Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard.Scripts.Network.Data.TaskData.BuildDeckPurchase/BuildDeckPurchasePage.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

789 lines
27 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Cute;
using UnityEngine;
using Wizard.DeckCardEdit;
using Wizard.Lottery;
namespace Wizard.Scripts.Network.Data.TaskData.BuildDeckPurchase;
public class BuildDeckPurchasePage : BaseShopPurchasePage
{
private const int DEFAULT_INDEX = 0;
private const string LAYER_DIALOG_PRODUCT_DETAIL = "MyPage";
private const int SORTODER_DIALOG_PRODUCT_DETAIL = 2;
private const int DEPTH_DIALOG_PRODUCT_DETAIL = 140;
private const string LAYER_DIALOG_PURCHASE_REWARD = "MyPage";
private const int SORTODER_DIALOG_PURCHASE_REWARD = 2;
private const int DEPTH_DIALOG_PURCHASE_REWARD = 140;
[SerializeField]
private GameObject _prefabDialogSelectBuyMeans;
[SerializeField]
private PurchaseConfirm _prefabDialogPurchaseConfirm;
[SerializeField]
private BuildDeckDetailWindow _prefabDialogBuildDeckDetail;
[SerializeField]
private CardDetailUI _cardDetailPrefab;
private CardDetailUI _cardDetail;
[SerializeField]
private UICardList _cardListPrefab;
private UICardList _uiCardListClass;
[SerializeField]
private ShopDrumrollScrollManager _drumrollManager;
[SerializeField]
private UIButton _btnSeriesRewards;
[SerializeField]
private UIAnchor _achiveAnchor;
private BuildDeckSeriesPurchaseInfo _selectSeriesInfo;
private BuildDeckProductInfo _purchaseProductInfo;
private string _purchaseDeckName = string.Empty;
private int _purchaseDeckClassId;
private List<int> _purchaseDeckCardIds;
private BuildDeckPlate _selectPlate;
private DialogBase _dialogPurchaseConfirm;
private DialogBase _dialogSelectBuyMeans;
private DialogBase _dialogProductDetail;
private DialogBase _dialogCrystalShortage;
private BuildDeckBuyTask _buyTask;
private bool _isBuyConnect;
private static int _autoShowBuildDeckProductId;
private static bool _autoShowBuildDeckEnable;
private Format _deckCreateFormat;
private List<string> _loadResource = new List<string>();
private int _addShowSeriesId;
[SerializeField]
private NotificatonAnimation _notificationAnimationPrefab;
[SerializeField]
private GameObject _achieveLog;
private NotificatonAnimation _notificationAnimation;
public static void BuildDeckConfirmDialogShow(int productID)
{
_autoShowBuildDeckEnable = true;
_autoShowBuildDeckProductId = productID;
}
public override void onFirstStart()
{
_cardDetail = UnityEngine.Object.Instantiate(_cardDetailPrefab);
_cardDetail.transform.parent = base.transform;
_cardDetail.transform.localPosition = Vector3.zero;
_cardDetail.transform.localScale = Vector3.one;
_cardDetail.Initialize(LayerMask.NameToLayer("Detail"), CardMaster.CardMasterId.Default);
_cardDetail.gameObject.SetActive(value: false);
_uiCardListClass = UnityEngine.Object.Instantiate(_cardListPrefab).GetComponent<UICardList>();
_uiCardListClass.SetActive(in_Active: false);
_uiCardListClass.Init(base.gameObject, _cardDetail, null, null, "Detail", in_DetailCameraUse: true);
CreateTopBar(Wizard.Data.SystemText.Get("Shop_0116"), delegate
{
MyPageMenu.Instance.GoToShopCard();
});
_achiveAnchor.uiCamera = UIManager.GetInstance().MyPageUICameraObj.GetComponent<Camera>();
base.onFirstStart();
}
protected override void onOpen()
{
base.onOpen();
_loadedResourceList = new List<string>();
StartGetBuildDeckInfo(OnBuildDeckInfoRequestFinished);
}
protected override void onClose()
{
base.onClose();
DisposeResource();
}
private void DisposeResource()
{
Toolbox.ResourcesManager.RemoveAssetGroup(_loadResource);
_loadResource.Clear();
}
private void StartGetBuildDeckInfo(Action<NetworkTask.ResultCode> callbackOnSuccess)
{
BuildDeckPurchaseInfoTask buildDeckPurchaseInfoTask = new BuildDeckPurchaseInfoTask();
buildDeckPurchaseInfoTask.SetParameter(_addShowSeriesId);
StartCoroutine(Toolbox.NetworkManager.Connect(buildDeckPurchaseInfoTask, callbackOnSuccess));
}
private void StartBuyBuildDeck(ShopCommonUtility.SalesType costType, int id)
{
if (!_isBuyConnect)
{
_isBuyConnect = true;
UIManager.GetInstance().createInSceneCenterLoading();
_buyTask = new BuildDeckBuyTask();
_buyTask.SetParameter(id, costType);
StartCoroutine(Toolbox.NetworkManager.Connect(_buyTask, delegate(NetworkTask.ResultCode error)
{
onSuccessPurchase(error, costType);
}, _OnFailurePurchase, _OnResultCodeError));
}
}
private int GetViewSeriesId()
{
int seriesId = Wizard.Data.BuildDeckPurchaseInfo.seriesList[0]._seriesId;
int value = PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.LATEST_DECK_SERIES_ID);
if (seriesId != value)
{
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LATEST_DECK_SERIES_ID, seriesId);
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_PURCHASE_DECK_SERIES_ID, seriesId);
}
if (_autoShowBuildDeckEnable)
{
return Wizard.Data.BuildDeckPurchaseInfo.GetSeriesId(_autoShowBuildDeckProductId);
}
int value2 = PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.SCENE_TRANSITION_VIEW_DECK_SERIES_ID);
if (value2 > -1)
{
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.SCENE_TRANSITION_VIEW_DECK_SERIES_ID, -1);
return value2;
}
return PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.LAST_PURCHASE_DECK_SERIES_ID);
}
private void OnBuildDeckInfoRequestFinished(NetworkTask.ResultCode error)
{
List<int> seriesIdList = GetSeriesIdList();
Dictionary<int, BaseSeriesData> seriesMasterDic = GetSeriesDataDictionary();
List<BuildDeckSeriesPurchaseInfo> seriesList = Wizard.Data.BuildDeckPurchaseInfo.seriesList;
DisposeResource();
foreach (BuildDeckSeriesPurchaseInfo item in seriesList)
{
foreach (BuildDeckProductInfo product in item.productList)
{
if (product.saleInfo.costTicket.HasValue && product.saleInfo.costTicketItemId.HasValue)
{
_loadResource.Add(ShopCommonUtility.GetTicketIconPath(product.saleInfo.costTicketItemId.Value.ToString(), isFetch: false));
_loadResource.Add(ShopCommonUtility.GetTicketIconRightDownPath(product.saleInfo.costTicketItemId.Value.ToString(), isFetch: false));
}
}
}
StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(_loadResource, delegate
{
StartCoroutine(loadSeriesImages(ResourcesManager.AssetLoadPathType.ShopBuildDeck, seriesIdList, seriesMasterDic, delegate
{
if (_drumrollSeriesImageList.Count <= 0)
{
UIManager.GetInstance().OnReadyViewScene(isFadein: true);
}
else
{
int viewSeriesId = GetViewSeriesId();
int seriesIndex = seriesList.FindIndex((BuildDeckSeriesPurchaseInfo data) => data._seriesId == viewSeriesId);
if (seriesIndex < 0)
{
seriesIndex = 0;
}
List<ShopDrumrollScrollManager.DrumrollItem> itemList = _drumrollSeriesImageList.Select((Texture tex, int index) => new ShopDrumrollScrollManager.DrumrollItem(tex, seriesList[index]._isNew)).ToList();
StartCoroutine(_drumrollManager.CreateDrumrollScroll_Coroutine(itemList, seriesIndex, onSelectSeries, delegate
{
onSelectSeries(seriesIndex, delegate
{
UIManager.GetInstance().OnReadyViewScene(isFadein: true);
if (_autoShowBuildDeckEnable)
{
_autoShowBuildDeckEnable = false;
BuildDeckProductInfo productInfo = Wizard.Data.BuildDeckPurchaseInfo.GetProductInfo(_autoShowBuildDeckProductId);
if (productInfo != null)
{
createBuildDeckSelectBuyMeansDialog(productInfo);
}
}
});
}));
}
}));
}));
}
private List<int> GetSeriesIdList()
{
return Wizard.Data.BuildDeckPurchaseInfo.seriesList.ConvertAll((BuildDeckSeriesPurchaseInfo info) => info._seriesId);
}
private Dictionary<int, BaseSeriesData> GetSeriesDataDictionary()
{
Dictionary<int, BaseSeriesData> dictionary = new Dictionary<int, BaseSeriesData>();
foreach (KeyValuePair<int, BuildDeckSeries> item in Wizard.Data.Master.BuildDeckSeriesIdDic)
{
dictionary.Add(item.Key, item.Value);
}
return dictionary;
}
private void onSelectSeries(int seriesIndex)
{
onSelectSeries(seriesIndex, null);
}
private void onSelectSeries(int seriesIndex, Action onFinish)
{
BuildDeckSeriesPurchaseInfo seriesInfo = Wizard.Data.BuildDeckPurchaseInfo.seriesList[seriesIndex];
_selectSeriesInfo = seriesInfo;
_titleLogoTexture.mainTexture = _seriesTitleImageList[seriesIndex];
_labelSeriesDescription.text = seriesInfo._introduction;
if (seriesInfo.SeriesRewardList.Count > 0)
{
_btnSeriesRewards.gameObject.SetActive(value: true);
_btnSeriesRewards.onClick.Clear();
_btnSeriesRewards.onClick.Add(new EventDelegate(delegate
{
OnClickSeriesRewardButton(seriesIndex);
}));
}
else
{
_btnSeriesRewards.gameObject.SetActive(value: false);
}
int num = _cacheSeriesIdList.IndexOf(seriesInfo._seriesId);
if (num != -1)
{
_cacheRefCountList[num]++;
ResetProductListScroll(seriesInfo.productList.Count);
onFinish.Call();
return;
}
if (_cacheSeriesIdList.Count >= 4)
{
int num2 = _cacheRefCountList[0];
int cacheIndex = 0;
for (int num3 = 1; num3 < _cacheRefCountList.Count; num3++)
{
if (num2 > _cacheRefCountList[num3])
{
num2 = _cacheRefCountList[num3];
cacheIndex = num3;
}
}
DeleteCacheSeriesByCashIndex(cacheIndex);
}
UIManager.GetInstance().LoadingViewManager.CreateInSceneCenter();
StartCoroutine(loadBuildDecks(delegate
{
UIManager.GetInstance().LoadingViewManager.CloseInSceneCenter();
if (_selectSeriesInfo == seriesInfo)
{
ResetProductListScroll(seriesInfo.productList.Count);
}
_cacheSeriesIdList.Add(seriesInfo._seriesId);
_cacheRefCountList.Add(1);
onFinish.Call();
}));
}
private void DeleteCacheSeriesByCashIndex(int cacheIndex)
{
List<string> list = new List<string>();
BuildDeckSeriesPurchaseInfo buildDeckSeriesPurchaseInfo = Wizard.Data.BuildDeckPurchaseInfo.seriesList.Find((BuildDeckSeriesPurchaseInfo m) => m._seriesId == _cacheSeriesIdList[cacheIndex]);
if (buildDeckSeriesPurchaseInfo != null)
{
for (int num = 0; num < buildDeckSeriesPurchaseInfo.productList.Count; num++)
{
list.Add(Toolbox.ResourcesManager.GetAssetTypePath(buildDeckSeriesPurchaseInfo.productList[num].saleInfo.path, ResourcesManager.AssetLoadPathType.ShopBuildDeckThumbnail));
}
}
Toolbox.ResourcesManager.RemoveAssetGroup(list);
_cacheSeriesIdList.RemoveAt(cacheIndex);
_cacheRefCountList.RemoveAt(cacheIndex);
for (int num2 = 0; num2 < list.Count; num2++)
{
_cacheResourceList.Remove(list[num2]);
}
}
private IEnumerator loadBuildDecks(Action callBack = null)
{
UIManager.GetInstance().createInSceneCenterLoading();
List<string> listResource = new List<string>();
List<BuildDeckProductInfo> productList = _selectSeriesInfo.productList;
for (int i = 0; i < productList.Count; i++)
{
listResource.Add(Toolbox.ResourcesManager.GetAssetTypePath(productList[i].saleInfo.path, ResourcesManager.AssetLoadPathType.ShopBuildDeckThumbnail));
}
yield return StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(listResource, null));
UIManager.GetInstance().closeInSceneCenterLoading();
for (int j = 0; j < listResource.Count; j++)
{
_cacheResourceList.Add(listResource[j]);
}
callBack.Call();
}
protected override void OnInitializeItem(GameObject go, int wrapIndex, int realIndex)
{
if (_selectSeriesInfo == null)
{
return;
}
if (realIndex >= _selectSeriesInfo.productList.Count || realIndex < 0)
{
go.SetActive(value: false);
return;
}
go.SetActive(value: true);
BuildDeckPlate plate = go.GetComponent<BuildDeckPlate>();
EventDelegate eventDelegate = new EventDelegate(this, "onPushBuyButton");
eventDelegate.parameters[0].value = plate;
plate.SetData(_selectSeriesInfo.productList[realIndex], eventDelegate, delegate
{
_onTapBuildDeckImage(plate);
});
}
private void _onTapBuildDeckImage(BuildDeckPlate plate)
{
if (!(_dialogProductDetail != null))
{
_dialogProductDetail = UIManager.GetInstance().CreateDialogClose();
_dialogProductDetail.SetSize(DialogBase.Size.M);
_dialogProductDetail.SetTitleLabel(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_003_Title"));
_dialogProductDetail.SetButtonLayout(DialogBase.ButtonLayout.CloseBtn);
_dialogProductDetail.gameObject.layer = LayerMask.NameToLayer("MyPage");
_dialogProductDetail.SetBackViewLayer(LayerMask.NameToLayer("MyPage"));
_dialogProductDetail.SetDepthAndSortingOrder(140, 2);
BuildDeckDetailWindow component = UnityEngine.Object.Instantiate(_prefabDialogBuildDeckDetail).GetComponent<BuildDeckDetailWindow>();
_dialogProductDetail.SetObj(component.gameObject);
component.SetSingleData(_uiCardListClass, plate.ProductInfo);
_dialogProductDetail.OnClose = component.OnCloseWindow;
}
}
private void onPushBuyButton(BuildDeckPlate plate)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
_selectPlate = plate;
createBuildDeckSelectBuyMeansDialog(plate.ProductInfo);
}
private void OnClickSeriesRewardButton(int seriesIndex)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_COMMON_BUTTON);
DialogBase dialogBase = PurchaseRewardDialog.Create(Wizard.Data.BuildDeckPurchaseInfo.seriesList[seriesIndex].SeriesRewardList, _cardDetail, useLargeDetailDialog: false, PurchaseRewardDialog.Layout.NORMAL);
dialogBase.SetLayer("MyPage");
dialogBase.SetDepthAndSortingOrder(140, 2);
}
private void createBuildDeckSelectBuyMeansDialog(BuildDeckProductInfo pInfo)
{
if (_dialogSelectBuyMeans != null)
{
return;
}
_ = pInfo.is_purchased;
_dialogSelectBuyMeans = _createBaseDialogForSelectBuyMeans(pInfo.saleInfo);
BuildDeckSelectBuyMeansDialog component = UnityEngine.Object.Instantiate(_prefabDialogSelectBuyMeans).GetComponent<BuildDeckSelectBuyMeansDialog>();
_dialogSelectBuyMeans.SetObj(component.gameObject);
Action onPushBuyCrystalBtnCallBack = null;
Action onPushBuyRupyBtnCallBack = null;
Action onPushBuyTicketBtnCallBack = null;
if (pInfo.saleInfo.isFree)
{
_dialogSelectBuyMeans.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
_dialogSelectBuyMeans.SetButtonText(Wizard.Data.SystemText.Get("Shop_0082"));
_dialogSelectBuyMeans.onPushButton1 = delegate
{
_purchaseProductInfo = pInfo;
UIManager.GetInstance().createInSceneCenterLoading();
StartBuyBuildDeck(ShopCommonUtility.SalesType.free, pInfo.product_id);
};
}
else
{
_dialogSelectBuyMeans.SetButtonLayout(DialogBase.ButtonLayout.NONE);
onPushBuyCrystalBtnCallBack = delegate
{
_purchaseProductInfo = pInfo;
_createPurchaseConfirmDialog(pInfo.saleInfo, ShopCommonUtility.SalesType.crystal, delegate
{
StartBuyBuildDeck(ShopCommonUtility.SalesType.crystal, pInfo.product_id);
});
};
onPushBuyRupyBtnCallBack = delegate
{
_purchaseProductInfo = pInfo;
_createPurchaseConfirmDialog(pInfo.saleInfo, ShopCommonUtility.SalesType.rupy, delegate
{
StartBuyBuildDeck(ShopCommonUtility.SalesType.rupy, pInfo.product_id);
});
};
onPushBuyTicketBtnCallBack = delegate
{
_purchaseProductInfo = pInfo;
_createPurchaseConfirmDialog(pInfo.saleInfo, ShopCommonUtility.SalesType.ticket, delegate
{
StartBuyBuildDeck(ShopCommonUtility.SalesType.ticket, pInfo.product_id);
});
};
}
component.Init(pInfo, _dialogSelectBuyMeans, onPushBuyCrystalBtnCallBack, onPushBuyRupyBtnCallBack, onPushBuyTicketBtnCallBack);
}
private DialogBase _createBaseDialogForSelectBuyMeans(ShopCommonSaleInfo info)
{
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetSize(DialogBase.Size.M);
dialogBase.SetTitleLabel(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_001_Title"));
dialogBase.SetReturnMsg(null, "");
return dialogBase;
}
private void _createPurchaseConfirmDialog(ShopCommonSaleInfo info, ShopCommonUtility.SalesType costType, Action buyApiFunc)
{
if (!(_dialogPurchaseConfirm != null) && ShopCommonUtility.IsHaveEnoughCost(info, costType, delegate
{
if (_dialogCrystalShortage == null)
{
_dialogCrystalShortage = ShopCommonUtility.CreateCrystalShortagePopup();
}
}))
{
string warningTextId = (_purchaseProductInfo.ContainsOnlyRotationCards() ? null : "Shop_0139");
_dialogPurchaseConfirm = ShopCommonUtility.CreatePurchaseConfirmPopup(info, costType, _prefabDialogPurchaseConfirm, buyApiFunc, warningTextId);
_dialogPurchaseConfirm.SetTitleLabel(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_002_Title"));
}
}
private void _OnFailurePurchase(NetworkTask.ResultCode code)
{
_isBuyConnect = false;
UIManager.GetInstance().closeInSceneCenterLoading();
}
private void _OnResultCodeError(int code)
{
if (code != 110)
{
_isBuyConnect = false;
UIManager.GetInstance().closeInSceneCenterLoading();
_ReloadBuildDeckInfo();
}
}
private void ShowRewardDialog(Action onFinish)
{
if (_buyTask.LotteryRewardList.Count == 0)
{
onFinish.Call();
return;
}
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetSize(DialogBase.Size.M);
dialogBase.SetTitleLabel(Wizard.Data.SystemText.Get("Story_0029"));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
RewardBase component = NGUITools.AddChild(dialogBase.gameObject, UIManager.GetInstance().GetRewardDialogPrefab().gameObject).GetComponent<RewardBase>();
foreach (ReceivedReward lotteryReward in _buyTask.LotteryRewardList)
{
component.AddReward(lotteryReward);
if (!string.IsNullOrEmpty(lotteryReward.reward_message))
{
dialogBase.SetTitleLabel(lotteryReward.reward_message);
}
}
component.EndCreate();
dialogBase.OnClose = delegate
{
onFinish.Call();
};
}
private void ShowLotteryApplyDialog(Action onFinish)
{
UIManager.GetInstance().LoadingViewManager.CreateInSceneCenter();
string lotteryTexturePath = LotteryApplyDialog.GetLotteryTexturePath(_buyTask.LotteryData, isFetch: false);
_loadResource.Add(lotteryTexturePath);
StartCoroutine(Toolbox.ResourcesManager.LoadAssetAsync(lotteryTexturePath, delegate
{
UIManager.GetInstance().closeInSceneCenterLoading();
LotteryApplyDialog.Create(_buyTask.LotteryData, autoClose: false).OnClose = delegate
{
ShowRewardDialog(delegate
{
onFinish.Call();
});
};
}));
}
private void onSuccessPurchase(NetworkTask.ResultCode error, ShopCommonUtility.SalesType salesType)
{
_isBuyConnect = false;
BuildDeckProductInfo savePurchaseProductInfo = _purchaseProductInfo;
if (_purchaseProductInfo != null)
{
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_PURCHASE_DECK_SERIES_ID, _selectSeriesInfo._seriesId);
if (salesType == ShopCommonUtility.SalesType.ticket)
{
_addShowSeriesId = _selectSeriesInfo._seriesId;
}
if (!_buyTask.LotteryData.IsEnable && _buyTask.MissionRewardList.Count == 0)
{
ShowCreateDeckDialog(savePurchaseProductInfo);
}
else if (_buyTask.LotteryData.IsEnable)
{
ShowLotteryApplyDialog(delegate
{
ShowCreateDeckDialog(savePurchaseProductInfo);
});
}
else if (_buyTask.MissionRewardList.Count > 0)
{
ShowMissionRewardDialog(delegate
{
ShowCreateDeckDialog(savePurchaseProductInfo);
});
}
}
_ReloadBuildDeckInfo();
}
private void ShowCreateDeckDialog(BuildDeckProductInfo savePurchaseProductInfo)
{
DialogBase diaChange = UIManager.GetInstance().CreateDialogClose();
bool hasResurgentCard = savePurchaseProductInfo.HasResurgentCard;
string empty = string.Empty;
empty = ((_buyTask._seriesRewardList.Count > 0) ? Wizard.Data.SystemText.Get("Shop_0144", savePurchaseProductInfo.saleInfo.name.Replace("\n", "")) : ((!hasResurgentCard) ? Wizard.Data.SystemText.Get("Shop_0124", savePurchaseProductInfo.saleInfo.name.Replace("\n", "")) : Wizard.Data.SystemText.Get("Shop_0256", savePurchaseProductInfo.saleInfo.name.Replace("\n", ""))));
diaChange.SetText(empty);
diaChange.SetTitleLabel(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_004_Title"));
diaChange.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn);
diaChange.SetButtonText(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_001_Button"));
_purchaseDeckName = savePurchaseProductInfo.saleInfo.name;
_purchaseDeckClassId = savePurchaseProductInfo.leader_id;
_purchaseDeckCardIds = savePurchaseProductInfo.CardIdList;
if (hasResurgentCard)
{
diaChange.onPushButton1 = delegate
{
CheckEmptyDeck(Format.Rotation);
};
}
else
{
diaChange.onPushButton1 = OpenSelectFormatDialog;
}
diaChange.onPushButton2 = delegate
{
diaChange.CloseWithoutSelect();
};
diaChange.onCloseWithoutSelect = delegate
{
UIManager.GetInstance().StartCoroutine(ShowAchieveLog(_buyTask.NotificatonAnimationParams));
_buyTask.NotificatonAnimationParams = null;
};
}
private void ShowMissionRewardDialog(Action onFinish)
{
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetSize(DialogBase.Size.M);
dialogBase.SetTitleLabel(Wizard.Data.SystemText.Get("Story_0029"));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
dialogBase.OnClose = delegate
{
onFinish.Call();
};
RewardBase component = NGUITools.AddChild(dialogBase.gameObject, UIManager.GetInstance().GetRewardDialogPrefab().gameObject).GetComponent<RewardBase>();
for (int num = 0; num < _buyTask.MissionRewardList.Count; num++)
{
component.AddReward(_buyTask.MissionRewardList[num]);
}
component.EndCreate();
}
private IEnumerator ShowAchieveLog(List<NotificatonAnimation.Param> paramList)
{
if (paramList != null)
{
if (_notificationAnimation != null)
{
UnityEngine.Object.Destroy(_notificationAnimation.gameObject);
_notificationAnimation = null;
}
_notificationAnimation = NGUITools.AddChild(_achieveLog, _notificationAnimationPrefab.gameObject).GetComponent<NotificatonAnimation>();
yield return StartCoroutine(_notificationAnimation.Exec(paramList));
}
}
private void CheckEmptyDeck(Format format)
{
_deckCreateFormat = format;
EmptyDeckInfoTask emptyDeckInfoTask = new EmptyDeckInfoTask();
emptyDeckInfoTask.SetParameter(_deckCreateFormat);
StartCoroutine(Toolbox.NetworkManager.Connect(emptyDeckInfoTask, OnSuccessDeckListCheck));
}
private void OpenSelectFormatDialog()
{
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
SystemText systemText = Wizard.Data.SystemText;
dialogBase.SetText(systemText.Get("Shop_0138"));
dialogBase.SetTitleLabel(systemText.Get("Dia_BuyBuildDeck_004_Title"));
dialogBase.AddButton(DialogBase.ButtonType.Blue, isReflect: true, systemText.Get("Common_0155"));
dialogBase.AddButton(DialogBase.ButtonType.Blue, isReflect: true, systemText.Get("Common_0154"));
dialogBase.onPushButton1 = delegate
{
CheckEmptyDeck(Format.Unlimited);
};
dialogBase.onPushButton2 = delegate
{
CheckEmptyDeck(Format.Rotation);
};
dialogBase.onCloseWithoutSelect = delegate
{
UIManager.GetInstance().StartCoroutine(ShowAchieveLog(_buyTask.NotificatonAnimationParams));
_buyTask.NotificatonAnimationParams = null;
};
}
private void OnSuccessDeckListCheck(NetworkTask.ResultCode errorcode)
{
if (Wizard.Data.EmptyDeckInfo.CanDeckCreate)
{
SetUpDeckDataAndChangeViewDeckEdit();
return;
}
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetText(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_005_Body"));
dialogBase.SetTitleLabel(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_005_Title"));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
dialogBase.SetButtonText(Wizard.Data.SystemText.Get("Dia_BuyBuildDeck_005_Button"));
dialogBase.onPushButton1 = delegate
{
UIManager.ChangeViewSceneParam param = new UIManager.ChangeViewSceneParam
{
IsUpdateFooterMenuTexture = true
};
DeckListUI.ChangeSceneToDeckList(_deckCreateFormat, param);
};
}
private void SetUpDeckDataAndChangeViewDeckEdit()
{
DeckData deckData = new DeckData();
deckData.SetDeckClassID(_purchaseDeckClassId);
deckData.SetDeckSleeveID(3000011L);
deckData.SetDeckIsComplete(isComplete: true);
deckData.SetCardIdList(_purchaseDeckCardIds);
DeckData deckData2 = new DeckData(_deckCreateFormat, DeckAttributeType.CustomDeck);
deckData2.SetDeckID(Wizard.Data.EmptyDeckInfo.EmptyDeckID);
DeckCardEditUI.SetBuildDeckEditParameter(deckData, _purchaseDeckName, deckData2);
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.DeckCardEdit);
}
private void _ReloadBuildDeckInfo()
{
if (MyPageMenu.Instance != null)
{
MyPageMenu.Instance.UpdateCrystalCount();
MyPageMenu.Instance.UpdateRupyCount();
}
else
{
UIManager.GetInstance().UpDateCrystalNum();
}
List<BuildDeckSeriesPurchaseInfo> oldSeriesList = new List<BuildDeckSeriesPurchaseInfo>(Wizard.Data.BuildDeckPurchaseInfo.seriesList);
StartGetBuildDeckInfo(delegate
{
bool flag = false;
List<BuildDeckSeriesPurchaseInfo> seriesList = Wizard.Data.BuildDeckPurchaseInfo.seriesList;
for (int i = 0; i < seriesList.Count; i++)
{
if (oldSeriesList[i]._seriesId != seriesList[i]._seriesId)
{
flag = true;
}
if (seriesList[i]._seriesId == _selectSeriesInfo._seriesId)
{
if (_selectPlate != null)
{
if (_selectPlate.ProductInfo.product_id == _purchaseProductInfo.product_id)
{
_selectSeriesInfo = seriesList[i];
BuildDeckPlate[] componentsInChildren = _wrapContent.gameObject.GetComponentsInChildren<BuildDeckPlate>();
foreach (BuildDeckPlate plate in componentsInChildren)
{
int realIndex = _selectSeriesInfo.productList.FindIndex((BuildDeckProductInfo p) => p.product_id == plate.ProductInfo.product_id);
OnInitializeItem(plate.gameObject, 0, realIndex);
}
}
else
{
onSelectSeries(i);
}
}
else
{
onSelectSeries(i);
}
}
}
if (oldSeriesList.Count != seriesList.Count)
{
flag = true;
}
_purchaseProductInfo = null;
_selectPlate = null;
if (flag)
{
List<int> seriesIdList = GetSeriesIdList();
Dictionary<int, BaseSeriesData> seriesDataDictionary = GetSeriesDataDictionary();
StartCoroutine(loadSeriesImages(ResourcesManager.AssetLoadPathType.ShopBuildDeck, seriesIdList, seriesDataDictionary, delegate
{
List<ShopDrumrollScrollManager.DrumrollItem> itemList = _drumrollSeriesImageList.ConvertAll((Texture tex) => new ShopDrumrollScrollManager.DrumrollItem(tex));
StartCoroutine(_drumrollManager.CreateDrumrollScroll_Coroutine(itemList, 0, onSelectSeries, delegate
{
onSelectSeries(0);
UIManager.GetInstance().closeInSceneCenterLoading();
}));
}));
}
else
{
UIManager.GetInstance().closeInSceneCenterLoading();
}
});
}
}