Files
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

363 lines
9.0 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Cute;
using UnityEngine;
namespace Wizard;
public class FirstTips : MonoBehaviour
{
public enum TipsType
{
Deck = 0,
CardCreate = 1,
ChallengeTwoPick = 2,
SoroPlay = 3,
Battle = 4,
Card = 5,
VideoSharing = 6,
VideoRecordingIosJpn = 7,
VideoRecordingIosEng = 8,
VideoRecordingAndroidEng = 9,
ShopCardPack = 10,
CardDestruct = 11,
Convention = 12,
BattleBeforeFormatUser = 13,
DeckBeforeFormatUser = 14,
DeckAfterFormatUser = 15,
Colosseum = 16,
ColosseumInfo = 17,
Challenge = 18,
Sealed = 19,
GuildNotJoining = 20,
GuildJoining = 21,
SoroPlayOnlydAssist = 22,
SpotCardExchange = 23,
GachaPointExchange = 24,
Quest = 25,
AdditionalPuzzle = 26,
Competition = 27,
Crossover = 28,
Bingo = 29,
NeutralPopularityVote = 30,
LeaderPopularityVote = 31,
CompetitionVer2 = 32,
MyRotationDeck = 33,
BossRush = 34,
CompetitionTwoPick = 35,
RedEtherCampaign = 36,
SoroPlay2 = 37,
ResurgentCard = 38,
ColosseumWindFall = 39,
HeroesFreeMatch = 40,
HeroesGrandPrix = 41,
TimeslipResurgentCard = 42,
Colosseum2PickChaos = 43,
ChallengeTwoPickCube = 44,
ChallengeTwoPickChaos = 45,
Max = 46,
MyPage = 1001,
BattlePathSeason = 1002
}
protected enum Csv
{
TipsType,
TextId,
Mask,
PrefabName,
ImageName
}
public const float TWEEN_ALPHA_TIME = 0.5f;
[SerializeField]
private UITexture m_ImageTex;
[SerializeField]
private UILabel m_WindowLabel;
[SerializeField]
private GameObject m_NextTextMarkObject;
[SerializeField]
private GameObject m_MaskObject;
[SerializeField]
private TweenAlpha m_TweenAlpha;
[SerializeField]
private UIPanel _panel;
private ArrayList m_Csv;
private List<string[]> m_TipsData;
private IEnumerable<TipsType> _tipsTypes;
private int m_PageNo;
private int m_PageMaxNo;
private GameObject m_TipsPrefab;
private bool m_DestoryFlg;
private bool _isResourceLoadFinish;
private int _startPage;
private List<string> m_AssetFileList = new List<string>();
private ResourcesManager.AssetLoadPathType m_AssetType = ResourcesManager.AssetLoadPathType.FirstTips;
private bool _isEnableBackKeyChange = true;
private Action _onFinish;
private int _seasonId;
private const string TIPS_CSV_NAME = "firsttips";
public bool IsEnableBackKeyChange
{
get
{
return _isEnableBackKeyChange;
}
set
{
_isEnableBackKeyChange = value;
}
}
public void CreateTips(TipsType in_TipsType, Action onFinish)
{
CreateTips(new TipsType[1] { in_TipsType }, onFinish);
}
public void CreateTips(IEnumerable<TipsType> tipsTypes, Action onFinish, int startPage = 0, int seasonId = 0)
{
_startPage = startPage;
_onFinish = onFinish;
_panel.alpha = 0f;
GameMgr.GetIns().GetInputMgr().isBackKeyEnable = false;
m_TweenAlpha.enabled = false;
m_AssetFileList.Clear();
_tipsTypes = tipsTypes;
_seasonId = seasonId;
List<string> list = new List<string>();
string assetTypePath = Toolbox.ResourcesManager.GetAssetTypePath("firsttips", ResourcesManager.AssetLoadPathType.Master);
list.Add(assetTypePath);
m_AssetFileList.Add(assetTypePath);
UIManager.GetInstance().StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(list, _CsvLoadEnd));
}
protected void _CsvLoadEnd()
{
string assetTypePath = Toolbox.ResourcesManager.GetAssetTypePath("etc/firsttips", ResourcesManager.AssetLoadPathType.Master, isfetch: true);
TextAsset textAsset = Toolbox.ResourcesManager.LoadObject<TextAsset>(assetTypePath);
m_Csv = Utility.ConvertCSV(textAsset.text);
m_TipsData = new List<string[]>();
foreach (TipsType tipsType in _tipsTypes)
{
foreach (ArrayList item in m_Csv)
{
string[] array = (string[])item.ToArray(typeof(string));
if (int.Parse(array[0]) == (int)tipsType)
{
m_TipsData.Add(array);
}
}
}
m_PageMaxNo = m_TipsData.Count;
List<string> list = new List<string>();
foreach (string[] tipsDatum in m_TipsData)
{
if (tipsDatum[4] != "")
{
string assetTypePath2 = Toolbox.ResourcesManager.GetAssetTypePath(tipsDatum[4], m_AssetType);
assetTypePath2 = ConvertSeasonImageFileName((TipsType)int.Parse(tipsDatum[0]), assetTypePath2);
if (!list.Contains(assetTypePath2))
{
list.Add(assetTypePath2);
m_AssetFileList.Add(assetTypePath2);
}
}
if (tipsDatum[3] != "")
{
string assetTypePath2 = Toolbox.ResourcesManager.GetAssetTypePath(tipsDatum[3], m_AssetType);
if (!list.Contains(assetTypePath2))
{
list.Add(assetTypePath2);
m_AssetFileList.Add(assetTypePath2);
}
}
}
UIManager.GetInstance().StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(list, _ResourceLoadEnd));
}
protected void _ResourceLoadEnd()
{
_isResourceLoadFinish = true;
m_TweenAlpha.enabled = true;
_PageSet(_startPage);
}
public void TipsClickCallBack()
{
if (_isResourceLoadFinish && !m_DestoryFlg)
{
m_PageNo++;
if (m_PageMaxNo > m_PageNo)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_FEED_TEXT);
_PageSet(m_PageNo);
}
else if (m_PageNo == m_PageMaxNo)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_CANCEL);
m_TweenAlpha.PlayReverse();
m_DestoryFlg = true;
StartCoroutine(Destroy());
}
}
}
protected void _PageSet(int in_PageNo)
{
m_PageNo = in_PageNo;
SystemText systemText = Data.SystemText;
m_WindowLabel.SetWrapText(systemText.Get(m_TipsData[m_PageNo][1]));
if (m_PageMaxNo != 1)
{
m_NextTextMarkObject.SetActive(value: true);
}
else
{
m_NextTextMarkObject.SetActive(value: false);
}
if ("1" == m_TipsData[m_PageNo][2])
{
m_MaskObject.SetActive(value: true);
}
else
{
m_MaskObject.SetActive(value: false);
}
string text = m_TipsData[m_PageNo][4];
if (text != "")
{
string assetTypePath = Toolbox.ResourcesManager.GetAssetTypePath(text, m_AssetType, isfetch: true);
assetTypePath = ConvertSeasonImageFileName((TipsType)int.Parse(m_TipsData[m_PageNo][0]), assetTypePath);
Texture mainTexture = Toolbox.ResourcesManager.LoadObject<Texture>(assetTypePath);
m_ImageTex.mainTexture = mainTexture;
}
string path = m_TipsData[m_PageNo][3];
if (m_TipsData[m_PageNo][3] != "")
{
string assetTypePath2 = Toolbox.ResourcesManager.GetAssetTypePath(path, m_AssetType, isfetch: true);
m_TipsPrefab = Toolbox.ResourcesManager.LoadObject<GameObject>(assetTypePath2);
m_TipsPrefab = UnityEngine.Object.Instantiate(m_TipsPrefab);
m_TipsPrefab.transform.parent = m_ImageTex.gameObject.transform;
m_TipsPrefab.transform.localPosition = Vector3.zero;
m_TipsPrefab.transform.localScale = Vector3.one;
}
else if (m_TipsPrefab != null)
{
UnityEngine.Object.Destroy(m_TipsPrefab);
m_TipsPrefab = null;
}
}
private static bool IsAllwaysDispaly(TipsType in_TipsType)
{
if (in_TipsType > TipsType.Max)
{
return true;
}
return false;
}
private string ConvertSeasonImageFileName(TipsType tipsType, string imagePath)
{
if (tipsType == TipsType.BattlePathSeason || tipsType == TipsType.Colosseum2PickChaos || tipsType == TipsType.ChallengeTwoPickChaos)
{
return string.Format(imagePath, _seasonId);
}
return imagePath;
}
public static bool IsFirstTipsOpen(TipsType in_TipsType)
{
if (IsAllwaysDispaly(in_TipsType))
{
return true;
}
if (in_TipsType == TipsType.ColosseumInfo)
{
return true;
}
if ((Fix(long.Parse(PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.FIRST_TIPS))) & (1L << (int)in_TipsType)) != 0L)
{
return false;
}
return true;
}
private IEnumerator Destroy()
{
float time = 0f;
while (time < 0.5f)
{
time += Time.deltaTime;
yield return null;
}
foreach (TipsType tipsType in _tipsTypes)
{
SaveFinishFirstTips(tipsType);
}
_onFinish.Call();
UnityEngine.Object.Destroy(base.gameObject);
}
public static void ClearTipsFlag()
{
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.FIRST_TIPS, 0.ToString());
}
public static void SaveFinishFirstTips(TipsType tips)
{
if (!IsAllwaysDispaly(tips))
{
long value = long.Parse(PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.FIRST_TIPS));
value = Fix(value);
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.FIRST_TIPS, (value | (1L << (int)tips)).ToString());
}
}
protected void OnDestroy()
{
if (m_AssetFileList.Count != 0)
{
Toolbox.ResourcesManager.RemoveAssetGroup(m_AssetFileList);
}
if (IsEnableBackKeyChange)
{
GameMgr.GetIns().GetInputMgr().isBackKeyEnable = true;
}
}
public static long Fix(long value)
{
if (value < 0)
{
long num = Convert.ToInt64("0x00000000ffffffff", 16);
value &= num;
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.FIRST_TIPS, value.ToString());
}
return value;
}
}