Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
57 lines
1.2 KiB
C#
57 lines
1.2 KiB
C#
using System;
|
|
using LitJson;
|
|
|
|
namespace Wizard.Scripts.Network.Data.TableData.Ranking;
|
|
|
|
public class MyMasterRanking
|
|
{
|
|
public int periodId;
|
|
|
|
public int periodNum;
|
|
|
|
public DateTime beginTime;
|
|
|
|
public string endTime;
|
|
|
|
public bool isCalculated;
|
|
|
|
public int rank;
|
|
|
|
public int score;
|
|
|
|
public int _masterRankId;
|
|
|
|
public MyMasterRanking(JsonData periods, JsonData histories)
|
|
{
|
|
if (periods == null || histories == null)
|
|
{
|
|
Initialize();
|
|
return;
|
|
}
|
|
periodId = periods["id"].ToInt();
|
|
periodNum = periods["period_num"].ToInt();
|
|
beginTime = DateTime.Parse(periods["begin_time"].ToString());
|
|
endTime = periods["end_time"].ToString();
|
|
isCalculated = periods["is_calculated"].ToBoolean();
|
|
JsonData jsonData = histories[periodId.ToString()];
|
|
rank = jsonData["rank"].ToInt();
|
|
score = jsonData["score"].ToInt();
|
|
if (jsonData.Keys.Contains("rank_id"))
|
|
{
|
|
_masterRankId = jsonData["rank_id"].ToInt();
|
|
}
|
|
}
|
|
|
|
private void Initialize()
|
|
{
|
|
periodId = 0;
|
|
periodNum = 0;
|
|
beginTime = default(DateTime);
|
|
endTime = string.Empty;
|
|
isCalculated = false;
|
|
rank = 0;
|
|
score = 0;
|
|
_masterRankId = 0;
|
|
}
|
|
}
|