Files
SVSimServer/SVSim.BattleEngine/Engine/UICardList.cs
gamer147 1078b1ef50 port(m1): wave 7k — M1 COMPLETE: 0 compile errors, headless engine builds (12->0)
Final three clusters:
- RoomParamKey: copy Wizard.RoomMatch/RoomParamKey.cs verbatim (UriNames/WatchUriNames
  static dicts keyed by PlayerController.ROOM_URI + PlayerControllerForWatching.
  SEND_PARAMETER — both now real enums).
- CardChooseTask: copy the TwoPick/CardChooseTask.cs (TaskManager `using`s .Arena.TwoPick,
  not .Competition — copy_loop had only landed the Competition twin).
- SetCardNumLabel CS1739: decompiler param-name artifact — the local fn's 3rd param was
  recovered as `flag` but call sites pass it named `isRed:`. First DP5 tracked patch:
  Engine/UICardList.cs edited (flag->isRed, zero logic change), recorded in
  Patches/ + manifest patched=1 (drift-clean).

M1 exit criteria met: `dotnet build SVSim.BattleEngine` = 0 errors, no Unity ref in csproj,
check_drift clean. Session 7: 198 -> 0 across waves 7a-7k.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 01:03:58 -04:00

1431 lines
44 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Cute;
using UnityEngine;
using Wizard;
using Wizard.DeckCardEdit;
public class UICardList : MonoBehaviour
{
private const string FILTER_BTN_LEFT_ON = "pilltab_02_left_on";
private const string FILTER_BTN_LEFT_OFF = "pilltab_02_left_off";
private const string FILTER_BTN_RIGHT_ON = "pilltab_02_right_on";
private const string FILTER_BTN_RIGHT_OFF = "pilltab_02_right_off";
private const string PREMIUM_SELECT_PREFAB_PATH = "UI/DeckList/DeckIntroductionPreferSelect";
private readonly Vector3 MY_ROTATION_FORMAT_ICON_POSITION = new Vector3(167f, 0f, 0f);
private readonly Vector3 MY_ROTATION_CARD_NUMBER_ICON_POSITION = new Vector3(60f, -74.3f, -1.1f);
private readonly Vector3 MY_ROTATION_CARD_NUMBER_POSITION = new Vector3(28f, 0f, 0f);
private readonly Vector3 MY_ROTATION_CARD_NUMBER_MAX_POSITION = new Vector3(59f, 0f, 0f);
private const int MY_ROTATION_CLASS_NAME_WIDTH = 110;
private const int MY_ROTATION_CLASS_NAME_UNDER_LINE_WIDTH = 182;
[SerializeField]
private GameObject _cardListTemplatePrefab;
private List<CardListTemplate> scrollItems;
[SerializeField]
private UIGrid GridBase;
[SerializeField]
private UIScrollView scrollView;
[SerializeField]
private UIScrollBar ScrollBar;
[SerializeField]
private CostCurveUI CostCurve;
[SerializeField]
private NguiObjs CloseBtnObj;
[SerializeField]
private UILabel DeckNameLabel;
[SerializeField]
private UICamera _detailCamera;
[SerializeField]
private UIPanel _rootPanel;
[SerializeField]
private UIPanel _scrollPanel;
[SerializeField]
private UIPanel _costCurvePanel;
[SerializeField]
private UILabel _deckClassLabel;
[SerializeField]
private UILabel _deckNumLabel;
[SerializeField]
private UILabel _deckDenoNumLabel;
[SerializeField]
private UILabel _deckFollowerNumLabel;
[SerializeField]
private UILabel _deckSpellNumLabel;
[SerializeField]
private UILabel _deckAmuletNumLabel;
[SerializeField]
private GameObject _deckNameLine;
[SerializeField]
private UIAnchor _anchorTop;
[SerializeField]
private UIAnchor _anchorTopRight;
[SerializeField]
private UISprite _formatIcon;
[SerializeField]
private UIButton _shareButton;
[SerializeField]
private UITexture _qrCodeSmallTexture;
[SerializeField]
private UISprite _qrCodeMaintenance;
[SerializeField]
private GameObject _keyboardCloseSelectEffect;
[SerializeField]
private GameObject _deckIntroductionRoot;
[SerializeField]
private GameObject _qrCodeRoot;
[SerializeField]
private UIButton _deckIntroductionRedEtherOffButton;
[SerializeField]
private UIButton _deckIntroductionRedEtherOnButton;
[SerializeField]
private UISprite _deckIntroductionRedEtherOffSprite;
[SerializeField]
private UISprite _deckIntroductionRedEtherOnSprite;
[SerializeField]
private UIButton _redUtilButton;
[SerializeField]
private UILabel _redUtilButtonLabel;
private bool _isEnableShortageCardVisible;
[SerializeField]
private UIButton _deckIntroductionCopyButton;
[SerializeField]
private GameObject _cardEnoughRoot;
[SerializeField]
private GameObject _redEtherEnoughRoot;
[SerializeField]
private GameObject _redEtherNotEnoughRoot;
[SerializeField]
private GameObject _redEtherRoot;
[SerializeField]
private UILabel _useRedEther;
[SerializeField]
private UILabel _haveRedEther;
[SerializeField]
private UILabel _haveRedEtherEnoughCard;
[SerializeField]
private UILabel _haveRedEtherEnough;
[SerializeField]
private UILabel _redEtherAfter;
[SerializeField]
private UILabel _notEnoughRedEther;
[SerializeField]
private GameObject _blueUtilButtonRoot;
[SerializeField]
private UILabel _blueUtilButtonLabel;
[SerializeField]
private UIButton _blueUtilButton;
[SerializeField]
private UIButton _showQRCodeButton;
[SerializeField]
private GameObject _useSubClassRoot;
[SerializeField]
private UILabel _useSubClassDeckCardNumLabel;
[SerializeField]
private UILabel _useSubClassDeckCardNumMaxLabel;
[SerializeField]
private UISprite _useSubClassMainClassIconSprite;
[SerializeField]
private UILabel _useSubClassMainClassCardNumLabel;
[SerializeField]
private UILabel _useSubClassMainClassCardNumMinLabel;
[SerializeField]
private UISprite _useSubClassSubClassIconSprite;
[SerializeField]
private UILabel _useSubClassSubClassCardNumLabel;
[SerializeField]
private UILabel _useSubClassSubClassCardNumMinLabel;
[SerializeField]
private UISprite _useSubClassFormatIconSprite;
[SerializeField]
private DeckCopyDialog _useSubClassDeckCopyDialog3OptionsPrefab;
[SerializeField]
private SubClassSelectDialog _subClassSelectDialogPrefab;
[SerializeField]
private GameObject _myRotationIconOriginal;
[SerializeField]
private UIGrid _myRotationGrid;
[SerializeField]
private GameObject _myRotationRoot;
[SerializeField]
private GameObject _cardNumberIcon;
[SerializeField]
private UISprite _myRotationClassIcon;
[SerializeField]
private UILabel _myRotationPackName;
[SerializeField]
private UISprite _classNameUnderLine;
[SerializeField]
private GameObject _avatarBattleRoot;
[SerializeField]
private UIButton _avatarAbilityButton;
[NonSerialized]
public GenerateDeckCodeTask.SubmitDeckType SubmitDeckType = GenerateDeckCodeTask.SubmitDeckType.NORMAL;
private DialogBase _qrCodeDialog;
private static int UpdateCounter;
private List<int> PlayerDataIds;
private Dictionary<int, CardListTemplate> PlayerDataIdDict;
private int CardCount;
private bool m_ResetFlg;
private bool _isActive;
private int _followerNum;
private int _spellNum;
private int _amuletNum;
private int _maxCardNum;
private DeckData _deck;
private Dictionary<int, int> _shortageBasicCardIdList = new Dictionary<int, int>();
private Format _format = Format.Max;
private IFormatBehavior _formatBehavior;
private string _deckName;
private MyRotationInfo _myRotationInfo;
private CardBasePrm.ClanType? _clanType;
private ClassSet _classSet;
private bool _isLabelMoved;
private int _selectedSubClass = 10;
private const int DISP_MAX_CARD_TYPE_NUM = 16;
private const int RESET_WAIT_COUNT = 2;
private const float CardSizeScale = 0.65f;
private const float MOVE_BLUE_BUTTON_DISTANCE = 630f;
private bool _isSelectCloseButton;
[NonSerialized]
public bool _loadingEnd;
public bool IsEnableShortageCardVisible => _isEnableShortageCardVisible;
public Action OnCardDetailOpen { get; set; }
public Action OnCardDetailClose { get; set; }
public CardDetailUI CardDetail { get; private set; }
public bool IsEnableMyRotationDisplay { get; set; } = true;
public bool IsEnableAvatarBattleDisplay { get; set; } = true;
public bool IsConventionDeckIntroduction { get; set; }
private bool _isShareButtonUse { get; set; }
private void Awake()
{
scrollItems = new List<CardListTemplate>();
PlayerDataIds = new List<int>();
PlayerDataIdDict = new Dictionary<int, CardListTemplate>();
CloseBtnObj.buttons[0].onClick.Clear();
UIManager.GetInstance().AttachAtlas(base.gameObject);
_deckIntroductionRoot.gameObject.SetActive(value: false);
_redUtilButton.gameObject.SetActive(value: false);
_qrCodeRoot.gameObject.SetActive(value: false);
_showQRCodeButton.onClick.Clear();
_showQRCodeButton.gameObject.SetActive(value: false);
_formatBehavior = FormatBehaviorManager.GetDefaultBehaviour(Format.Max);
_format = Format.Max;
CostCurve.Initialize(_formatBehavior.CardMasterId);
}
private void Start()
{
_deckIntroductionCopyButton.onClick.Add(new EventDelegate(delegate
{
OnClickDeckCopy();
}));
_deckIntroductionRedEtherOffButton.onClick.Add(new EventDelegate(delegate
{
OnClickShortageCardVisibleButton(visible: false);
}));
_deckIntroductionRedEtherOnButton.onClick.Add(new EventDelegate(delegate
{
OnClickShortageCardVisibleButton(visible: true);
}));
_myRotationIconOriginal.SetActive(value: false);
SetShortageCardVisible(visible: false);
}
private void Update()
{
if (m_ResetFlg)
{
if (UpdateCounter >= 2)
{
ResetScrollImmediately();
}
else
{
UpdateCounter++;
}
}
KeyboardUpdate();
}
private void OnEnable()
{
if (!_isActive)
{
_isActive = true;
}
}
private void OnDisable()
{
if (_isActive)
{
_isActive = false;
}
}
private void OnDestroy()
{
if (_qrCodeDialog != null)
{
UnityEngine.Object.Destroy(_qrCodeDialog.gameObject);
}
}
public void Init(GameObject in_ParentObject, CardDetailUI in_CardDetail, string in_DeckName, Action in_CloseButtonEvent, string in_LayerName = "Detail", bool in_DetailCameraUse = false, CardBasePrm.ClanType? clan = null, int in_MaxCardNum = 0)
{
RemoveData();
UpdateFormatIconPosition(isMyRotation: false);
UpdataAvatarFormatDisplay(isAvatar: false);
SetMaxCardNum(in_MaxCardNum);
if (in_ParentObject != null)
{
base.gameObject.transform.parent = in_ParentObject.transform;
base.gameObject.transform.localScale = Vector3.one;
base.gameObject.transform.localPosition = Vector3.zero;
}
int num = LayerMask.NameToLayer(in_LayerName);
UIManager.GetInstance().SetLayerRecursive(base.gameObject.transform, num);
CardDetailUI cardDetailUI = (CardDetail = in_CardDetail);
if (cardDetailUI != null)
{
CardDetail.IsShowCraftButtons = false;
}
SetDeckName(in_DeckName);
SetClan(clan);
if (_detailCamera != null)
{
if (in_DetailCameraUse)
{
_detailCamera.GetComponent<Camera>().cullingMask = 1 << num;
}
_detailCamera.gameObject.SetActive(in_DetailCameraUse);
}
CloseBtnObj.buttons[0].onClick.Clear();
if (in_CloseButtonEvent != null)
{
CloseBtnObj.buttons[0].onClick.Add(new EventDelegate(delegate
{
in_CloseButtonEvent();
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_CANCEL);
}));
}
else
{
CloseBtnObj.buttons[0].onClick.Add(new EventDelegate(delegate
{
SetActive(in_Active: false);
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_CANCEL);
}));
}
SetShareButton(clan);
UpdateDeckInfo();
SetEnableBlueButton(isEnable: false);
}
public void SetCameraEnable(bool enable)
{
if (_detailCamera != null)
{
_detailCamera.gameObject.SetActive(enable);
}
}
public void SetFormat(Format inFormat, ConventionDeckList conventionDeckList)
{
_formatBehavior = FormatBehaviorManager.Create(inFormat, conventionDeckList);
_format = inFormat;
CostCurve.Initialize(_formatBehavior.CardMasterId);
_formatIcon.spriteName = _formatBehavior.SmallIconSpriteName;
_formatIcon.gameObject.SetActive(value: true);
_deckDenoNumLabel.gameObject.SetActive(_formatBehavior.DeckCardNumMin == _formatBehavior.DeckCardNumMax);
if (!_formatBehavior.IsShowDeckName)
{
SetLabelPositionToNoDeckName();
}
UpdateDeckInfo();
}
public void SetFormatIcon(string iconSpriteName)
{
if (!(iconSpriteName == _formatIcon.spriteName))
{
_formatIcon.spriteName = iconSpriteName;
_formatIcon.gameObject.SetActive(value: true);
UpdateDeckInfo();
}
}
public void SetLabelPositionToNoDeckName()
{
if (!_isLabelMoved)
{
UIUtil.AddPositionY(_deckClassLabel.transform, 24f);
UIUtil.AddPositionY(_deckNumLabel.transform.parent, 24f);
UIUtil.AddPositionY(_deckFollowerNumLabel.transform.parent.parent, 21f);
_isLabelMoved = true;
}
}
public void SetClan(CardBasePrm.ClanType? clan)
{
if (!clan.HasValue)
{
if (_deckClassLabel != null)
{
_deckClassLabel.gameObject.SetActive(value: false);
}
}
else
{
_deckClassLabel.gameObject.SetActive(value: true);
_deckClassLabel.text = ClassCharaPrm.GetNameText(clan.Value);
_myRotationClassIcon.spriteName = ClassCharaPrm.GetIconSpriteName(clan.Value);
}
_clanType = clan;
SetShareButton(clan);
InitUseSubClassDisplay();
}
public void SetClassSet(ClassSet classSet)
{
_classSet = classSet;
_clanType = classSet.MainClass;
SetShareButton(classSet.MainClass, classSet.SubClass);
InitUseSubClassDisplay();
}
public void SetClassName(string name)
{
_deckClassLabel.text = name;
}
public void SetChaosDeckName(string name)
{
SetClassName(name);
_deckClassLabel.width = 136;
}
public void SetDeckName(string in_DeckName)
{
_deckName = in_DeckName;
DeckNameLabel.text = _deckName;
bool active = false;
if (!string.IsNullOrEmpty(_deckName))
{
active = true;
}
DeckNameLabel.gameObject.SetActive(active);
if (_deckNameLine != null)
{
_deckNameLine.SetActive(active);
}
}
public void SetCamera(Camera inCamera)
{
_anchorTop.uiCamera = inCamera;
_anchorTopRight.uiCamera = inCamera;
}
public void SetMaxCardNum(int inMaxCardNum = 0)
{
_maxCardNum = inMaxCardNum;
if (_deckDenoNumLabel != null)
{
_deckDenoNumLabel.text = "/" + inMaxCardNum;
}
}
public void SetPanelDepthOffset(int offsetDepth)
{
UIPanel[] componentsInChildren = base.transform.GetComponentsInChildren<UIPanel>(includeInactive: true);
for (int i = 0; i < componentsInChildren.Length; i++)
{
componentsInChildren[i].depth += offsetDepth;
}
}
public List<string> GetLoadFileList(List<int> inCardIdList)
{
List<string> list = new List<string>();
CardParameter cardParameter = null;
if (inCardIdList != null)
{
for (int i = 0; i < inCardIdList.Count; i++)
{
cardParameter = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(inCardIdList[i]);
CardParameter cardParameterFromId = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(cardParameter.BaseCardId);
list.Add(Toolbox.ResourcesManager.GetAssetTypePath(cardParameterFromId.ResourceCardId.ToString(), ResourcesManager.AssetLoadPathType.UnitCardMaterial));
}
UIBase_CardManager uIBase_CardManager = UIManager.GetInstance().getUIBase_CardManager();
list.AddRange(uIBase_CardManager.AddAssetPath(inCardIdList, is2D: false, _formatBehavior.CardMasterId, isAddSleeve: true, 3000011L));
list = list.Distinct().ToList();
}
list.Add(Toolbox.ResourcesManager.GetAssetTypePath("foiltextures", ResourcesManager.AssetLoadPathType.FoilTextures));
return list;
}
public void SetActive(bool in_Active)
{
_rootPanel.alpha = (in_Active ? 1f : 0f);
CostCurve.gameObject.GetComponent<UIPanel>().alpha = (in_Active ? 1f : 0f);
if (in_Active)
{
OnEnable();
}
else
{
OnDisable();
}
}
public void RemoveData()
{
for (int i = 0; i < scrollItems.Count; i++)
{
GridBase.RemoveChild(scrollItems[i].transform);
UnityEngine.Object.Destroy(scrollItems[i].gameObject);
}
GridBase.enabled = true;
CostCurve.Refresh();
scrollItems.Clear();
PlayerDataIds.Clear();
PlayerDataIdDict.Clear();
CardCount = 0;
_followerNum = 0;
_spellNum = 0;
_amuletNum = 0;
_qrCodeSmallTexture.mainTexture = null;
_qrCodeRoot.gameObject.SetActive(value: false);
_showQRCodeButton.onClick.Clear();
_showQRCodeButton.gameObject.SetActive(value: false);
UpdateDeckInfo();
}
public int getCardNum()
{
return CardCount;
}
public void SetDeck(DeckData deck, ConventionDeckList conventionDeckList, bool isSortIdList = false)
{
_deck = deck;
if (isSortIdList)
{
_deck.SetCardIdList(UIManager.GetInstance().getUIBase_CardManager().SortIDList(_deck.GetCardIdList(), CardMaster.CardMasterId.Default));
}
List<int> cardIdList = deck.GetCardIdList();
SetFormat(deck.Format, conventionDeckList);
SetDeckName(deck.GetDeckName());
CardBasePrm.ClanType deckSubClassID = (CardBasePrm.ClanType)deck.GetDeckSubClassID();
if (deckSubClassID == CardBasePrm.ClanType.ALL || deckSubClassID == CardBasePrm.ClanType.NONE)
{
SetClan((CardBasePrm.ClanType)deck.GetDeckClassID());
}
else
{
SetClassSet(new ClassSet(deck.GetDeckClassID(), deck.GetDeckSubClassID()));
}
foreach (int item in (IEnumerable<int>)cardIdList)
{
addScrollItem(item);
}
UIDestroyUtility.RemoveChildren(_myRotationGrid.transform);
if (deck.MyRotationId != null && IsEnableMyRotationDisplay)
{
_myRotationInfo = Data.MyRotationAllInfo.Get(deck.MyRotationId);
SetMyRotationInfo(deck.GetDeckClassID(), _myRotationInfo);
}
UpdateFormatIconPosition(deck.MyRotationId != null && IsEnableMyRotationDisplay);
UpdataAvatarFormatDisplay(deck.Format == Format.Avatar, deck);
}
private void UpdateFormatIconPosition(bool isMyRotation)
{
_myRotationRoot.SetActive(isMyRotation);
if (isMyRotation)
{
_formatIcon.transform.localPosition = MY_ROTATION_FORMAT_ICON_POSITION;
_cardNumberIcon.transform.localPosition = MY_ROTATION_CARD_NUMBER_ICON_POSITION;
_deckNumLabel.transform.localPosition = MY_ROTATION_CARD_NUMBER_POSITION;
_deckDenoNumLabel.transform.localPosition = MY_ROTATION_CARD_NUMBER_MAX_POSITION;
_deckClassLabel.width = 110;
_deckClassLabel.text = string.Empty;
_classNameUnderLine.width = 182;
}
}
public void UpdataAvatarFormatDisplay(bool isAvatar, DeckData deck = null)
{
_avatarBattleRoot.SetActive(isAvatar);
if (!isAvatar)
{
return;
}
GameMgr.GetIns().GetDataMgr().SetPlayerAvatarBattleInfo(deck.GetSkinId().ToString());
if (GameMgr.GetIns().GetDataMgr().TryGetPlayerAvatarBattleInfo(out var avatarBattleInfo))
{
SetEnableBlueButton(isEnable: false);
_avatarAbilityButton.onClick.Clear();
_avatarAbilityButton.onClick.Add(new EventDelegate(delegate
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_COMMON_BUTTON);
AvatarAbilityDetailDialog.Create(avatarBattleInfo, deck);
}));
CardDetail.IsShowEvolutionButton = false;
CardDetail.IsShowVoiceButton = false;
CardDetail.IsShowFlavorTextButton = false;
}
}
public void SetMyRotationInfo(int classId, MyRotationInfo myRotationInfo)
{
if (_deckClassLabel != null)
{
_deckClassLabel.text = string.Empty;
}
_myRotationPackName.text = myRotationInfo.LastPackText;
foreach (MyRotationInfo.MyRotationBonus ability in myRotationInfo.Abilities)
{
GameObject obj = NGUITools.AddChild(_myRotationGrid.gameObject, _myRotationIconOriginal);
obj.SetActive(value: true);
obj.GetComponent<UISprite>().spriteName = ability.IconName;
}
_myRotationGrid.Reposition();
}
public void UpdateShortageRedEther()
{
if (_deck == null)
{
return;
}
_shortageBasicCardIdList.Clear();
DeckCardEditUI.ClassSet = _classSet;
MyRotationInfo myRotationInfo = null;
if (_deck != null)
{
myRotationInfo = Data.MyRotationAllInfo.Get(_deck.MyRotationId);
}
List<int> shortageCardList = DeckCardEditUI.GetShortageCardList(_deck.GetCardIdList(), _deck.DeckCopyFormat, _formatBehavior, myRotationInfo);
int num = 0;
foreach (int item in shortageCardList)
{
CardParameter cardParameterFromId = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(item);
num += cardParameterFromId.UseRedEther;
int baseCardId = cardParameterFromId.BaseCardId;
if (_shortageBasicCardIdList.ContainsKey(baseCardId))
{
_shortageBasicCardIdList[baseCardId]++;
}
else
{
_shortageBasicCardIdList[baseCardId] = 1;
}
}
int userRedEtherCount = PlayerStaticData.UserRedEtherCount;
int num2 = num - userRedEtherCount;
_useRedEther.text = num.ToString();
_haveRedEther.text = userRedEtherCount.ToString();
_haveRedEtherEnoughCard.text = userRedEtherCount.ToString();
_haveRedEtherEnough.text = userRedEtherCount.ToString();
_notEnoughRedEther.text = Data.SystemText.Get("Card_0208", num2.ToString());
_redEtherAfter.text = Data.SystemText.Get("Card_0094", (userRedEtherCount - num).ToString());
if (_shortageBasicCardIdList.Count == 0)
{
_cardEnoughRoot.SetActive(value: true);
_redEtherEnoughRoot.gameObject.SetActive(value: false);
_redEtherNotEnoughRoot.gameObject.SetActive(value: false);
}
else
{
_cardEnoughRoot.SetActive(value: false);
bool flag = userRedEtherCount >= num;
_redEtherEnoughRoot.gameObject.SetActive(flag);
_redEtherNotEnoughRoot.gameObject.SetActive(!flag);
}
}
public void addScrollItem(int inCardId)
{
CardBasePrm.CharaType charType = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(inCardId).CharType;
switch (charType)
{
case CardBasePrm.CharaType.NORMAL:
_followerNum++;
break;
case CardBasePrm.CharaType.FIELD:
case CardBasePrm.CharaType.CHANT_FIELD:
_amuletNum++;
break;
default:
_spellNum++;
break;
}
if (PlayerDataIdDict.ContainsKey(inCardId))
{
int num = PlayerDataIdDict[inCardId].GetNum();
PlayerDataIdDict[inCardId].SetNum(++num);
PlayerDataIds.Add(inCardId);
CostCurve.Add(inCardId, withAnim: false);
CardCount = PlayerDataIds.Count;
UpdateDeckInfo();
return;
}
CardListTemplate obj = UnityEngine.Object.Instantiate(_cardListTemplatePrefab).GetComponent<CardListTemplate>();
obj.gameObject.transform.parent = GridBase.transform;
obj.name = inCardId.ToString();
obj.gameObject.SetActive(value: true);
obj.transform.localPosition = new Vector3(0f, 0f, 0f);
obj.transform.localScale = new Vector3(0.65f, 0.65f, 0.65f);
obj.gameObject.AddComponent<CharIdx>().SetCardId(inCardId);
CardParameter cardParameterFromId = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(inCardId);
Material material = UIBase_CardManager.Get2dCardMaterial(cardParameterFromId);
CardShaderDefine.ReplaceBaseShader(material, cardParameterFromId.IsFoil);
obj._cardTexture.material = material;
obj.SetFrame(cardParameterFromId);
UILabel nameLabel = obj._nameLabel;
nameLabel.text = cardParameterFromId.CardName;
UIManager.GetInstance().getUIBase_CardManager().SetNameLabelStyle(nameLabel, cardParameterFromId.IsFoil);
Global.SetRepositionNameLabel(nameLabel, cardParameterFromId.CardName, is2D: true);
nameLabel.gameObject.SetActive(value: true);
if (charType == CardBasePrm.CharaType.NORMAL)
{
obj._atkLabel.text = cardParameterFromId.Atk.ToString();
UIManager.GetInstance().getUIBase_CardManager().SetNumberLabelStyle(obj._atkLabel, cardParameterFromId.IsFoil);
obj._lifeLabel.text = cardParameterFromId.Life.ToString();
UIManager.GetInstance().getUIBase_CardManager().SetNumberLabelStyle(obj._lifeLabel, cardParameterFromId.IsFoil);
}
else
{
obj._atkLabel.text = "";
obj._lifeLabel.text = "";
}
obj._costLabel.text = cardParameterFromId.Cost.ToString();
UIManager.GetInstance().getUIBase_CardManager().SetNumberLabelStyle(obj._costLabel, cardParameterFromId.IsFoil);
obj.SetNum(1);
obj._newLabel.gameObject.SetActive(value: false);
obj.SetId(inCardId);
obj._classIconTexture.mainTexture = ClassCharaPrm.GetClassIconTexture((int)cardParameterFromId.Clan);
obj.RotationOnlyIconVisible = cardParameterFromId.IsResurgentCard;
scrollItems.Add(obj);
PlayerDataIds.Add(inCardId);
PlayerDataIdDict.Add(inCardId, obj);
CostCurve.Add(inCardId, withAnim: false);
GridBase.Reposition();
CardCount = PlayerDataIds.Count;
obj.gameObject.AddComponent<UIEventListener>().onClick = delegate
{
CardDetail.OnPushCardDetailOn(obj.gameObject);
OnCardDetailOpen.Call();
};
obj.gameObject.AddComponent<BoxCollider>().size = new Vector3(obj._cardTexture.localSize.x, obj._cardTexture.localSize.y, 1f);
CardDetail.OnClose = delegate
{
OnCardDetailClose.Call();
};
obj.gameObject.AddComponent<UIDragScrollView>().scrollView = scrollView;
ResetScroll();
UpdateDeckInfo();
}
protected void UpdateDeckInfo()
{
if (_deckNumLabel != null)
{
_deckNumLabel.text = CardCount.ToString();
_deckFollowerNumLabel.text = _followerNum.ToString();
_deckSpellNumLabel.text = _spellNum.ToString();
_deckAmuletNumLabel.text = _amuletNum.ToString();
bool flag = (_formatBehavior.IsEmphasizeDeckCardShortage && CardCount < _formatBehavior.DeckCardNumMin) || (_formatBehavior.IsEmphasizeDeckCardOverage && _formatBehavior.DeckCardNumMax < CardCount);
_deckNumLabel.color = (flag ? LabelDefine.TEXT_COLOR_RED : LabelDefine.TEXT_COLOR_NORMAL);
}
UpdateUseSubClassDeckInfo();
CheckEnableShareButton();
}
private void UpdateUseSubClassDeckInfo()
{
if (_formatBehavior.UseSubClass)
{
CardMaster cardMaster = CardMaster.GetInstance(_formatBehavior.CardMasterId);
int num = PlayerDataIds.Count((int cardId) => cardMaster.GetCardParameterFromId(cardId).Clan == _classSet.MainClass);
int num2 = PlayerDataIds.Count((int cardId) => cardMaster.GetCardParameterFromId(cardId).Clan == _classSet.SubClass);
bool isRed = (_formatBehavior.IsEmphasizeDeckCardShortage && CardCount < _formatBehavior.DeckCardNumMin) || (_formatBehavior.IsEmphasizeDeckCardOverage && CardCount > _formatBehavior.DeckCardNumMax);
SetCardNumLabel(_useSubClassDeckCardNumLabel, CardCount, isRed);
SetCardNumLabel(_useSubClassMainClassCardNumLabel, num, isRed: false);
SetCardNumLabel(_useSubClassSubClassCardNumLabel, num2, isRed: false);
}
static void SetCardNumLabel(UILabel label, int num3, bool isRed)
{
label.text = num3.ToString();
label.color = (isRed ? LabelDefine.TEXT_COLOR_RED : LabelDefine.TEXT_COLOR_NORMAL);
}
}
public void ResetScroll()
{
if (!m_ResetFlg)
{
m_ResetFlg = true;
scrollView.GetComponent<UIPanel>().alpha = 0f;
}
}
public void ResetScrollImmediately()
{
if (PlayerDataIdDict.Count > 16)
{
scrollView.ResetPosition();
ScrollBar.value = 1f;
ScrollBar.value = 0f;
}
else
{
scrollView.ResetPosition();
}
UpdateCounter = 0;
m_ResetFlg = false;
scrollView.GetComponent<UIPanel>().alpha = 1f;
}
public void SetShareButtonUse(bool isUse)
{
_isShareButtonUse = isUse;
if (_classSet != null)
{
SetShareButton(_classSet.MainClass, _classSet.SubClass);
}
else
{
SetShareButton(_clanType);
}
}
private void SetShareButton(CardBasePrm.ClanType? clan, CardBasePrm.ClanType subClass = CardBasePrm.ClanType.NONE)
{
_shareButton.gameObject.SetActive(clan.HasValue);
_shareButton.gameObject.SetActive(value: false);
if (!clan.HasValue)
{
return;
}
CheckEnableShareButton();
_shareButton.onClick.Clear();
_shareButton.onClick.Add(new EventDelegate(delegate
{
List<int> excludedPhantomCardList = PlayerDataIds;
List<int> phantomCardList = null;
ClassSet classSet = new ClassSet(clan.Value, CardBasePrm.ClanType.NONE);
string rotationId = string.Empty;
if (CardBasePrm.ClanTypeIsUseable(subClass))
{
classSet.SubClass = subClass;
SubmitDeckType = _formatBehavior.DeckCodeType;
}
if (_format == Format.MyRotation && _deck != null)
{
SubmitDeckType = _formatBehavior.DeckCodeType;
rotationId = _deck.MyRotationId;
}
if (SubmitDeckType == GenerateDeckCodeTask.SubmitDeckType.SEALED)
{
SealedData.GroupByPhantomCard(PlayerDataIds, out excludedPhantomCardList, out phantomCardList, isConvertToOriginalCardId: true);
}
_shareButton.gameObject.GetComponent<Twitter>().TweetDataFromPortal(excludedPhantomCardList.ToArray(), classSet, SubmitDeckType, phantomCardList?.ToArray(), rotationId);
}));
}
public void SetQRSmallTexture()
{
if (PlayerDataIds.Count != 40 || !_formatBehavior.CanShowQRCode || (_formatBehavior.UseSubClass && !CanShowQRCodeUseSubclass()) || (_format == Format.MyRotation && _deck != null && !IsAllCardCorrectMyRotation()))
{
return;
}
if (PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.SHOWQRCODE) == 0)
{
_showQRCodeButton.gameObject.SetActive(value: true);
UIManager.SetObjectToGrey(_showQRCodeButton.gameObject, b: false);
_qrCodeRoot.gameObject.SetActive(value: false);
_showQRCodeButton.onClick.Add(new EventDelegate(delegate
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_COMMON_BUTTON);
ShowQRCode();
}));
}
else
{
ShowQRCode();
}
ChangeBlueUtilButtonPosToRightSide();
}
public bool CanShowQRCodeUseSubclass()
{
CardMaster cardMaster = CardMaster.GetInstance(_formatBehavior.CardMasterId);
if (PlayerDataIds.Count((int cardId) => cardMaster.GetCardParameterFromId(cardId).Clan == _classSet.MainClass) < 24)
{
return false;
}
if (PlayerDataIds.Count((int cardId) => cardMaster.GetCardParameterFromId(cardId).Clan == _classSet.SubClass) < 9)
{
return false;
}
return true;
}
public void SetQRCodeButtonToGray()
{
_showQRCodeButton.gameObject.SetActive(value: true);
UIManager.SetObjectToGrey(_showQRCodeButton.gameObject, b: true);
}
private void ShowQRCode()
{
_qrCodeRoot.gameObject.SetActive(value: true);
if (Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.DECK_QR_CODE))
{
_qrCodeMaintenance.gameObject.SetActive(value: true);
return;
}
string qrCodeText = QRCodeUtility.GenerateQRCodeText(PlayerDataIds, _clanType, _classSet, _formatBehavior, _format, _myRotationInfo);
_qrCodeSmallTexture.GetComponent<UITexture>().mainTexture = QRCodeUtility.CreateQrCodeTexture(207, 207, qrCodeText);
_showQRCodeButton.gameObject.SetActive(value: false);
UIEventListener.Get(_qrCodeSmallTexture.gameObject).onClick = delegate
{
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetSize(DialogBase.Size.XL);
dialogBase.SetTitleLabel(string.Format(Data.SystemText.Get("Card_0265"), _deckName));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.CloseBtn);
GameObject gameObject = new GameObject("QRCodeBigTexture");
UITexture uITexture = gameObject.AddComponent<UITexture>();
uITexture.SetRect(0f, 0f, 400f, 400f);
uITexture.mainTexture = QRCodeUtility.CreateQrCodeTexture(508, 508, qrCodeText);
dialogBase.SetObj(gameObject);
_qrCodeDialog = dialogBase;
};
}
private void CheckEnableShareButton()
{
bool flag = _formatBehavior.IsEnableDeckShareButton(CardCount, _maxCardNum);
if (_format == Format.MyRotation && _deck != null)
{
flag &= IsAllCardCorrectMyRotation();
}
if (_formatBehavior.UseSubClass)
{
flag &= CanShowQRCodeUseSubclass();
}
UIManager.SetObjectToGrey(_shareButton.gameObject, !flag);
}
public bool IsAllCardCorrectMyRotation()
{
MyRotationInfo myRotationInfo = Data.MyRotationAllInfo.Get(_deck.MyRotationId);
foreach (int item in PlayerDataIds.Distinct())
{
CardMaster instance = CardMaster.GetInstance(_formatBehavior.CardMasterId);
CardParameter cardParameterFromId = instance.GetCardParameterFromId(item);
if (cardParameterFromId.IsPrizeCard)
{
cardParameterFromId = instance.GetCardParameterFromId(cardParameterFromId.BaseCardId);
}
if (!myRotationInfo.CardPadkIdList.Contains(cardParameterFromId.CardSetId) && !IsRePrintCardAvailable(myRotationInfo, cardParameterFromId))
{
return false;
}
}
return true;
}
private bool IsRePrintCardAvailable(MyRotationInfo myRotationInfo, CardParameter cardParameter)
{
if (myRotationInfo.IsRePrintCard(cardParameter.BaseCardId))
{
foreach (string cardPadkId in myRotationInfo.CardPadkIdList)
{
if (myRotationInfo.IsRePrintCardAvailablePack(cardParameter.BaseCardId, cardPadkId))
{
return true;
}
}
}
return false;
}
public void SetActiveDeckIntroductionObj(bool isActive)
{
_deckIntroductionRoot.gameObject.SetActive(isActive);
SetGrayOutDeckIntroductionObj(isActive);
}
public void SetGrayOutDeckIntroductionObj(bool isActive)
{
bool flag = isActive && _deck.IsOutOfRotationFormat && _deck.HasResurgentCard() && !Data.MyRotationAllInfo.IsWithinCopyDeckIntroductionPeriod;
UIManager.SetObjectToGrey(_deckIntroductionRoot, flag);
if (flag)
{
SetShortageCardDisableDefault();
}
}
public void SetRedButtonOnClickCallBack(string btnNameText, Action onClickCallback)
{
_redUtilButtonLabel.text = btnNameText;
_redUtilButton.onClick.Clear();
_redUtilButton.onClick.Add(new EventDelegate(delegate
{
onClickCallback.Call();
}));
}
public void SetEnableRedButton(bool isEnable)
{
_redUtilButton.gameObject.SetActive(isEnable);
}
public void SetEnableBlueButton(bool isEnable, string label = null, Action onClickCallback = null)
{
_blueUtilButtonRoot.SetActive(isEnable);
if (!isEnable)
{
return;
}
_blueUtilButtonLabel.text = label;
_blueUtilButton.onClick.Clear();
_blueUtilButton.onClick.Add(new EventDelegate(delegate
{
if (onClickCallback != null)
{
onClickCallback();
}
}));
}
private void ChangeBlueUtilButtonPosToRightSide()
{
Vector3 localPosition = _blueUtilButtonRoot.transform.localPosition;
localPosition.x = 630f;
_blueUtilButtonRoot.transform.localPosition = localPosition;
}
private void OnClickDeckCopy()
{
if (_deck == null)
{
return;
}
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
_selectedSubClass = 10;
DialogBase dialog;
if (_formatBehavior.UseSubClass && FormatBehaviorManager.GetDefaultBehaviour(_deck.Format).UseSubClass)
{
dialog = DeckCopyDialog.CreateDeckCopyDialogUseSubClass(_useSubClassDeckCopyDialog3OptionsPrefab, _deck);
}
else
{
dialog = CreateDeckCopyDialog();
}
dialog.onPushButton1 = delegate
{
if (!_formatBehavior.UseSubClass)
{
DeckIntroductionCopyDialog componentInChildren = dialog.GetComponentInChildren<DeckIntroductionCopyDialog>();
ExecEmptyDeckInfoTask(componentInChildren.IsCopyToMyRotation || componentInChildren.IsResurgentToMyRotationDeck);
}
else if (FormatBehaviorManager.GetDefaultBehaviour(_deck.Format).UseSubClass && PlayerPrefsWrapper.GetBool(PlayerPrefsWrapper.IS_COPY_SUBCLASS_CARDS))
{
ExecEmptyDeckInfoTask(isCopyMyRotation: false);
}
else
{
dialog.Close();
SubClassSelectDialog.Create(_deck, _subClassSelectDialogPrefab, new List<int>(), delegate(int subClassId)
{
_selectedSubClass = subClassId;
ExecEmptyDeckInfoTask(isCopyMyRotation: false);
});
}
};
}
private void ExecEmptyDeckInfoTask(bool isCopyMyRotation)
{
EmptyDeckInfoTask emptyDeckInfoTask = new EmptyDeckInfoTask();
Format parameter = _deck.DeckCopyFormat;
if (isCopyMyRotation)
{
parameter = Format.MyRotation;
}
emptyDeckInfoTask.SetParameter(parameter);
StartCoroutine(Toolbox.NetworkManager.Connect(emptyDeckInfoTask, delegate
{
OnSuccessEmptyDeckInfoTask(isCopyMyRotation);
}));
}
private static bool IsTimeSlipRotationDeck(DeckData deck)
{
if (deck.RotationId == null)
{
CardMaster instance = CardMaster.GetInstance(CardMaster.CardMasterId.Default);
using List<int>.Enumerator enumerator = deck.GetCardIdList().GetEnumerator();
if (enumerator.MoveNext())
{
int current = enumerator.Current;
if (!instance.GetCardParameterFromId(current).IsAvailableFormat(Format.Rotation, ClassType.None))
{
return false;
}
return true;
}
}
return deck.RotationId == Data.Load.data.RotationLatestCardPackId.ToString();
}
private DialogBase CreateDeckCopyDialog()
{
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetSize(DialogBase.Size.M);
DeckIntroductionCopyDialog deckIntroductionCopyDialog = UnityEngine.Object.Instantiate(Toolbox.ResourcesManager.LoadObject<DeckIntroductionCopyDialog>("UI/DeckList/DeckIntroductionPreferSelect", isServerResources: false));
deckIntroductionCopyDialog.Initialize(IsTimeSlipRotationDeck(_deck));
if (Data.MyRotationAllInfo.Get(_deck.MyRotationId) == null && IsConventionDeckIntroduction)
{
deckIntroductionCopyDialog.IsDisableMyRotation = true;
}
deckIntroductionCopyDialog.IsMyRotationDeck = _deck.Format == Format.MyRotation;
dialogBase.SetObj(deckIntroductionCopyDialog.gameObject);
dialogBase.SetTitleLabel(Data.SystemText.Get("Card_0121"));
string labelCopyConfirm = Data.SystemText.Get("Card_0112", _deck.GetDeckName());
string labelHint;
if (!Data.MyRotationAllInfo.IsWithinCopyDeckIntroductionPeriod || deckIntroductionCopyDialog.IsDisableMyRotation)
{
labelHint = ((!IsTimeSlipRotationDeck(_deck)) ? Data.SystemText.Get("Card_0222") : "");
}
else if (_deck.Format == Format.Unlimited)
{
labelHint = string.Empty;
deckIntroductionCopyDialog.IsDisableMyRotation = true;
}
else if (_deck.Format == Format.MyRotation)
{
labelHint = string.Empty;
}
else if (IsTimeSlipRotationDeck(_deck))
{
labelHint = Data.SystemText.Get("Card_0303");
}
else if (_deck.HasResurgentCard())
{
labelHint = Data.SystemText.Get("MyRotation_ID_24");
deckIntroductionCopyDialog.IsResurgentToMyRotationDeck = true;
}
else
{
labelHint = Data.SystemText.Get("MyRotation_ID_05");
}
deckIntroductionCopyDialog.LabelCopyConfirm = labelCopyConfirm;
deckIntroductionCopyDialog.LabelHint = labelHint;
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn);
dialogBase.SetButtonText(Data.SystemText.Get("Card_0122"));
return dialogBase;
}
private void OnSuccessEmptyDeckInfoTask(bool isCopyMyRotation)
{
if (Data.EmptyDeckInfo.EmptyDeckID < 0)
{
ShowEmptyDeckNotFoundDialog(isCopyMyRotation);
return;
}
Data.CurrentFormat = _deck.DeckCopyFormat;
ShowCopySceneChangeMessag(isCopyMyRotation);
}
private void ShowCopySceneChangeMessag(bool isCopyMyRotation)
{
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetTitleLabel(Data.SystemText.Get("Card_0214"));
dialogBase.SetText(Data.SystemText.Get("Card_0215"));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
dialogBase.onCloseWithoutSelect = delegate
{
_selectedSubClass = 10;
};
dialogBase.onPushButton1 = delegate
{
bool num = _selectedSubClass != 10;
bool flag = _formatBehavior.UseSubClass && PlayerPrefsWrapper.GetBool(PlayerPrefsWrapper.IS_COPY_SUBCLASS_CARDS);
if (num && !flag)
{
_deck.SetDeckSubClassID(_selectedSubClass);
}
Format format = _deck.DeckCopyFormat;
MyRotationInfo myRotationInfo = null;
if (isCopyMyRotation)
{
format = Format.MyRotation;
myRotationInfo = ((_deck.Format != Format.MyRotation) ? _deck.GetMyRotationInfoFromCardList() : Data.MyRotationAllInfo.Get(_deck.MyRotationId));
}
DeckData deckData = new DeckData(format, DeckAttributeType.CustomDeck);
deckData.SetDeckID(Data.EmptyDeckInfo.EmptyDeckID);
DeckCardEditUI.SetDeckCopyParameterForDeckIntroduction(deckData, _deck, myRotationInfo);
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.DeckCardEdit);
};
}
private void ShowEmptyDeckNotFoundDialog(bool isCopyMyRotation)
{
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
SystemText systemText = Data.SystemText;
string formatName = FormatBehaviorManager.GetFormatName(isCopyMyRotation ? Format.MyRotation : _deck.DeckCopyFormat);
dialogBase.SetTitleLabel(systemText.Get("Card_0212"));
dialogBase.SetText(systemText.Get("Card_0213", formatName));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
}
private void OnClickShortageCardVisibleButton(bool visible)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_TOGGLE_ON);
SetShortageCardVisible(visible);
}
public void SetShortageCardVisible(bool visible)
{
_isEnableShortageCardVisible = visible;
_redEtherRoot.gameObject.SetActive(visible);
_deckIntroductionRedEtherOffButton.enabled = visible;
_deckIntroductionRedEtherOnButton.enabled = !visible;
_deckIntroductionRedEtherOffSprite.spriteName = (visible ? "pilltab_02_left_off" : "pilltab_02_left_on");
_deckIntroductionRedEtherOnSprite.spriteName = (visible ? "pilltab_02_right_on" : "pilltab_02_right_off");
foreach (CardListTemplate scrollItem in scrollItems)
{
CardParameter cardParameterFromId = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(scrollItem.GetId());
bool flag = _shortageBasicCardIdList.ContainsKey(cardParameterFromId.BaseCardId);
if (visible && flag)
{
string infoLabelText = Data.SystemText.Get("Card_0209", _shortageBasicCardIdList[cardParameterFromId.BaseCardId].ToString());
if (cardParameterFromId.IsPreReleaseCard)
{
infoLabelText = Data.SystemText.Get("Card_0245");
scrollItem.SetInfoLabelTextColor(LabelDefine.TEXT_COLOR_RED);
}
else if (cardParameterFromId.IsBasicCard)
{
infoLabelText = Data.SystemText.Get("Card_0160");
scrollItem.SetInfoLabelTextColor(LabelDefine.TEXT_COLOR_RED);
}
else
{
scrollItem.SetInfoLabelTextColor(LabelDefine.TEXT_COLOR_NORMAL);
}
scrollItem.AttachGrayShader();
scrollItem.SetInfoVisible(visible: true);
scrollItem.SetInfoLabelText(infoLabelText);
UIManager.GetInstance().getUIBase_CardManager().SetNumberLabelStyle(scrollItem._atkLabel, inIsPremiere: false);
UIManager.GetInstance().getUIBase_CardManager().SetNumberLabelStyle(scrollItem._costLabel, inIsPremiere: false);
UIManager.GetInstance().getUIBase_CardManager().SetNumberLabelStyle(scrollItem._lifeLabel, inIsPremiere: false);
}
else
{
scrollItem.AttachShaders(_formatBehavior.CardMasterId);
scrollItem.SetInfoVisible(visible: false);
UIManager.GetInstance().getUIBase_CardManager().SetNumberLabelStyle(scrollItem._atkLabel, cardParameterFromId.IsFoil);
UIManager.GetInstance().getUIBase_CardManager().SetNumberLabelStyle(scrollItem._costLabel, cardParameterFromId.IsFoil);
UIManager.GetInstance().getUIBase_CardManager().SetNumberLabelStyle(scrollItem._lifeLabel, cardParameterFromId.IsFoil);
}
}
}
private void SetShortageCardDisableDefault()
{
bool isEnableShortageCardVisible = _isEnableShortageCardVisible;
SetShortageCardVisible(visible: false);
_isEnableShortageCardVisible = isEnableShortageCardVisible;
}
private void InitUseSubClassDisplay()
{
if (!_formatBehavior.UseSubClass)
{
if (_clanType.HasValue)
{
_deckClassLabel.gameObject.SetActive(value: true);
_deckClassLabel.text = ClassCharaPrm.GetNameText(_clanType.Value);
_formatIcon.transform.gameObject.SetActive(value: true);
_deckNumLabel.transform.parent.gameObject.SetActive(value: true);
}
_useSubClassRoot.SetActive(value: false);
}
else
{
_deckClassLabel.transform.gameObject.SetActive(value: false);
_formatIcon.transform.gameObject.SetActive(value: false);
_deckNumLabel.transform.parent.gameObject.SetActive(value: false);
_useSubClassRoot.SetActive(value: true);
_useSubClassMainClassIconSprite.spriteName = ClassCharaPrm.GetIconSpriteName(_classSet.MainClass);
_useSubClassSubClassIconSprite.spriteName = ClassCharaPrm.GetIconSpriteName(_classSet.SubClass);
_useSubClassDeckCardNumMaxLabel.text = _deckDenoNumLabel.text;
_useSubClassMainClassCardNumMinLabel.text = "/" + 24;
_useSubClassSubClassCardNumMinLabel.text = "/" + 9;
_useSubClassFormatIconSprite.spriteName = _formatBehavior.SmallIconSpriteName;
}
}
public bool IsDeckNull()
{
return _deck == null;
}
public void ReSearchUIRoot()
{
GetComponent<UIRect>().ReSearchUIRoot();
}
public void SetPanelSortOrder(int sortOrder)
{
_rootPanel.sortingOrder = sortOrder;
_scrollPanel.sortingOrder = sortOrder + 1;
_costCurvePanel.sortingOrder = sortOrder + 2;
}
private void KeyboardUpdate()
{
DataMgr.BattleType battleType = GameMgr.GetIns().GetDataMgr().m_BattleType;
if ((battleType == DataMgr.BattleType.FreeBattle || battleType == DataMgr.BattleType.RankBattle) && _loadingEnd && !UIManager.GetInstance().LoadingViewManager.IsEnableInSceneCenterObj() && InputMgr.KeyboardControl)
{
if (GameMgr.GetIns().GetInputMgr().IsKeyboardLeftArrow() || GameMgr.GetIns().GetInputMgr().IsKeyboardRightArrow())
{
_isSelectCloseButton = true;
_keyboardCloseSelectEffect.SetActive(value: true);
}
if ((GameMgr.GetIns().GetInputMgr().IsKeyboardEnter() && _isSelectCloseButton) || GameMgr.GetIns().GetInputMgr().IsKeyboardCancel())
{
_isSelectCloseButton = false;
_keyboardCloseSelectEffect.SetActive(value: false);
CloseBtnObj.gameObject.SendMessage("OnClick");
}
}
}
}