1ef101f85150271de29eeae7ea278c2e0bde149d
Third frame in the burst, per prod TurnEnd -> Judge pairing observed in battle-traffic_tk2_regular.ndjson (positions 10->11, 17->18, etc.). The client's TurnEndOperation sends its own Judge and gates the next turn on a server-pushed Judge via JudgeOperation -> ControlTurnStartPlayer. Closes the v1.1 'Opponent's turn... forever' hang caught during smoke.
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
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C#
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