Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/PracticeStartTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

25 lines
501 B
C#

namespace Wizard;
public class PracticeStartTask : BaseTask
{
public PracticeStartTask()
{
base.type = ApiType.Type.PracticeStart;
}
protected override int Parse()
{
DataMgr dataMgr = GameMgr.GetIns().GetDataMgr();
int num = base.Parse();
if (num != 1)
{
return num;
}
if (base.ResponseData["data"].Keys.Contains("mission_parameter"))
{
dataMgr.SetMissionNecessaryInformation(base.ResponseData["data"]["mission_parameter"]);
}
return num;
}
}