Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/MissionChangeReceiveSettingTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

33 lines
868 B
C#

namespace Wizard;
public class MissionChangeReceiveSettingTask : BaseTask
{
public class MissionChangeReceiveSettingTaskParam : BaseParam
{
public int mission_receive_type;
}
public MissionChangeReceiveSettingTask()
{
base.type = ApiType.Type.MissionChangeReceiveSetting;
}
public void SetParameter(MissionInfoDetail.eMissionReceiveType missionReceiveType)
{
MissionChangeReceiveSettingTaskParam missionChangeReceiveSettingTaskParam = new MissionChangeReceiveSettingTaskParam();
missionChangeReceiveSettingTaskParam.mission_receive_type = (int)missionReceiveType;
base.Params = missionChangeReceiveSettingTaskParam;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
Data.MissionInfo.data = new MissionInfoDetail(base.ResponseData["data"]);
return num;
}
}