Logo
Explore Help
Sign In
SVSim/SVSimServer
1
0
Fork 0
You've already forked SVSimServer
Code Issues Pull Requests Projects Releases Wiki Activity
Files
477faf3df3b52005bde8fdf6e7ea15c612734fdf
SVSimServer/SVSim.BattleNode/Sessions/Dispatch
History
gamer147 477faf3df3 refactor(battle-node): extract SwapHandler (mulligan barrier)
2026-06-03 14:13:26 -04:00
..
Handlers
refactor(battle-node): extract SwapHandler (mulligan barrier)
2026-06-03 14:13:26 -04:00
BattleFrames.cs
refactor(battle-node): extract frame factories into BattleFrames
2026-06-03 13:56:41 -04:00
BattleSessionState.cs
refactor(battle-node): move session phase + post-swap hands into BattleSessionState
2026-06-03 13:47:35 -04:00
DispatchRoute.cs
refactor(battle-node): name ComputeFrames routes as DispatchRoute
2026-06-03 13:43:39 -04:00
FrameDispatchContext.cs
refactor(battle-node): add frame-handler contract, context, and empty registry shim
2026-06-03 14:03:11 -04:00
IFrameHandler.cs
refactor(battle-node): add frame-handler contract, context, and empty registry shim
2026-06-03 14:03:11 -04:00
Powered by Gitea Version: 1.25.1 Page: 27ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API