gamer147 07eb6f1c05 feat(rank-battle): AiStart returns ai_id + camelCase self/oppo_info
AiStartInternal builds the self MatchContext, picks a bot from
IBotRoster, projects to the AiBattleStartResponseDto with camelCase
wire keys (sleeveId, emblemId, ... — see ai-start.md). turnState=0
(player first) is the safe default per the ai-start.md TODO; live
capture would clarify the enum.

No deck → ai_id=-1 fallback (the documented "no AI assigned" sentinel
per AIBattleStartTask.cs:21). 3 new wire-shape tests assert the
camelCase keys land verbatim in the JSON, plus self/oppo info come from
the right sources.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-02 01:24:04 -04:00
2024-09-05 08:20:09 -04:00
2024-09-05 08:33:12 -04:00
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
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