Files
SVSimServer/SVSim.BattleEngine/Engine/UIDragDropContainer.cs

16 lines
298 B
C#

using UnityEngine;
[AddComponentMenu("NGUI/Interaction/Drag and Drop Container")]
public class UIDragDropContainer : MonoBehaviour
{
public Transform reparentTarget;
protected virtual void Start()
{
if (reparentTarget == null)
{
reparentTarget = base.transform;
}
}
}