Files
SVSimServer/SVSim.BattleEngine/Engine/Cute/DataMigration.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

75 lines
1.0 KiB
C#

using Wizard;
namespace Cute;
public class DataMigration
{
public enum status
{
NONE,
OVER,
FAIL
}
private static bool inProgress;
public static bool canCombine()
{
if (Certification.ViewerId != 0)
{
return true;
}
return false;
}
public static void CombineStart(string url)
{
BrowserURL.Open(url);
inProgress = true;
}
public static bool isCombineSucceed()
{
if (Toolbox.SavedataManager.GetInt("COMBINED") != 1)
{
return false;
}
return true;
}
public static bool isProgressing()
{
return inProgress;
}
public static void ProgressOver()
{
inProgress = false;
URLScheme.Clear();
}
public static void CombineSucceed()
{
Toolbox.SavedataManager.SetInt("COMBINED", 1);
}
public static void CombineFailed()
{
}
public static void MigrationStart(string url)
{
BrowserURL.Open(url);
inProgress = true;
}
public static void MigrationSucceed()
{
CombineSucceed();
}
public static void MigrationFailed()
{
}
}