Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/RoomBase.g.cs

19 lines
634 B
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.RoomMatch\RoomBase.cs
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Cute;
using UnityEngine;
using Wizard.UIFriend;
namespace Wizard.RoomMatch
{
public partial class RoomBase
{
public delegate void ChangeScene(UIManager.ViewScene in_NextScene, UIManager.ChangeViewSceneParam in_Param, object sceneParam);
public DialogBase TreasureCpGradeUpConditionDialog { get; set; }
public static RoomBase GetInstance() => default!;
public static void OnSoftwareReset() { }
}
}