Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
789 lines
27 KiB
C#
789 lines
27 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Cute;
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using UnityEngine;
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using Wizard.DeckCardEdit;
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using Wizard.Lottery;
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namespace Wizard.Scripts.Network.Data.TaskData.BuildDeckPurchase;
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public class BuildDeckPurchasePage : BaseShopPurchasePage
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{
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private const int DEFAULT_INDEX = 0;
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private const string LAYER_DIALOG_PRODUCT_DETAIL = "MyPage";
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private const int SORTODER_DIALOG_PRODUCT_DETAIL = 2;
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private const int DEPTH_DIALOG_PRODUCT_DETAIL = 140;
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private const string LAYER_DIALOG_PURCHASE_REWARD = "MyPage";
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private const int SORTODER_DIALOG_PURCHASE_REWARD = 2;
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private const int DEPTH_DIALOG_PURCHASE_REWARD = 140;
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[SerializeField]
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private GameObject _prefabDialogSelectBuyMeans;
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[SerializeField]
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private PurchaseConfirm _prefabDialogPurchaseConfirm;
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[SerializeField]
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private BuildDeckDetailWindow _prefabDialogBuildDeckDetail;
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[SerializeField]
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private CardDetailUI _cardDetailPrefab;
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private CardDetailUI _cardDetail;
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[SerializeField]
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private UICardList _cardListPrefab;
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private UICardList _uiCardListClass;
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[SerializeField]
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private ShopDrumrollScrollManager _drumrollManager;
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[SerializeField]
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private UIButton _btnSeriesRewards;
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[SerializeField]
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private UIAnchor _achiveAnchor;
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private BuildDeckSeriesPurchaseInfo _selectSeriesInfo;
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private BuildDeckProductInfo _purchaseProductInfo;
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private string _purchaseDeckName = string.Empty;
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private int _purchaseDeckClassId;
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private List<int> _purchaseDeckCardIds;
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private BuildDeckPlate _selectPlate;
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private DialogBase _dialogPurchaseConfirm;
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private DialogBase _dialogSelectBuyMeans;
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private DialogBase _dialogProductDetail;
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private DialogBase _dialogCrystalShortage;
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private BuildDeckBuyTask _buyTask;
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private bool _isBuyConnect;
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private static int _autoShowBuildDeckProductId;
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private static bool _autoShowBuildDeckEnable;
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private Format _deckCreateFormat;
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private List<string> _loadResource = new List<string>();
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private int _addShowSeriesId;
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[SerializeField]
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private NotificatonAnimation _notificationAnimationPrefab;
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[SerializeField]
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private GameObject _achieveLog;
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private NotificatonAnimation _notificationAnimation;
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public static void BuildDeckConfirmDialogShow(int productID)
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{
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_autoShowBuildDeckEnable = true;
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_autoShowBuildDeckProductId = productID;
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}
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public override void onFirstStart()
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{
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_cardDetail = UnityEngine.Object.Instantiate(_cardDetailPrefab);
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_cardDetail.transform.parent = base.transform;
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_cardDetail.transform.localPosition = Vector3.zero;
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_cardDetail.transform.localScale = Vector3.one;
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_cardDetail.Initialize(LayerMask.NameToLayer("Detail"), CardMaster.CardMasterId.Default);
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_cardDetail.gameObject.SetActive(value: false);
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_uiCardListClass = UnityEngine.Object.Instantiate(_cardListPrefab).GetComponent<UICardList>();
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_uiCardListClass.SetActive(in_Active: false);
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_uiCardListClass.Init(base.gameObject, _cardDetail, null, null, "Detail", in_DetailCameraUse: true);
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CreateTopBar(Wizard.Data.SystemText.Get("Shop_0116"), delegate
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{
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MyPageMenu.Instance.GoToShopCard();
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});
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_achiveAnchor.uiCamera = UIManager.GetInstance().MyPageUICameraObj.GetComponent<Camera>();
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base.onFirstStart();
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}
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protected override void onOpen()
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{
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base.onOpen();
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_loadedResourceList = new List<string>();
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StartGetBuildDeckInfo(OnBuildDeckInfoRequestFinished);
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}
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protected override void onClose()
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{
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base.onClose();
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DisposeResource();
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}
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private void DisposeResource()
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{
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Toolbox.ResourcesManager.RemoveAssetGroup(_loadResource);
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_loadResource.Clear();
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}
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private void StartGetBuildDeckInfo(Action<NetworkTask.ResultCode> callbackOnSuccess)
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{
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BuildDeckPurchaseInfoTask buildDeckPurchaseInfoTask = new BuildDeckPurchaseInfoTask();
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buildDeckPurchaseInfoTask.SetParameter(_addShowSeriesId);
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StartCoroutine(Toolbox.NetworkManager.Connect(buildDeckPurchaseInfoTask, callbackOnSuccess));
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}
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private void StartBuyBuildDeck(ShopCommonUtility.SalesType costType, int id)
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{
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if (!_isBuyConnect)
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{
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_isBuyConnect = true;
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UIManager.GetInstance().createInSceneCenterLoading();
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_buyTask = new BuildDeckBuyTask();
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_buyTask.SetParameter(id, costType);
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StartCoroutine(Toolbox.NetworkManager.Connect(_buyTask, delegate(NetworkTask.ResultCode error)
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{
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onSuccessPurchase(error, costType);
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}, _OnFailurePurchase, _OnResultCodeError));
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}
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}
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private int GetViewSeriesId()
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{
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int seriesId = Wizard.Data.BuildDeckPurchaseInfo.seriesList[0]._seriesId;
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int value = PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.LATEST_DECK_SERIES_ID);
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if (seriesId != value)
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{
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PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LATEST_DECK_SERIES_ID, seriesId);
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PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_PURCHASE_DECK_SERIES_ID, seriesId);
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}
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if (_autoShowBuildDeckEnable)
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{
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return Wizard.Data.BuildDeckPurchaseInfo.GetSeriesId(_autoShowBuildDeckProductId);
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}
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int value2 = PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.SCENE_TRANSITION_VIEW_DECK_SERIES_ID);
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if (value2 > -1)
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{
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PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.SCENE_TRANSITION_VIEW_DECK_SERIES_ID, -1);
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return value2;
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}
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return PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.LAST_PURCHASE_DECK_SERIES_ID);
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}
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private void OnBuildDeckInfoRequestFinished(NetworkTask.ResultCode error)
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{
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List<int> seriesIdList = GetSeriesIdList();
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Dictionary<int, BaseSeriesData> seriesMasterDic = GetSeriesDataDictionary();
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List<BuildDeckSeriesPurchaseInfo> seriesList = Wizard.Data.BuildDeckPurchaseInfo.seriesList;
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DisposeResource();
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foreach (BuildDeckSeriesPurchaseInfo item in seriesList)
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{
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foreach (BuildDeckProductInfo product in item.productList)
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{
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if (product.saleInfo.costTicket.HasValue && product.saleInfo.costTicketItemId.HasValue)
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{
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_loadResource.Add(ShopCommonUtility.GetTicketIconPath(product.saleInfo.costTicketItemId.Value.ToString(), isFetch: false));
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_loadResource.Add(ShopCommonUtility.GetTicketIconRightDownPath(product.saleInfo.costTicketItemId.Value.ToString(), isFetch: false));
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}
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}
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}
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StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(_loadResource, delegate
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{
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StartCoroutine(loadSeriesImages(ResourcesManager.AssetLoadPathType.ShopBuildDeck, seriesIdList, seriesMasterDic, delegate
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{
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if (_drumrollSeriesImageList.Count <= 0)
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{
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UIManager.GetInstance().OnReadyViewScene(isFadein: true);
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}
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else
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{
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int viewSeriesId = GetViewSeriesId();
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int seriesIndex = seriesList.FindIndex((BuildDeckSeriesPurchaseInfo data) => data._seriesId == viewSeriesId);
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if (seriesIndex < 0)
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{
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seriesIndex = 0;
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}
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List<ShopDrumrollScrollManager.DrumrollItem> itemList = _drumrollSeriesImageList.Select((Texture tex, int index) => new ShopDrumrollScrollManager.DrumrollItem(tex, seriesList[index]._isNew)).ToList();
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StartCoroutine(_drumrollManager.CreateDrumrollScroll_Coroutine(itemList, seriesIndex, onSelectSeries, delegate
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{
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onSelectSeries(seriesIndex, delegate
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{
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UIManager.GetInstance().OnReadyViewScene(isFadein: true);
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if (_autoShowBuildDeckEnable)
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{
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_autoShowBuildDeckEnable = false;
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BuildDeckProductInfo productInfo = Wizard.Data.BuildDeckPurchaseInfo.GetProductInfo(_autoShowBuildDeckProductId);
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if (productInfo != null)
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{
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createBuildDeckSelectBuyMeansDialog(productInfo);
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}
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}
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});
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}));
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}
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}));
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}));
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}
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private List<int> GetSeriesIdList()
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{
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return Wizard.Data.BuildDeckPurchaseInfo.seriesList.ConvertAll((BuildDeckSeriesPurchaseInfo info) => info._seriesId);
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}
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private Dictionary<int, BaseSeriesData> GetSeriesDataDictionary()
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{
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Dictionary<int, BaseSeriesData> dictionary = new Dictionary<int, BaseSeriesData>();
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foreach (KeyValuePair<int, BuildDeckSeries> item in Wizard.Data.Master.BuildDeckSeriesIdDic)
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{
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dictionary.Add(item.Key, item.Value);
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}
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return dictionary;
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}
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private void onSelectSeries(int seriesIndex)
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{
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onSelectSeries(seriesIndex, null);
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}
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private void onSelectSeries(int seriesIndex, Action onFinish)
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{
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BuildDeckSeriesPurchaseInfo seriesInfo = Wizard.Data.BuildDeckPurchaseInfo.seriesList[seriesIndex];
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_selectSeriesInfo = seriesInfo;
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_titleLogoTexture.mainTexture = _seriesTitleImageList[seriesIndex];
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_labelSeriesDescription.text = seriesInfo._introduction;
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if (seriesInfo.SeriesRewardList.Count > 0)
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{
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_btnSeriesRewards.gameObject.SetActive(value: true);
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_btnSeriesRewards.onClick.Clear();
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_btnSeriesRewards.onClick.Add(new EventDelegate(delegate
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{
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OnClickSeriesRewardButton(seriesIndex);
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}));
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}
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else
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{
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_btnSeriesRewards.gameObject.SetActive(value: false);
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}
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int num = _cacheSeriesIdList.IndexOf(seriesInfo._seriesId);
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if (num != -1)
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{
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_cacheRefCountList[num]++;
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ResetProductListScroll(seriesInfo.productList.Count);
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onFinish.Call();
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return;
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}
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if (_cacheSeriesIdList.Count >= 4)
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{
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int num2 = _cacheRefCountList[0];
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int cacheIndex = 0;
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for (int num3 = 1; num3 < _cacheRefCountList.Count; num3++)
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{
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if (num2 > _cacheRefCountList[num3])
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{
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num2 = _cacheRefCountList[num3];
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cacheIndex = num3;
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}
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}
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DeleteCacheSeriesByCashIndex(cacheIndex);
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}
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UIManager.GetInstance().LoadingViewManager.CreateInSceneCenter();
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StartCoroutine(loadBuildDecks(delegate
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{
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UIManager.GetInstance().LoadingViewManager.CloseInSceneCenter();
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if (_selectSeriesInfo == seriesInfo)
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{
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ResetProductListScroll(seriesInfo.productList.Count);
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}
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_cacheSeriesIdList.Add(seriesInfo._seriesId);
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_cacheRefCountList.Add(1);
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onFinish.Call();
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}));
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}
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private void DeleteCacheSeriesByCashIndex(int cacheIndex)
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{
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List<string> list = new List<string>();
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BuildDeckSeriesPurchaseInfo buildDeckSeriesPurchaseInfo = Wizard.Data.BuildDeckPurchaseInfo.seriesList.Find((BuildDeckSeriesPurchaseInfo m) => m._seriesId == _cacheSeriesIdList[cacheIndex]);
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if (buildDeckSeriesPurchaseInfo != null)
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{
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for (int num = 0; num < buildDeckSeriesPurchaseInfo.productList.Count; num++)
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{
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list.Add(Toolbox.ResourcesManager.GetAssetTypePath(buildDeckSeriesPurchaseInfo.productList[num].saleInfo.path, ResourcesManager.AssetLoadPathType.ShopBuildDeckThumbnail));
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}
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}
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Toolbox.ResourcesManager.RemoveAssetGroup(list);
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_cacheSeriesIdList.RemoveAt(cacheIndex);
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_cacheRefCountList.RemoveAt(cacheIndex);
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for (int num2 = 0; num2 < list.Count; num2++)
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{
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_cacheResourceList.Remove(list[num2]);
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}
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}
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private IEnumerator loadBuildDecks(Action callBack = null)
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{
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UIManager.GetInstance().createInSceneCenterLoading();
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List<string> listResource = new List<string>();
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List<BuildDeckProductInfo> productList = _selectSeriesInfo.productList;
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for (int i = 0; i < productList.Count; i++)
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{
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listResource.Add(Toolbox.ResourcesManager.GetAssetTypePath(productList[i].saleInfo.path, ResourcesManager.AssetLoadPathType.ShopBuildDeckThumbnail));
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}
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yield return StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(listResource, null));
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UIManager.GetInstance().closeInSceneCenterLoading();
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for (int j = 0; j < listResource.Count; j++)
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{
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_cacheResourceList.Add(listResource[j]);
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}
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callBack.Call();
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}
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protected override void OnInitializeItem(GameObject go, int wrapIndex, int realIndex)
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{
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if (_selectSeriesInfo == null)
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{
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return;
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}
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if (realIndex >= _selectSeriesInfo.productList.Count || realIndex < 0)
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{
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go.SetActive(value: false);
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return;
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}
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go.SetActive(value: true);
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BuildDeckPlate plate = go.GetComponent<BuildDeckPlate>();
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EventDelegate eventDelegate = new EventDelegate(this, "onPushBuyButton");
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eventDelegate.parameters[0].value = plate;
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plate.SetData(_selectSeriesInfo.productList[realIndex], eventDelegate, delegate
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{
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_onTapBuildDeckImage(plate);
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});
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}
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private void _onTapBuildDeckImage(BuildDeckPlate plate)
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{
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if (!(_dialogProductDetail != null))
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{
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_dialogProductDetail = UIManager.GetInstance().CreateDialogClose();
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_dialogProductDetail.SetSize(DialogBase.Size.M);
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_dialogProductDetail.SetTitleLabel(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_003_Title"));
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_dialogProductDetail.SetButtonLayout(DialogBase.ButtonLayout.CloseBtn);
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_dialogProductDetail.gameObject.layer = LayerMask.NameToLayer("MyPage");
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_dialogProductDetail.SetBackViewLayer(LayerMask.NameToLayer("MyPage"));
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_dialogProductDetail.SetDepthAndSortingOrder(140, 2);
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BuildDeckDetailWindow component = UnityEngine.Object.Instantiate(_prefabDialogBuildDeckDetail).GetComponent<BuildDeckDetailWindow>();
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_dialogProductDetail.SetObj(component.gameObject);
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component.SetSingleData(_uiCardListClass, plate.ProductInfo);
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_dialogProductDetail.OnClose = component.OnCloseWindow;
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}
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}
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private void onPushBuyButton(BuildDeckPlate plate)
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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_selectPlate = plate;
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createBuildDeckSelectBuyMeansDialog(plate.ProductInfo);
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}
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private void OnClickSeriesRewardButton(int seriesIndex)
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_COMMON_BUTTON);
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DialogBase dialogBase = PurchaseRewardDialog.Create(Wizard.Data.BuildDeckPurchaseInfo.seriesList[seriesIndex].SeriesRewardList, _cardDetail, useLargeDetailDialog: false, PurchaseRewardDialog.Layout.NORMAL);
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dialogBase.SetLayer("MyPage");
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dialogBase.SetDepthAndSortingOrder(140, 2);
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}
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private void createBuildDeckSelectBuyMeansDialog(BuildDeckProductInfo pInfo)
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{
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if (_dialogSelectBuyMeans != null)
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{
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return;
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}
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_ = pInfo.is_purchased;
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_dialogSelectBuyMeans = _createBaseDialogForSelectBuyMeans(pInfo.saleInfo);
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BuildDeckSelectBuyMeansDialog component = UnityEngine.Object.Instantiate(_prefabDialogSelectBuyMeans).GetComponent<BuildDeckSelectBuyMeansDialog>();
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_dialogSelectBuyMeans.SetObj(component.gameObject);
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Action onPushBuyCrystalBtnCallBack = null;
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Action onPushBuyRupyBtnCallBack = null;
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Action onPushBuyTicketBtnCallBack = null;
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if (pInfo.saleInfo.isFree)
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{
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_dialogSelectBuyMeans.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
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_dialogSelectBuyMeans.SetButtonText(Wizard.Data.SystemText.Get("Shop_0082"));
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_dialogSelectBuyMeans.onPushButton1 = delegate
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{
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_purchaseProductInfo = pInfo;
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UIManager.GetInstance().createInSceneCenterLoading();
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StartBuyBuildDeck(ShopCommonUtility.SalesType.free, pInfo.product_id);
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};
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}
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else
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{
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_dialogSelectBuyMeans.SetButtonLayout(DialogBase.ButtonLayout.NONE);
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onPushBuyCrystalBtnCallBack = delegate
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{
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_purchaseProductInfo = pInfo;
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_createPurchaseConfirmDialog(pInfo.saleInfo, ShopCommonUtility.SalesType.crystal, delegate
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{
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StartBuyBuildDeck(ShopCommonUtility.SalesType.crystal, pInfo.product_id);
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});
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};
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onPushBuyRupyBtnCallBack = delegate
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{
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_purchaseProductInfo = pInfo;
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_createPurchaseConfirmDialog(pInfo.saleInfo, ShopCommonUtility.SalesType.rupy, delegate
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{
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StartBuyBuildDeck(ShopCommonUtility.SalesType.rupy, pInfo.product_id);
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});
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};
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onPushBuyTicketBtnCallBack = delegate
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{
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_purchaseProductInfo = pInfo;
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_createPurchaseConfirmDialog(pInfo.saleInfo, ShopCommonUtility.SalesType.ticket, delegate
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{
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StartBuyBuildDeck(ShopCommonUtility.SalesType.ticket, pInfo.product_id);
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});
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};
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}
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component.Init(pInfo, _dialogSelectBuyMeans, onPushBuyCrystalBtnCallBack, onPushBuyRupyBtnCallBack, onPushBuyTicketBtnCallBack);
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}
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private DialogBase _createBaseDialogForSelectBuyMeans(ShopCommonSaleInfo info)
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{
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DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
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dialogBase.SetSize(DialogBase.Size.M);
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dialogBase.SetTitleLabel(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_001_Title"));
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dialogBase.SetReturnMsg(null, "");
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return dialogBase;
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}
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private void _createPurchaseConfirmDialog(ShopCommonSaleInfo info, ShopCommonUtility.SalesType costType, Action buyApiFunc)
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{
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if (!(_dialogPurchaseConfirm != null) && ShopCommonUtility.IsHaveEnoughCost(info, costType, delegate
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{
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if (_dialogCrystalShortage == null)
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{
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_dialogCrystalShortage = ShopCommonUtility.CreateCrystalShortagePopup();
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}
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}))
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{
|
|
string warningTextId = (_purchaseProductInfo.ContainsOnlyRotationCards() ? null : "Shop_0139");
|
|
_dialogPurchaseConfirm = ShopCommonUtility.CreatePurchaseConfirmPopup(info, costType, _prefabDialogPurchaseConfirm, buyApiFunc, warningTextId);
|
|
_dialogPurchaseConfirm.SetTitleLabel(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_002_Title"));
|
|
}
|
|
}
|
|
|
|
private void _OnFailurePurchase(NetworkTask.ResultCode code)
|
|
{
|
|
_isBuyConnect = false;
|
|
UIManager.GetInstance().closeInSceneCenterLoading();
|
|
}
|
|
|
|
private void _OnResultCodeError(int code)
|
|
{
|
|
if (code != 110)
|
|
{
|
|
_isBuyConnect = false;
|
|
UIManager.GetInstance().closeInSceneCenterLoading();
|
|
_ReloadBuildDeckInfo();
|
|
}
|
|
}
|
|
|
|
private void ShowRewardDialog(Action onFinish)
|
|
{
|
|
if (_buyTask.LotteryRewardList.Count == 0)
|
|
{
|
|
onFinish.Call();
|
|
return;
|
|
}
|
|
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
|
|
dialogBase.SetSize(DialogBase.Size.M);
|
|
dialogBase.SetTitleLabel(Wizard.Data.SystemText.Get("Story_0029"));
|
|
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
|
|
RewardBase component = NGUITools.AddChild(dialogBase.gameObject, UIManager.GetInstance().GetRewardDialogPrefab().gameObject).GetComponent<RewardBase>();
|
|
foreach (ReceivedReward lotteryReward in _buyTask.LotteryRewardList)
|
|
{
|
|
component.AddReward(lotteryReward);
|
|
if (!string.IsNullOrEmpty(lotteryReward.reward_message))
|
|
{
|
|
dialogBase.SetTitleLabel(lotteryReward.reward_message);
|
|
}
|
|
}
|
|
component.EndCreate();
|
|
dialogBase.OnClose = delegate
|
|
{
|
|
onFinish.Call();
|
|
};
|
|
}
|
|
|
|
private void ShowLotteryApplyDialog(Action onFinish)
|
|
{
|
|
UIManager.GetInstance().LoadingViewManager.CreateInSceneCenter();
|
|
string lotteryTexturePath = LotteryApplyDialog.GetLotteryTexturePath(_buyTask.LotteryData, isFetch: false);
|
|
_loadResource.Add(lotteryTexturePath);
|
|
StartCoroutine(Toolbox.ResourcesManager.LoadAssetAsync(lotteryTexturePath, delegate
|
|
{
|
|
UIManager.GetInstance().closeInSceneCenterLoading();
|
|
LotteryApplyDialog.Create(_buyTask.LotteryData, autoClose: false).OnClose = delegate
|
|
{
|
|
ShowRewardDialog(delegate
|
|
{
|
|
onFinish.Call();
|
|
});
|
|
};
|
|
}));
|
|
}
|
|
|
|
private void onSuccessPurchase(NetworkTask.ResultCode error, ShopCommonUtility.SalesType salesType)
|
|
{
|
|
_isBuyConnect = false;
|
|
BuildDeckProductInfo savePurchaseProductInfo = _purchaseProductInfo;
|
|
if (_purchaseProductInfo != null)
|
|
{
|
|
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_PURCHASE_DECK_SERIES_ID, _selectSeriesInfo._seriesId);
|
|
if (salesType == ShopCommonUtility.SalesType.ticket)
|
|
{
|
|
_addShowSeriesId = _selectSeriesInfo._seriesId;
|
|
}
|
|
if (!_buyTask.LotteryData.IsEnable && _buyTask.MissionRewardList.Count == 0)
|
|
{
|
|
ShowCreateDeckDialog(savePurchaseProductInfo);
|
|
}
|
|
else if (_buyTask.LotteryData.IsEnable)
|
|
{
|
|
ShowLotteryApplyDialog(delegate
|
|
{
|
|
ShowCreateDeckDialog(savePurchaseProductInfo);
|
|
});
|
|
}
|
|
else if (_buyTask.MissionRewardList.Count > 0)
|
|
{
|
|
ShowMissionRewardDialog(delegate
|
|
{
|
|
ShowCreateDeckDialog(savePurchaseProductInfo);
|
|
});
|
|
}
|
|
}
|
|
_ReloadBuildDeckInfo();
|
|
}
|
|
|
|
private void ShowCreateDeckDialog(BuildDeckProductInfo savePurchaseProductInfo)
|
|
{
|
|
DialogBase diaChange = UIManager.GetInstance().CreateDialogClose();
|
|
bool hasResurgentCard = savePurchaseProductInfo.HasResurgentCard;
|
|
string empty = string.Empty;
|
|
empty = ((_buyTask._seriesRewardList.Count > 0) ? Wizard.Data.SystemText.Get("Shop_0144", savePurchaseProductInfo.saleInfo.name.Replace("\n", "")) : ((!hasResurgentCard) ? Wizard.Data.SystemText.Get("Shop_0124", savePurchaseProductInfo.saleInfo.name.Replace("\n", "")) : Wizard.Data.SystemText.Get("Shop_0256", savePurchaseProductInfo.saleInfo.name.Replace("\n", ""))));
|
|
diaChange.SetText(empty);
|
|
diaChange.SetTitleLabel(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_004_Title"));
|
|
diaChange.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn);
|
|
diaChange.SetButtonText(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_001_Button"));
|
|
_purchaseDeckName = savePurchaseProductInfo.saleInfo.name;
|
|
_purchaseDeckClassId = savePurchaseProductInfo.leader_id;
|
|
_purchaseDeckCardIds = savePurchaseProductInfo.CardIdList;
|
|
if (hasResurgentCard)
|
|
{
|
|
diaChange.onPushButton1 = delegate
|
|
{
|
|
CheckEmptyDeck(Format.Rotation);
|
|
};
|
|
}
|
|
else
|
|
{
|
|
diaChange.onPushButton1 = OpenSelectFormatDialog;
|
|
}
|
|
diaChange.onPushButton2 = delegate
|
|
{
|
|
diaChange.CloseWithoutSelect();
|
|
};
|
|
diaChange.onCloseWithoutSelect = delegate
|
|
{
|
|
UIManager.GetInstance().StartCoroutine(ShowAchieveLog(_buyTask.NotificatonAnimationParams));
|
|
_buyTask.NotificatonAnimationParams = null;
|
|
};
|
|
}
|
|
|
|
private void ShowMissionRewardDialog(Action onFinish)
|
|
{
|
|
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
|
|
dialogBase.SetSize(DialogBase.Size.M);
|
|
dialogBase.SetTitleLabel(Wizard.Data.SystemText.Get("Story_0029"));
|
|
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
|
|
dialogBase.OnClose = delegate
|
|
{
|
|
onFinish.Call();
|
|
};
|
|
RewardBase component = NGUITools.AddChild(dialogBase.gameObject, UIManager.GetInstance().GetRewardDialogPrefab().gameObject).GetComponent<RewardBase>();
|
|
for (int num = 0; num < _buyTask.MissionRewardList.Count; num++)
|
|
{
|
|
component.AddReward(_buyTask.MissionRewardList[num]);
|
|
}
|
|
component.EndCreate();
|
|
}
|
|
|
|
private IEnumerator ShowAchieveLog(List<NotificatonAnimation.Param> paramList)
|
|
{
|
|
if (paramList != null)
|
|
{
|
|
if (_notificationAnimation != null)
|
|
{
|
|
UnityEngine.Object.Destroy(_notificationAnimation.gameObject);
|
|
_notificationAnimation = null;
|
|
}
|
|
_notificationAnimation = NGUITools.AddChild(_achieveLog, _notificationAnimationPrefab.gameObject).GetComponent<NotificatonAnimation>();
|
|
yield return StartCoroutine(_notificationAnimation.Exec(paramList));
|
|
}
|
|
}
|
|
|
|
private void CheckEmptyDeck(Format format)
|
|
{
|
|
_deckCreateFormat = format;
|
|
EmptyDeckInfoTask emptyDeckInfoTask = new EmptyDeckInfoTask();
|
|
emptyDeckInfoTask.SetParameter(_deckCreateFormat);
|
|
StartCoroutine(Toolbox.NetworkManager.Connect(emptyDeckInfoTask, OnSuccessDeckListCheck));
|
|
}
|
|
|
|
private void OpenSelectFormatDialog()
|
|
{
|
|
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
|
|
SystemText systemText = Wizard.Data.SystemText;
|
|
dialogBase.SetText(systemText.Get("Shop_0138"));
|
|
dialogBase.SetTitleLabel(systemText.Get("Dia_BuyBuildDeck_004_Title"));
|
|
dialogBase.AddButton(DialogBase.ButtonType.Blue, isReflect: true, systemText.Get("Common_0155"));
|
|
dialogBase.AddButton(DialogBase.ButtonType.Blue, isReflect: true, systemText.Get("Common_0154"));
|
|
dialogBase.onPushButton1 = delegate
|
|
{
|
|
CheckEmptyDeck(Format.Unlimited);
|
|
};
|
|
dialogBase.onPushButton2 = delegate
|
|
{
|
|
CheckEmptyDeck(Format.Rotation);
|
|
};
|
|
dialogBase.onCloseWithoutSelect = delegate
|
|
{
|
|
UIManager.GetInstance().StartCoroutine(ShowAchieveLog(_buyTask.NotificatonAnimationParams));
|
|
_buyTask.NotificatonAnimationParams = null;
|
|
};
|
|
}
|
|
|
|
private void OnSuccessDeckListCheck(NetworkTask.ResultCode errorcode)
|
|
{
|
|
if (Wizard.Data.EmptyDeckInfo.CanDeckCreate)
|
|
{
|
|
SetUpDeckDataAndChangeViewDeckEdit();
|
|
return;
|
|
}
|
|
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
|
|
dialogBase.SetText(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_005_Body"));
|
|
dialogBase.SetTitleLabel(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_005_Title"));
|
|
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
|
|
dialogBase.SetButtonText(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_005_Button"));
|
|
dialogBase.onPushButton1 = delegate
|
|
{
|
|
UIManager.ChangeViewSceneParam param = new UIManager.ChangeViewSceneParam
|
|
{
|
|
IsUpdateFooterMenuTexture = true
|
|
};
|
|
DeckListUI.ChangeSceneToDeckList(_deckCreateFormat, param);
|
|
};
|
|
}
|
|
|
|
private void SetUpDeckDataAndChangeViewDeckEdit()
|
|
{
|
|
DeckData deckData = new DeckData();
|
|
deckData.SetDeckClassID(_purchaseDeckClassId);
|
|
deckData.SetDeckSleeveID(3000011L);
|
|
deckData.SetDeckIsComplete(isComplete: true);
|
|
deckData.SetCardIdList(_purchaseDeckCardIds);
|
|
DeckData deckData2 = new DeckData(_deckCreateFormat, DeckAttributeType.CustomDeck);
|
|
deckData2.SetDeckID(Wizard.Data.EmptyDeckInfo.EmptyDeckID);
|
|
DeckCardEditUI.SetBuildDeckEditParameter(deckData, _purchaseDeckName, deckData2);
|
|
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.DeckCardEdit);
|
|
}
|
|
|
|
private void _ReloadBuildDeckInfo()
|
|
{
|
|
if (MyPageMenu.Instance != null)
|
|
{
|
|
MyPageMenu.Instance.UpdateCrystalCount();
|
|
MyPageMenu.Instance.UpdateRupyCount();
|
|
}
|
|
else
|
|
{
|
|
UIManager.GetInstance().UpDateCrystalNum();
|
|
}
|
|
List<BuildDeckSeriesPurchaseInfo> oldSeriesList = new List<BuildDeckSeriesPurchaseInfo>(Wizard.Data.BuildDeckPurchaseInfo.seriesList);
|
|
StartGetBuildDeckInfo(delegate
|
|
{
|
|
bool flag = false;
|
|
List<BuildDeckSeriesPurchaseInfo> seriesList = Wizard.Data.BuildDeckPurchaseInfo.seriesList;
|
|
for (int i = 0; i < seriesList.Count; i++)
|
|
{
|
|
if (oldSeriesList[i]._seriesId != seriesList[i]._seriesId)
|
|
{
|
|
flag = true;
|
|
}
|
|
if (seriesList[i]._seriesId == _selectSeriesInfo._seriesId)
|
|
{
|
|
if (_selectPlate != null)
|
|
{
|
|
if (_selectPlate.ProductInfo.product_id == _purchaseProductInfo.product_id)
|
|
{
|
|
_selectSeriesInfo = seriesList[i];
|
|
BuildDeckPlate[] componentsInChildren = _wrapContent.gameObject.GetComponentsInChildren<BuildDeckPlate>();
|
|
foreach (BuildDeckPlate plate in componentsInChildren)
|
|
{
|
|
int realIndex = _selectSeriesInfo.productList.FindIndex((BuildDeckProductInfo p) => p.product_id == plate.ProductInfo.product_id);
|
|
OnInitializeItem(plate.gameObject, 0, realIndex);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
onSelectSeries(i);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
onSelectSeries(i);
|
|
}
|
|
}
|
|
}
|
|
if (oldSeriesList.Count != seriesList.Count)
|
|
{
|
|
flag = true;
|
|
}
|
|
_purchaseProductInfo = null;
|
|
_selectPlate = null;
|
|
if (flag)
|
|
{
|
|
List<int> seriesIdList = GetSeriesIdList();
|
|
Dictionary<int, BaseSeriesData> seriesDataDictionary = GetSeriesDataDictionary();
|
|
StartCoroutine(loadSeriesImages(ResourcesManager.AssetLoadPathType.ShopBuildDeck, seriesIdList, seriesDataDictionary, delegate
|
|
{
|
|
List<ShopDrumrollScrollManager.DrumrollItem> itemList = _drumrollSeriesImageList.ConvertAll((Texture tex) => new ShopDrumrollScrollManager.DrumrollItem(tex));
|
|
StartCoroutine(_drumrollManager.CreateDrumrollScroll_Coroutine(itemList, 0, onSelectSeries, delegate
|
|
{
|
|
onSelectSeries(0);
|
|
UIManager.GetInstance().closeInSceneCenterLoading();
|
|
}));
|
|
}));
|
|
}
|
|
else
|
|
{
|
|
UIManager.GetInstance().closeInSceneCenterLoading();
|
|
}
|
|
});
|
|
}
|
|
}
|