Files
SVSimServer/SVSim.BattleEngine/Engine/UISpriteExtension.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

20 lines
540 B
C#

public static class UISpriteExtension
{
public static void CopySpriteParameters(this UISprite dst, UISprite src)
{
dst.type = src.type;
dst.flip = src.flip;
dst.border = src.border;
dst.centerType = src.centerType;
dst.fillDirection = src.fillDirection;
dst.fillAmount = src.fillAmount;
dst.invert = src.invert;
dst.leftType = src.leftType;
dst.rightType = src.rightType;
dst.topType = src.topType;
dst.bottomType = src.bottomType;
dst.atlas = src.atlas;
dst.spriteName = src.spriteName;
}
}