Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/MasterResetMonthTask.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

58 lines
1.9 KiB
C#

using System;
using System.Collections;
using Cute;
using LitJson;
using UnityEngine;
namespace Wizard;
public class MasterResetMonthTask : BaseTask
{
private const int MASTER_RANK_NUMBER = 25;
public MasterResetMonthTask()
{
base.type = ApiType.Type.MasterResetMonth;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
for (int i = 0; i < 2; i++)
{
JsonData jsonData = base.ResponseData["data"][Data.FormatConvertApi((Format)i).ToString()];
UserRank userRank = Data.Load.data._userRank[i];
userRank.rank = jsonData["rank"].ToInt();
userRank.master_point = jsonData["master_point"].ToInt();
userRank.grandMasterData.targetMasterPoint = jsonData["target_grand_master_point"].ToInt();
userRank.grandMasterData.currentMasterPoint = jsonData["current_grand_master_point"].ToInt();
UserRank.IsGrandMasterAvailability = true;
userRank.user_promotion_match.is_promotion = jsonData["is_promotion"].ToInt() != 0;
if (userRank.rank == 25)
{
userRank.is_grand_master_rank = false;
}
}
Data.User.ConnectTimeForMasterReset = ConvertTime.UnixTimeToDateTime(base.ResponseData["data_headers"]["servertime"].ToInt());
Data.User.ConnectSinceStartUp = Time.realtimeSinceStartup;
return num;
}
public static IEnumerator MasterReset()
{
if (PlayerStaticData.IsMasterRank(Format.Rotation) || PlayerStaticData.IsMasterRank(Format.Unlimited))
{
DateTime dateTime = Data.User.ConnectTimeForMasterReset.AddSeconds(Time.realtimeSinceStartup - Data.User.ConnectSinceStartUp);
if (Data.User.ConnectTimeForMasterReset < Data.Load.data._masterResetNextTime && dateTime >= Data.Load.data._masterResetNextTime)
{
MasterResetMonthTask task = new MasterResetMonthTask();
yield return UIManager.GetInstance().StartCoroutine(Toolbox.NetworkManager.Connect(task));
}
}
}
}