Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/CommonPrefabContainer.g.cs
gamer147 755f7fd148 port(m1): wave 6b — View base members + app-type stubs (772->696)
- BattleCardView shim: GameObject, HandFrameEffect, GetCurrentIconLayout (fixes Player/EnemyClassBattleCardView.GameObject inheritance).
- BattlePlayerViewBase.AlwaysShowStatusPanel; NullBattleCardView.ReleaseSharedDummy.
- EvolutionTouchProcessor: 4 events (OnFocus/Unfocus/Select/NotSelect Target) hand-added — m1_stub_gen drops `event` decls.
- Generated full-surface stubs: StoryWorldDataManager, GenerateDeckCode, GameSetup, CommonPrefabContainer, ApplicationFinishManager, EvolutionConfirmation, ReplayDataHandler (hand stubs -> partial).
- Closure pulled by StoryWorldDataManager full-surface: 4 verbatim copies (StoryChapter/Summary/LeaderSelect dialogs, ClassIconName) + empty stubs StoryWorldData/BattleRecovery/ResourceDownloader/TemporaryAssetDeleter (non-battle, signature-only).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 23:50:10 -04:00

21 lines
1.1 KiB
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Story.ChapterSelection\CommonPrefabContainer.cs
using UnityEngine;
namespace Wizard.Story.ChapterSelection
{
public partial class CommonPrefabContainer
{
private CharaInfoPanel _charaInfoPanelPrefab;
private SectionInfoPanel _sectionInfoPanelPrefab;
private AreaSelInfo _chapterRewardPanelPrefab;
private StoryChapterSelectDialog _subChapterSelectionDialogPrefab;
private StorySummaryDialog _summaryDialogPrefab;
private StoryLeaderSelectSummaryDialog _summaryWithCharaSelectionDialogPrefab;
public CharaInfoPanel CharaInfoPanelPrefab { get; set; }
public SectionInfoPanel SectionInfoPanelPrefab { get; set; }
public AreaSelInfo ChapterRewardPanelPrefab { get; set; }
public StoryChapterSelectDialog SubChapterSelectionDialogPrefab { get; set; }
public StorySummaryDialog SummaryDialogPrefab { get; set; }
public StoryLeaderSelectSummaryDialog SummaryWithCharaSelectionDialogPrefab { get; set; }
}
}