Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/DeckConventionNameUpdateTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

46 lines
1.2 KiB
C#

using LitJson;
namespace Wizard;
public class DeckConventionNameUpdateTask : BaseTask
{
public class DeckConventionNameUpdateTaskParam : BaseParam
{
public string tournament_id;
public int deck_no;
public string deck_name;
}
private ConventionDeckList _deckList;
public DeckConventionNameUpdateTask()
{
base.type = ApiType.Type.DeckNameUpdateConvention;
}
public void SetParameter(int deck_no, string deck_name, ConventionDeckList deckList)
{
_deckList = deckList;
DeckConventionNameUpdateTaskParam deckConventionNameUpdateTaskParam = new DeckConventionNameUpdateTaskParam();
deckConventionNameUpdateTaskParam.tournament_id = deckList.Conventioninfo.Id;
deckConventionNameUpdateTaskParam.deck_no = deck_no;
deckConventionNameUpdateTaskParam.deck_name = deck_name;
base.Params = deckConventionNameUpdateTaskParam;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
JsonData jsonData = base.ResponseData["data"]["user_deck"];
int key = jsonData["deck_no"].ToInt();
_deckList.DeckList[key].SetDeckName(jsonData["deck_name"].ToString());
return num;
}
}