// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.RoomMatch\RoomBase.cs using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Cute; using UnityEngine; using Wizard.UIFriend; namespace Wizard.RoomMatch { public partial class RoomBase { public delegate void ChangeScene(UIManager.ViewScene in_NextScene, UIManager.ChangeViewSceneParam in_Param, object sceneParam); public DialogBase TreasureCpGradeUpConditionDialog { get; set; } public static RoomBase GetInstance() => default!; public static void OnSoftwareReset() { } } }