Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/AISelectLogicSimulationUtility.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

39 lines
1.8 KiB
C#

using System.Collections.Generic;
using System.Linq;
namespace Wizard;
public static class AISelectLogicSimulationUtility
{
public static AISelectLogicArgumentBase CreateSelectLogicArgument(string args)
{
List<string> list = AIPlayTagInitializingUtility.TrimAttachTagArgument(args).Replace(" ", "").Split(';')
.ToList();
AIScriptTokenArgType aIScriptTokenArgType = AIScriptTokenArgType.NONE;
if (AIScriptParser.ConvertWordToToken(list[0]) is AIScriptArgumentToken aIScriptArgumentToken)
{
aIScriptTokenArgType = aIScriptArgumentToken.ArgumentType;
}
if (aIScriptTokenArgType <= AIScriptTokenArgType.SELECT_LOGIC_TYPE_BEGIN || aIScriptTokenArgType >= AIScriptTokenArgType.SELECT_LOGIC_TYPE_END)
{
AIConsoleUtility.LogError($"CreateSelectLogicArgument error!! logicType == {aIScriptTokenArgType}");
return null;
}
list.RemoveAt(0);
return aIScriptTokenArgType switch
{
AIScriptTokenArgType.DEFAULT_LOGIC => new AIDefaultSelectLogicArgument(list),
AIScriptTokenArgType.DESTROY_LOGIC => new AIDestroySelectLogicArgument(list),
AIScriptTokenArgType.DAMAGE_LOGIC => new AIDamageSelectLogicArgument(list),
AIScriptTokenArgType.BOUNCE_LOGIC => new AIBounceSelectLogicArgument(list),
AIScriptTokenArgType.BANISH_LOGIC => new AIBanishSelectLogicArgument(list),
AIScriptTokenArgType.METAMORPHOSE_LOGIC => new AIMetamorphoseSelectLogicArgument(list),
AIScriptTokenArgType.MAX_ATTACK_LOGIC => new AIMaxAttackSelectLogicArgument(list),
AIScriptTokenArgType.TYRANT_ORDER_LOGIC => new AITyrantOrderSelectLogicArgument(list),
AIScriptTokenArgType.REVERSE_DISCARD_LOGIC => new AIReverseDiscardSelectLogicArgument(list),
AIScriptTokenArgType.WHITEFROST_WHISPER_LOGIC => new AIWhitefrostWhisperLogicArgument(list),
_ => null,
};
}
}