Files
SVSimServer/SVSim.BattleEngine/Engine/TwoPickCardSelectView.cs
gamer147 4be630bd09 feat(battle-engine): full-surface app-type god-object/manager stubs (1692->1586 true)
Make the minimal hand shims partial + generate full member surface for the manager/
task/controller god-objects (LoadingViewManager/DeckUpdateTask/MyPageTask/ReplayController/
PlayerControllerForWatching/WatchDataHandler/EvolutionTouchProcessor/StoryChapterSelection
Utility/NonDialogPopup). NonDialogPopup given MonoBehaviour base + hand Close() removed
(superseded by full surface). LoadTask dup deleted (already copied verbatim). RoomMatch
watch/replay closure types stubbed. Copied 8 more closure files.

CS0246-in-generated-signature masking note: 4 such errors were hiding ~1582 — generated
CS0246 masks as hard as header CS0246; the real frontier is 1586 (CS7036 base-ctor +
member-level), 0 structural.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 22:33:37 -04:00

25 lines
430 B
C#

using UnityEngine;
public class TwoPickCardSelectView : MonoBehaviour
{
public GameObject BaseObj;
public NguiObjs ClassObj;
public NguiObjs DeckBtnObj;
public NguiObjs[] SelectBtnObjs;
public GameObject[] CardContainer;
public UIPanel TitlePanel;
public NguiObjs DeckInfoObjs;
public CostCurveUI CostCurveClass;
public GameObject[] CardTweenTarget;
public UILabel DeckTypeNameLabel;
}