Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/UIAtlasManager.cs

17 lines
243 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Cute;
using UnityEngine;
namespace Wizard;
public class UIAtlasManager
{
public enum AssetBundleNames
{
Battle,
BattleLang,
CardFramePhantom}
}