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2a8c44a6d7ed1a837969d488f64bac55a0d7899e
SVSimServer/SVSim.UnitTests/BattleNode
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gamer147 25751462f4 fix(battlenode): translate live isSelf target frames to engine vid shape on ingest (live PvP fidelity)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 07:44:53 -04:00
..
Bridge
refactor(battlenode): type MatchContext.ClassId as CardClass enum (§C)
2026-06-05 08:04:49 -04:00
Hosting
refactor(battlenode): type MatchContext.ClassId as CardClass enum (§C)
2026-06-05 08:04:49 -04:00
Infrastructure
test(battle-node): TestWebSocket mock for pump-level unit tests
2026-06-01 11:13:54 -04:00
Integration
fix(battlenode): translate live isSelf target frames to engine vid shape on ingest (live PvP fidelity)
2026-06-07 07:44:53 -04:00
Lifecycle
refactor(battlenode): type MatchContext.ClassId as CardClass enum (§C)
2026-06-05 08:04:49 -04:00
Protocol
refactor(battlenode): rename mode-id field off BattleType, add BattleModes (§D)
2026-06-05 07:44:02 -04:00
Reliability
refactor(battlenode): low-churn §B/§D/§E/§F quality cleanups
2026-06-04 23:06:44 -04:00
Sessions
refactor(battlenode): engine-first token identity (cardId); keep wire-mining fallback (M-HC-4f, partial)
2026-06-07 00:36:49 -04:00
Wire
refactor(battlenode): low-churn §B/§D/§E/§F quality cleanups
2026-06-04 23:06:44 -04:00
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