Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/BossRushEnemySpecialSkillItem.g.cs
gamer147 f32492b6c9 feat(battle-engine): app-type wave (RoomBase/Avatar/BossRush/tasks) 4850->4572
Full-surface stubs for RoomBase, Avatar/BossRush/MyRotation battle-log items (MonoBehaviour),
GetDeckDataFromCode, MailTopTask, AccountTransferHelper, CanNotTouchCardVfx. EXCLUDE
inherited overrides (CanNotTouchCardVfx.IsEnd, MailTopTask.Parse). ClosureStubs for the
RoomMatch subsystem bleed (~11 Room* types) + AppleLogin(+Error). Reward/Event deferred
(ambiguous common names resolve to wrong SDK files).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 21:37:23 -04:00

13 lines
446 B
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\BossRushEnemySpecialSkillItem.cs
using UnityEngine;
namespace Wizard.Battle.UI
{
public partial class BossRushEnemySpecialSkillItem
{
private UILabel _desc;
public UILabel DescLabel { get; set; }
public BossRushSpecialSkill BossRushSpecialSkill { get; set; }
public void Setup(BossRushSpecialSkill specialSkill) { }
}
}