Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
339 lines
10 KiB
C#
339 lines
10 KiB
C#
using System.Collections.Generic;
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using LitJson;
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using MiniJSON;
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using Wizard;
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public class ReplayDetailInfo
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{
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public bool is_win;
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public Format deck_format;
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public bool is_two_pick;
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public TwoPickFormat _twoPickFormat;
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public long battle_id;
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public int seed;
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public int field_id;
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public int first_turn;
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public Dictionary<string, object> play_list;
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public int _battleType;
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public List<int> TurnStartIndexList = new List<int>();
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public int viewer_id;
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public string name;
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public int chara_id;
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public int class_id;
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public long emblem_id;
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public int degree_id;
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public string country_code;
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public long sleeve_id;
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public int battle_point;
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public int master_point;
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public int rank;
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public List<object> deck;
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public int ChaosId;
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public int SubClassId = 10;
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public string MyRotationId = "";
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public int opponent_viewer_id;
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public string opponent_name;
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public int opponent_chara_id;
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public int opponent_class_id;
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public long opponent_emblem_id;
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public int opponent_degree_id;
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public string opponent_country_code;
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public long opponent_sleeve_id;
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public int opponent_battle_point;
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public int opponent_master_point;
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public int opponent_rank;
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public List<object> opponent_deck;
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public int IdxChangeSeed;
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public int OppoIdxChangeSeed;
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public int OpponentChaosId;
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public int OpponentSubClassId = 10;
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public string OpponentMyRotationId = "";
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protected const string PLAYLIST_BATTLE_ID_KEY = "battleId";
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protected const string PLAYLIST_SEED_KEY = "seed";
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protected const string PLAYLIST_FIELD_ID_KEY = "fieldId";
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protected const string PLAYLIST_FIRST_TURN_KEY = "firstTurn";
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protected const string PLAYLIST_PLAYLIST_KEY = "playlist";
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protected const string PLAYLIST_URI_KEY = "uri";
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protected const string URI_WATCH_KEY = "Watch";
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protected const string PARAM_PLAYER_VIEWER_ID_KEY = "vid1";
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protected const string PARAM_PLAYER_NAME_KEY = "name1";
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protected const string PARAM_PLAYER_CHARA_ID_KEY = "charaId1";
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protected const string PARAM_PLAYER_CLASS_ID_KEY = "classId1";
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protected const string PARAM_PLAYER_EMBLEM_ID_KEY = "emblemId1";
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protected const string PARAM_PLAYER_DEGREE_ID_KEY = "degreeId1";
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protected const string PARAM_PLAYER_COUNTRY_CODE_KEY = "countryCode1";
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protected const string PARAM_PLAYER_SLEEVE_ID_KEY = "sleeveId1";
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protected const string PARAM_PLAYER_BATTLE_POINT_KEY = "battlePoint1";
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protected const string PARAM_PLAYER_MASTER_POINT_KEY = "masterPoint1";
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protected const string PARAM_PLAYER_RANK_KEY = "rank1";
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protected const string PARAM_PLAYER_IS_OFFICIAL_KEY = "isOfficial1";
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protected const string PARAM_PLAYER_DECK_KEY = "deck1";
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protected const string PARAM_PLAYER_CHAOS_ID_KEY = "chaosId1";
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protected const string PARAM_PLAYER_SUB_CLASS_ID_KEY = "subclassId1";
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protected const string PARAM_PLAYER_MY_ROTATION_ID_KEY = "rotationId1";
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protected const string PARAM_ENEMY_VIEWER_ID_KEY = "vid2";
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protected const string PARAM_ENEMY_NAME_KEY = "name2";
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protected const string PARAM_ENEMY_CHARA_ID_KEY = "charaId2";
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protected const string PARAM_ENEMY_CLASS_ID_KEY = "classId2";
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protected const string PARAM_ENEMY_EMBLEM_ID_KEY = "emblemId2";
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protected const string PARAM_ENEMY_DEGREE_ID_KEY = "degreeId2";
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protected const string PARAM_ENEMY_COUNTRY_CODE_KEY = "countryCode2";
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protected const string PARAM_ENEMY_SLEEVE_ID_KEY = "sleeveId2";
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protected const string PARAM_ENEMY_BATTLE_POINT_KEY = "battlePoint2";
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protected const string PARAM_ENEMY_MASTER_POINT_KEY = "masterPoint2";
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protected const string PARAM_ENEMY_RANK_KEY = "rank2";
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protected const string PARAM_ENEMY_IS_OFFICIAL_KEY = "isOfficial2";
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protected const string PARAM_ENEMY_DECK_KEY = "deck2";
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protected const string PARAM_ENEMY_OPPO_DECK_COUNT_KEY = "oppoDeckCount";
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protected const string PARAM_ENEMY_CHAOS_ID_KEY = "chaosId2";
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protected const string PARAM_ENEMY_SUB_CLASS_ID_KEY = "subclassId2";
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protected const string PARAM_ENEMY_MY_ROTATION_ID_KEY = "rotationId2";
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protected const string PARAM_COMMON_IDX_KEY = "idx";
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protected const string PARAM_COMMON_CARD_ID_KEY = "cardId";
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protected const string PARAM_COMMON_IS_WIN_KEY = "is_win";
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protected const string PARAM_COMMON_DECK_FORMAT_KEY = "deck_format";
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protected const string PARAM_COMMON_IDX_CHANGE_SEED_KEY = "idxChangeSeed";
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protected const string PARAM_COMMON_OPPO_IDX_CHANGE_SEED_KEY = "oppoIdxChangeSeed";
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protected const string PARAM_COMMON_IS_CHAOS_SKIN_OVERRIDE_KEY = "isChaosSkinOverride";
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protected const string PARAM_COMMON_MISSION_PARAMETER = "mission_parameter";
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protected const string PARAM_COMMON_TURN_START_INDEX_LIST = "turn_start_index_list";
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protected const string PARAM_COMMON_TWOPICK_TYPE = "twoPickType";
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public UIManager.ViewScene ReplayEndBackScene { get; private set; }
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public UIManager.ChangeViewSceneParam ReplayEndBackSceneParam { get; private set; }
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public bool IsOfficialUser { get; set; }
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public bool IsOpponentOfficialUser { get; set; }
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public bool IsChaosSkinOverride { get; private set; }
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public ReplayDetailInfo(JsonData data)
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{
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IdxChangeSeed = -1;
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OppoIdxChangeSeed = -1;
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DataMgr dataMgr = GameMgr.GetIns().GetDataMgr();
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battle_id = data["battleId"].ToLong();
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seed = data["seed"].ToInt();
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field_id = data["fieldId"].ToInt();
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first_turn = data["firstTurn"].ToInt();
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if (data.Keys.Contains("deck_format"))
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{
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deck_format = Data.ParseApiFormat(data["deck_format"].ToInt());
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}
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if (data.Keys.Contains("twoPickType"))
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{
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_twoPickFormat = (TwoPickFormat)data["twoPickType"].ToInt();
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}
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if (data.Keys.Contains("idxChangeSeed"))
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{
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IdxChangeSeed = data["idxChangeSeed"].ToInt();
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}
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if (data.Keys.Contains("oppoIdxChangeSeed"))
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{
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OppoIdxChangeSeed = data["oppoIdxChangeSeed"].ToInt();
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}
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if (data.Keys.Contains("playlist"))
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{
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JsonData jsonData = data["playlist"];
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play_list = new Dictionary<string, object>();
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play_list.Add("uri", "Watch");
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List<object> list = new List<object>();
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for (int i = 0; i < jsonData.Count; i++)
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{
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CheckMulliganFlags(jsonData[i]);
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Dictionary<string, object> item = Json.Deserialize(jsonData[i].ToJson()) as Dictionary<string, object>;
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list.Add(item);
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}
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play_list.Add("playlist", list);
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}
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if (data.Keys.Contains("isChaosSkinOverride"))
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{
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IsChaosSkinOverride = data["isChaosSkinOverride"].ToInt() == 1;
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}
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if (data.Keys.Contains("mission_parameter"))
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{
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dataMgr.SetMissionNecessaryInformation(data["mission_parameter"]);
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}
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CardMaster.SetBattleCardMasterId(data["card_master_id"].ToInt());
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viewer_id = data["vid1"].ToInt();
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name = data["name1"].ToString();
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chara_id = data["charaId1"].ToInt();
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class_id = data["classId1"].ToInt();
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emblem_id = data["emblemId1"].ToLong();
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degree_id = data["degreeId1"].ToInt();
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country_code = data["countryCode1"].ToString();
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sleeve_id = data["sleeveId1"].ToLong();
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battle_point = data["battlePoint1"].ToInt();
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master_point = data["masterPoint1"].ToInt();
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rank = data["rank1"].ToInt();
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IsOfficialUser = data["isOfficial1"].ToBoolean();
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SetMyDeck(data);
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ChaosId = (data.Keys.Contains("chaosId1") ? data["chaosId1"].ToInt() : (-1));
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SubClassId = (data.Keys.Contains("subclassId1") ? data["subclassId1"].ToInt() : 10);
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MyRotationId = (data.Keys.Contains("rotationId1") ? data["rotationId1"].ToString() : "");
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string text = "deck1";
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if (data.Keys.Contains(text))
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{
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GameMgr.GetIns().GetDataMgr().SetDeckMaxCount(data[text].Count, isSelf: true);
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}
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opponent_viewer_id = data["vid2"].ToInt();
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opponent_name = data["name2"].ToString();
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opponent_chara_id = data["charaId2"].ToInt();
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opponent_class_id = data["classId2"].ToInt();
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opponent_emblem_id = data["emblemId2"].ToLong();
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opponent_degree_id = data["degreeId2"].ToInt();
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opponent_country_code = data["countryCode2"].ToString();
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opponent_sleeve_id = data["sleeveId2"].ToLong();
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opponent_battle_point = data["battlePoint2"].ToInt();
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opponent_master_point = data["masterPoint2"].ToInt();
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opponent_rank = data["rank2"].ToInt();
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IsOpponentOfficialUser = data["isOfficial2"].ToBoolean();
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SetOpponentDeck(data);
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OpponentChaosId = (data.Keys.Contains("chaosId2") ? data["chaosId2"].ToInt() : (-1));
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OpponentSubClassId = (data.Keys.Contains("subclassId2") ? data["subclassId2"].ToInt() : 10);
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OpponentMyRotationId = (data.Keys.Contains("rotationId2") ? data["rotationId2"].ToString() : "");
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if (data.Keys.Contains("oppoDeckCount"))
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{
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GameMgr.GetIns().GetDataMgr().SetDeckMaxCount(data["oppoDeckCount"].ToInt(), isSelf: false);
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}
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if (data.Keys.Contains("turn_start_index_list"))
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{
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TurnStartIndexList = new List<int>();
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for (int j = 0; j < data["turn_start_index_list"].Count; j++)
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{
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TurnStartIndexList.Add(data["turn_start_index_list"][j].ToInt());
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}
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}
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}
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public void SetReplayEndBackScene(UIManager.ViewScene scene, UIManager.ChangeViewSceneParam param = null)
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{
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ReplayEndBackScene = scene;
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ReplayEndBackSceneParam = param;
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}
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protected virtual void CheckMulliganFlags(JsonData data)
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{
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}
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protected void SetMyDeck(JsonData data)
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{
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JsonData jsonData = data["deck1"];
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deck = new List<object>();
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for (int i = 0; i < jsonData.Count; i++)
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{
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Dictionary<string, object> dictionary = new Dictionary<string, object>();
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dictionary.Add("idx", jsonData[i]["idx"].ToString());
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dictionary.Add("cardId", jsonData[i]["cardId"].ToString());
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deck.Add(dictionary);
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}
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}
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protected virtual void SetOpponentDeck(JsonData data)
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{
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JsonData jsonData = data["deck2"];
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opponent_deck = new List<object>();
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for (int i = 0; i < jsonData.Count; i++)
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{
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Dictionary<string, object> dictionary = new Dictionary<string, object>();
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dictionary.Add("idx", jsonData[i]["idx"].ToString());
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dictionary.Add("cardId", jsonData[i]["cardId"].ToString());
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opponent_deck.Add(dictionary);
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}
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}
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}
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