Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/AIRallySimulationUtility.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

37 lines
938 B
C#

using System.Collections.Generic;
namespace Wizard;
public static class AIRallySimulationUtility
{
public static void ExecuteAppendRallyCount(AIVirtualField field, AIVirtualCard summonCard)
{
if (summonCard != null && CanAppendRallyCount(field, summonCard))
{
field.AddRallyCount(1, summonCard.IsAlly);
}
}
public static bool CanAppendRallyCount(AIVirtualField field, AIVirtualCard summonCard)
{
if (summonCard.IsUnit)
{
return true;
}
List<AIVirtualCard> tagHolders = field.CardListSet.GetTagHolders(CardListsForReference.TagHolderReferenceType.RallyCountPlus);
if (tagHolders == null)
{
return false;
}
for (int i = 0; i < tagHolders.Count; i++)
{
AIVirtualCard aIVirtualCard = tagHolders[i];
if (aIVirtualCard.TagCollectionContainer.RallyCountPlusTags.CanAppendRallyCount(aIVirtualCard, summonCard))
{
return true;
}
}
return false;
}
}