Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
114 lines
2.8 KiB
C#
114 lines
2.8 KiB
C#
using System;
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using System.Collections.Generic;
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using Cute;
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using LitJson;
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using UnityEngine;
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using Wizard;
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using Wizard.Battle.Tutorial;
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using Wizard.Lottery;
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public class TutorialResultReporter : IBattleResultReporter
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{
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private readonly GameObject m_reportEndAgentObj;
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private readonly TutorialReportEndAgent m_reportEndAgent;
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public bool IsEnd => m_reportEndAgent.IsEnd;
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public int ClassExp => GetClassExp();
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public List<UserAchievement> UserAchievement => GetUserAchievementList();
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public List<UserMission> UserMission => GetUserMissionList();
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public List<ReceivedReward> MissionRewards => null;
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public List<ReceivedReward> VictoryRewards => null;
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public LotteryApplyData LotteryData => LotteryApplyData.EmptyData();
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public MyPageHomeDialogData HomeDialogData => null;
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public bool IsDataExist => true;
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public TutorialResultReporter()
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{
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m_reportEndAgentObj = new GameObject();
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m_reportEndAgent = m_reportEndAgentObj.AddComponent<TutorialReportEndAgent>();
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}
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public void Report(bool isWin)
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{
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int tutorial_step = 0;
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if (isWin && Data.SelectedStoryInfo.IsTutorial)
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{
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if (Data.Load.data._userTutorial.tutorial_step == 1)
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{
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tutorial_step = 11;
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}
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else if (Data.Load.data._userTutorial.tutorial_step == 11)
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{
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tutorial_step = 21;
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}
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else if (Data.Load.data._userTutorial.tutorial_step == 21)
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{
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tutorial_step = 31;
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PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.FIRST_TIPS_AFTER_ROTATION_USER_FLAG, 1);
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}
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bool isSkip = BattleManagerBase.GetIns() is TutorialBattleMgrBase tutorialBattleMgrBase && tutorialBattleMgrBase.IsUseTutorialSkip;
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StartTutorialUpdateTaskData(tutorial_step, isSkip, delegate
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{
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m_reportEndAgent.Finished();
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});
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}
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else
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{
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m_reportEndAgent.Finished();
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}
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}
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public void StartTutorialUpdateTaskData(int tutorial_step, bool isSkip, Action callback)
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{
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FinishTutorialReport(tutorial_step);
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TutorialUpdateTask tutorialUpdateTask = new TutorialUpdateTask();
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tutorialUpdateTask.SetParameter(tutorial_step, isSkip);
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m_reportEndAgent.StartCoroutine(Toolbox.NetworkManager.Connect(tutorialUpdateTask, delegate
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{
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callback.Call();
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}, BaseTask.OnRequestFailed, BaseTask.OnFailedErrorCode));
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}
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public JsonData GetFinishResponseData()
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{
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return null;
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}
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public List<UserAchievement> GetUserAchievementList()
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{
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return new List<UserAchievement>();
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}
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public List<UserMission> GetUserMissionList()
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{
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return new List<UserMission>();
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}
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public void Destroy()
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{
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UnityEngine.Object.Destroy(m_reportEndAgentObj);
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}
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public int GetClassExp()
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{
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return 0;
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}
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private void FinishTutorialReport(int tutorial_step)
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{
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if (tutorial_step == 31)
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{
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AdjustManager.TutorialCompleteEvent();
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}
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}
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}
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