gamer147 1904ae4c0c refactor(battle-node): ScriptedLifecycle.InitialHand as ImmutableArray<long>
Audit Md4 cleanup: the prior long[] allowed in-place modification by any
caller with the field reference. ImmutableArray<long> enforces the constant
contract at the type level. ComputeHandAfterSwap uses ToArray() to produce
its mutable working copy.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-01 13:02:23 -04:00
2024-09-05 08:20:09 -04:00
2024-09-05 08:33:12 -04:00
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
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