Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard.Scripts.Network.Data.TaskData.SpotCardExchange/GachaPointExchangeInfoTask.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

52 lines
1.7 KiB
C#

using System.Collections.Generic;
using LitJson;
namespace Wizard.Scripts.Network.Data.TaskData.SpotCardExchange;
public class GachaPointExchangeInfoTask : BaseTask
{
public class GachaPointExchangeInfoTaskParam : BaseParam
{
public int odds_gacha_id;
public int parent_gacha_id;
}
public Dictionary<CardBasePrm.ClanType, List<GachaPointExchangeInfo>> ExchangeableRewardListInClassDict { get; private set; }
public GachaPointExchangeInfoTask()
{
base.type = ApiType.Type.GachaPointInfo;
}
public void SetParameter(int oddsGachaId, int gachaPointPackId)
{
GachaPointExchangeInfoTaskParam gachaPointExchangeInfoTaskParam = new GachaPointExchangeInfoTaskParam();
gachaPointExchangeInfoTaskParam.odds_gacha_id = oddsGachaId;
gachaPointExchangeInfoTaskParam.parent_gacha_id = gachaPointPackId;
base.Params = gachaPointExchangeInfoTaskParam;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
JsonData jsonData = base.ResponseData["data"];
ExchangeableRewardListInClassDict = new Dictionary<CardBasePrm.ClanType, List<GachaPointExchangeInfo>>();
for (CardBasePrm.ClanType clanType = CardBasePrm.ClanType.ALL; clanType < CardBasePrm.ClanType.MAX; clanType++)
{
ExchangeableRewardListInClassDict[clanType] = new List<GachaPointExchangeInfo>();
}
JsonData jsonData2 = jsonData["gacha_point_rewards"];
for (int i = 0; i < jsonData2.Count; i++)
{
GachaPointExchangeInfo gachaPointExchangeInfo = new GachaPointExchangeInfo(jsonData2[i]);
ExchangeableRewardListInClassDict[gachaPointExchangeInfo.Class].Add(gachaPointExchangeInfo);
}
return num;
}
}