Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
60 lines
1.9 KiB
C#
60 lines
1.9 KiB
C#
using LitJson;
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namespace Wizard;
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public class QuestStartTask : BaseTask
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{
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public class QuestStartTaskParam : BaseParam
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{
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public int quest_stage_id;
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public int extra_deck_schedule_id;
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}
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public class QuestStartTaskParamForPuzzle : BaseParam
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{
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public int puzzle_id;
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}
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public QuestStartTask(bool isPuzzle = false)
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{
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base.type = (isPuzzle ? ApiType.Type.QuestPuzzleStart : ApiType.Type.QuestStart);
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}
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public void SetParameter(int questStageId, int extraDeckScheduleId)
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{
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QuestStartTaskParam questStartTaskParam = new QuestStartTaskParam();
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questStartTaskParam.quest_stage_id = questStageId;
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questStartTaskParam.extra_deck_schedule_id = extraDeckScheduleId;
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base.Params = questStartTaskParam;
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}
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public void SetParameterForPuzzle(int puzzleId)
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{
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base.Params = new QuestStartTaskParamForPuzzle
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{
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puzzle_id = puzzleId
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};
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}
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protected override int Parse()
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{
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int num = base.Parse();
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DataMgr dataMgr = GameMgr.GetIns().GetDataMgr();
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dataMgr.ClearSpecialBattleSettingInfo();
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if (num != 1)
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{
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return num;
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}
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if (base.type == ApiType.Type.QuestPuzzleStart)
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{
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return num;
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}
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JsonData jsonData = base.ResponseData["data"]["special_battle_setting"];
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int num2 = jsonData["player_first_turn"].ToInt();
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dataMgr.SetSpecialBattleSetting((num2 == 0) ? ((bool?)null) : new bool?(num2 == 1), playerPp: jsonData["player_start_pp"].ToInt(), enemyPp: jsonData["enemy_start_pp"].ToInt(), playerLife: jsonData["player_start_life"].ToInt(), playerMaxLife: jsonData["player_start_life"].ToInt(), enemyMaxLife: jsonData["enemy_start_life"].ToInt(), playerSkill: jsonData["player_attach_skill"].ToString(), enemySkill: jsonData["enemy_attach_skill"].ToString(), idOverrideBattleLogText: jsonData["id_override_in_battle_log"].ToString());
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dataMgr.SetMissionNecessaryInformation(base.ResponseData["data"]["mission_parameter"]);
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return num;
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}
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}
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