(battle-node): client-shaped handshake builders for the scripted bot
2026-06-03 10:49:38 -04:00
Protocol
refactor(battle-node): drop dead BattleResult.{Lose,Win,Consistency} members
2026-06-02 21:17:30 -04:00
Reliability
feat(battle-node): add OutboundSequencer.Clear() for terminate cascade
2026-06-02 13:07:00 -04:00
Sessions
feat(battle-node): JudgeHandler emits {spin:0} to opponent in PvP
2026-06-03 18:09:44 -04:00
Wire
refactor(battle-node): SocketIoFrame throws on namespace; typed JSON construction
2026-06-01 11:48:17 -04:00
Powered by Gitea Version: 1.25.1 Page: 21ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API