- Practice finish now grants win/loss XP via IBattleXpService.GrantAsync with BattleXpMode.Practice. Response fields (get_class_experience, class_experience, class_level) reflect post-grant totals. - Uses req.ClassId from wire; no BattleContext lookup needed. - Test asserts default XpPerWin=100 crosses classexp.csv L1=50 threshold → Level=2 + Exp=50 carry, persists to Viewer.Classes. - Added loss-XP test asserting default XpPerLoss=25 stays under threshold. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
5.8 KiB
5.8 KiB