Files
SVSimServer/SVSim.BattleEngine/Engine/UserCrystalCount.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

93 lines
1.9 KiB
C#

using System.Collections.Generic;
using LitJson;
using Wizard;
public class UserCrystalCount : HeaderData
{
private const string ORB_KEY = "orb";
public int total_crystal;
public int free_crystal;
public int charge_crystal;
public int red_ether;
public int rupy;
public int _spotcardPoint;
public string create_time;
public string update_time;
public string delete_time;
public string affected_rows;
public int last_payment_date;
public string _lastPaymentId;
public int _lastPaymentItemBuyNumber;
public List<SpecialCrystalInfo> SpecialCrystalInfo { get; private set; }
public bool EnableSpecialCrystal => SpecialCrystalInfo.Count > 0;
public bool NeedNewIcon
{
get
{
foreach (SpecialCrystalInfo item in SpecialCrystalInfo)
{
if (item.AvailablePurchaseCount > 0)
{
return true;
}
}
return false;
}
}
public RemainTime GetCloseTimeLimit()
{
int num = int.MaxValue;
RemainTime result = null;
foreach (SpecialCrystalInfo item in SpecialCrystalInfo)
{
if (item.RemainTime.Second < num)
{
num = item.RemainTime.Second;
result = item.RemainTime;
}
}
return result;
}
public void SetUserCrystalCount(JsonData data)
{
total_crystal = data["total_crystal"].ToInt();
free_crystal = data["free_crystal"].ToInt();
charge_crystal = data["crystal"].ToInt();
red_ether = data["red_ether"].ToInt();
rupy = data["rupy"].ToInt();
}
public void ParseSpecialCrystal(JsonData responseData)
{
SpecialCrystalInfo = new List<SpecialCrystalInfo>();
JsonData jsonData = responseData["data"];
if (jsonData.Keys.Contains("special_crystal_info"))
{
JsonData jsonData2 = jsonData["special_crystal_info"];
for (int i = 0; i < jsonData2.Count; i++)
{
SpecialCrystalInfo item = new SpecialCrystalInfo(jsonData2[i], responseData);
SpecialCrystalInfo.Add(item);
}
}
}
}