Files
SVSimServer/SVSim.BattleEngine/Engine/TurnPanelControl.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

243 lines
7.3 KiB
C#

using System.Collections;
using UnityEngine;
using Wizard.Battle.View.Vfx;
public class TurnPanelControl : MonoBehaviour, ITurnPanelControl
{
[SerializeField]
private UIPanel TurnPanel;
[SerializeField]
private UISprite TurnTitle;
[SerializeField]
private UISprite SubTurnTitle;
[SerializeField]
private UILabel SubTurnLabel;
[SerializeField]
private UITable SubEvoTable;
[SerializeField]
private UISprite SubEvoTitle;
[SerializeField]
private UISprite SubEvoTurn;
[SerializeField]
private UILabel SubEvoLabel;
[SerializeField]
private UIPanel EvoPanel;
[SerializeField]
private UISprite EvoText;
[SerializeField]
private UIPanel ArcanePanel;
[SerializeField]
private UISprite ArcaneOut;
[SerializeField]
private UISprite ArcaneIn;
[SerializeField]
private UISprite Bg;
private int evoCnt;
private bool isPlayer;
[HideInInspector]
public bool isEvoEnableP;
[HideInInspector]
public bool isEvoEnableE;
private GameObject m_effectGameObject;
private IEnumerator _turnStartSequenceEnumerator;
public GameObject GameObject => base.gameObject;
public void Initialize(bool isEvoEnableP = true, bool isEvoEnableE = true)
{
this.isEvoEnableP = isEvoEnableP;
this.isEvoEnableE = isEvoEnableE;
TurnPanel.alpha = 0f;
EvoPanel.alpha = 0f;
ArcanePanel.alpha = 0f;
Bg.alpha = 0f;
_turnStartSequenceEnumerator = RunUI();
}
public VfxBase LoadResource()
{
return new WaitLoadEffectAndSetSeVfx("cmn_ui_yourturn_3", "se_cmn_ui_yourturn_3", delegate(GameObject e)
{
m_effectGameObject = e;
});
}
public void StartUI(int turn, int evo, bool isP)
{
base.gameObject.SetActive(value: true);
evoCnt = evo;
isPlayer = isP;
if (isPlayer)
{
TurnTitle.spriteName = "img_your_turn_panel_01";
SubTurnTitle.spriteName = "img_your_turn_count_panel_01";
SubEvoTitle.spriteName = "text_battle_evo_left_01";
if (evoCnt + 1 == 1)
{
SubEvoTurn.spriteName = "text_battle_evo_right_01_1";
}
else
{
SubEvoTurn.spriteName = "text_battle_evo_right_01_2";
}
ArcaneIn.spriteName = "arcane_01_ring";
ArcaneOut.spriteName = "arcane_01_ring";
SubTurnLabel.effectColor = new Color(0f, 0.5f, 0.9f, 0.5f);
SubEvoLabel.effectColor = new Color(0f, 0.5f, 0.9f, 0.5f);
if (isEvoEnableP)
{
SubTurnTitle.gameObject.SetActive(value: false);
SubEvoTable.gameObject.SetActive(value: true);
SubEvoLabel.text = (evoCnt + 1).ToString();
}
else
{
SubTurnTitle.gameObject.SetActive(value: true);
SubEvoTable.gameObject.SetActive(value: false);
SubTurnLabel.text = turn.ToString();
}
}
else
{
TurnTitle.spriteName = "img_your_turn_panel_02";
SubTurnTitle.spriteName = "img_your_turn_count_panel_02";
SubEvoTitle.spriteName = "text_battle_evo_left_02";
if (evoCnt + 1 == 1)
{
SubEvoTurn.spriteName = "text_battle_evo_right_02_1";
}
else
{
SubEvoTurn.spriteName = "text_battle_evo_right_02_2";
}
ArcaneIn.spriteName = "arcane_02_ring";
ArcaneOut.spriteName = "arcane_02_ring";
SubTurnLabel.effectColor = new Color(0.75f, 0f, 0.25f, 0.5f);
SubEvoLabel.effectColor = new Color(0.75f, 0f, 0.25f, 0.5f);
if (isEvoEnableE)
{
SubTurnTitle.gameObject.SetActive(value: false);
SubEvoTable.gameObject.SetActive(value: true);
SubEvoLabel.text = (evoCnt + 1).ToString();
}
else
{
SubTurnTitle.gameObject.SetActive(value: true);
SubEvoTable.gameObject.SetActive(value: false);
SubTurnLabel.text = turn.ToString();
}
}
SnapSprites();
TurnPanel.alpha = 0f;
EvoPanel.alpha = 0f;
ArcanePanel.alpha = 0f;
Bg.alpha = 0f;
StopCoroutine(_turnStartSequenceEnumerator);
_turnStartSequenceEnumerator = RunUI();
StartCoroutine(_turnStartSequenceEnumerator);
}
private IEnumerator RunUI()
{
TweenAlpha.Begin(Bg.gameObject, 0.2f, 0.5f);
TweenAlpha.Begin(TurnPanel.gameObject, 0.2f, 1f);
TurnPanel.transform.localScale = Vector3.one * 0.01f;
iTween.ScaleTo(TurnPanel.gameObject, iTween.Hash("scale", Vector3.one * 0.95f, "time", 0.2f, "islocal", true, "easetype", iTween.EaseType.easeOutQuad));
TweenAlpha.Begin(ArcanePanel.gameObject, 0.2f, 1f);
ArcanePanel.transform.localScale = Vector3.one * 10f;
iTween.ScaleTo(ArcanePanel.gameObject, iTween.Hash("scale", Vector3.one * 1.05f, "time", 0.2f, "islocal", true, "easetype", iTween.EaseType.easeOutQuad));
yield return new WaitForSeconds(0.2f);
TurnPanel.transform.localScale = Vector3.one * 0.95f;
iTween.ScaleTo(TurnPanel.gameObject, iTween.Hash("scale", Vector3.one, "time", 1f, "islocal", true, "easetype", iTween.EaseType.easeOutQuad));
ArcanePanel.transform.localScale = Vector3.one * 1.05f;
iTween.ScaleTo(ArcanePanel.gameObject, iTween.Hash("scale", Vector3.one, "time", 1f, "islocal", true, "easetype", iTween.EaseType.easeOutQuad));
yield return new WaitForSeconds(0.5f);
if ((isPlayer && isEvoEnableP) || (!isPlayer && isEvoEnableE))
{
SubEvoLabel.transform.localScale = Vector3.one;
if (isPlayer)
{
if (evoCnt == 1)
{
SubEvoTurn.spriteName = "text_battle_evo_right_01_1";
}
else
{
SubEvoTurn.spriteName = "text_battle_evo_right_01_2";
}
}
else if (evoCnt == 1)
{
SubEvoTurn.spriteName = "text_battle_evo_right_02_1";
}
else
{
SubEvoTurn.spriteName = "text_battle_evo_right_02_2";
}
SnapSprites();
yield return new WaitForSeconds(0.05f);
SubEvoLabel.text = evoCnt.ToString();
SubEvoLabel.transform.localScale = Vector3.one * 1.5f;
iTween.ScaleTo(SubEvoLabel.gameObject, iTween.Hash("scale", Vector3.one, "time", 0.2f, "islocal", true, "easetype", iTween.EaseType.easeOutQuad));
yield return new WaitForSeconds(0.45f);
}
else
{
yield return new WaitForSeconds(0.5f);
}
iTween.ScaleTo(TurnPanel.gameObject, iTween.Hash("scale", Vector3.one * 0.01f, "time", 0.4f, "islocal", true, "easetype", iTween.EaseType.easeInQuad));
iTween.ScaleTo(ArcanePanel.gameObject, iTween.Hash("scale", Vector3.one * 10f, "time", 0.4f, "islocal", true, "easetype", iTween.EaseType.easeInExpo));
TweenAlpha.Begin(TurnPanel.gameObject, 0.4f, 0f);
TweenAlpha.Begin(ArcanePanel.gameObject, 0.4f, 0f);
if (evoCnt == 0 && ((isPlayer && isEvoEnableP) || (!isPlayer && isEvoEnableE)))
{
yield return new WaitForSeconds(0.2f);
BattleManagerBase.GetIns().VfxMgr.RegisterImmediateVfx(new PlayEffectAndSeVfx(() => m_effectGameObject, Vector3.zero));
yield return new WaitForSeconds(0.2f);
EvoPanel.alpha = 1f;
EvoPanel.transform.localScale = Vector3.one * 1.05f;
iTween.ScaleTo(EvoPanel.gameObject, iTween.Hash("scale", Vector3.one, "time", 1.5f, "islocal", true, "easetype", iTween.EaseType.linear));
yield return new WaitForSeconds(1.2f);
TweenAlpha.Begin(EvoPanel.gameObject, 0.3f, 0f);
if (isPlayer)
{
isEvoEnableP = false;
}
else
{
isEvoEnableE = false;
}
}
TweenAlpha.Begin(Bg.gameObject, 0.2f, 0f);
yield return new WaitForSeconds(0.3f);
base.gameObject.SetActive(value: false);
}
private void SnapSprites()
{
TurnTitle.MakePixelPerfect();
SubEvoTitle.MakePixelPerfect();
SubEvoTurn.MakePixelPerfect();
SubEvoTable.Reposition();
}
}