Files
SVSimServer/SVSim.BattleEngine/Engine/OperateReceiveChecker.cs
gamer147 0d9d8acae0 feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
2026-06-05 16:57:20 -04:00

224 lines
8.3 KiB
C#

using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Wizard;
using Wizard.Battle;
public class OperateReceiveChecker
{
private NetworkBattleData networkBattleData;
private BattleManagerBase _battleMgr;
public OperateReceiveChecker(BattleManagerBase mgr, NetworkBattleData networkData)
{
_battleMgr = mgr;
networkBattleData = networkData;
}
public bool IsOperateReceive()
{
try
{
NetworkBattleReceiver.ReceiveData receiveData = networkBattleData.GetReceiveData();
if (receiveData.dataUri == NetworkBattleDefine.NetworkBattleURI.PlayActions)
{
int playCardIndex = receiveData.playCardIndex;
BattleCardBase battleCardIdx = _battleMgr.GetBattleCardIdx(_battleMgr.BattleEnemy.ClassAndInPlayCardList, playCardIndex);
switch (receiveData.actionType)
{
case NetworkBattleDefine.PlayActionType.ATTACK:
{
if (battleCardIdx == null)
{
LocalLog.AccumulateTraceLog("IsOperateReceive actionCard null");
return false;
}
List<BattleCardBase> opposingCardObjTarget = NetworkBattleGenericTool.GetOpposingCardObjTarget(_battleMgr, receiveData.OpponentTargetDataList);
if (!AttackSelectControl.CanCardAttackTarget(battleCardIdx, opposingCardObjTarget.First(), _battleMgr.BattlePlayer.InPlayCards))
{
LocalLog.AccumulateTraceLog("IsOperateReceive CanCardAttackTarget");
return false;
}
break;
}
case NetworkBattleDefine.PlayActionType.EVOLUTION:
case NetworkBattleDefine.PlayActionType.EVOLUTION_SELECT:
if (battleCardIdx == null)
{
LocalLog.AccumulateTraceLog("IsOperateReceive actionCard null");
return false;
}
if (!battleCardIdx.CanEvolution(isSkill: false, isSelfBattlePlayer: true) || !battleCardIdx.IsInplay)
{
LocalLog.AccumulateTraceLog("IsOperateReceive CanEvolution");
return false;
}
if (!IsSelectSkillCheck(receiveData, battleCardIdx, isEvol: true))
{
LocalLog.AccumulateTraceLog("IsOperateReceive IsSelectSkillCheck");
return false;
}
if (!IsChoiceSkillActivate(receiveData, battleCardIdx))
{
LocalLog.AccumulateTraceLog("NotEvolChoiceActivate");
return false;
}
break;
case NetworkBattleDefine.PlayActionType.PLAY_HAND:
case NetworkBattleDefine.PlayActionType.PLAY_HAND_SELECT:
{
if (receiveData.keyActionType.Contains(SendKeyActionDataManager.KeyActionType.ChoiceBrave))
{
break;
}
CardDataModel playCard = networkBattleData.GetPlayCard();
if (playCard == null)
{
LocalLog.AccumulateTraceLog("IsOperateReceive cardData null");
return false;
}
BattleCardBase indexToCardBase = NetworkBattleGenericTool.GetIndexToCardBase(_battleMgr, _battleMgr.BattleEnemy, playCard.Index);
if (indexToCardBase == null)
{
LocalLog.AccumulateTraceLog("IsOperateReceive playCard null");
return false;
}
if (NetworkBattleGenericTool.GetCardPlaceState(_battleMgr.BattleEnemy, playCard.Index) != NetworkBattleDefine.NetworkCardPlaceState.Hand)
{
LocalLog.AccumulateTraceLog(string.Concat("CardID" + indexToCardBase.CardId + "Idx" + indexToCardBase.Index + " ", "IsOperateReceive notHandCard"));
return false;
}
if (receiveData.IsAcceleratedOrCrystallize)
{
int cardId = CardMaster.GetInstanceForBattle().GetCardParameterFromId(receiveData.transformBeforeCardId).CardId;
int num = (CardMaster.GetInstanceForBattle().GetCardParameterFromId(cardId).IsFoil ? 1 : 0);
string[] array = SkillCreator.SplitBothSkillText(CardMaster.GetInstanceForBattle().GetCardParameterFromId(cardId).SkillOption)[0].Split(',');
for (int i = 0; i < array.Length; i++)
{
string elementAtString = SkillCreator.GetElementAtString(array, i);
if (elementAtString.Contains("card_id="))
{
elementAtString = elementAtString.Replace("card_id=", "");
if (receiveData.mutationAfterCardId == int.Parse(elementAtString) + num)
{
break;
}
if (i == array.Length - 1)
{
LocalLog.AccumulateTraceLog("Operate Receive Mutation MistakeID");
return false;
}
}
}
if (!indexToCardBase.CheckConditionFixedUseCost(isPrePlay: true) || indexToCardBase.CalcFixedUseCost(indexToCardBase.SelfBattlePlayer.Pp) >= indexToCardBase.Cost)
{
LocalLog.AccumulateTraceLog("accelerated CostError");
return false;
}
}
else if (!TouchControl.IsPlayCard(_battleMgr.BattleEnemy, indexToCardBase, isDebugLog: true))
{
LocalLog.AccumulateTraceLog("NotPlayCard");
return false;
}
if (!IsSelectSkillCheck(receiveData, indexToCardBase, isEvol: false))
{
LocalLog.AccumulateTraceLog("IsOperateReceive IsSelectSkillCheck");
return false;
}
if (!IsChoiceSkillActivate(receiveData, indexToCardBase))
{
LocalLog.AccumulateTraceLog("NotPlayChoiceActivate");
return false;
}
break;
}
}
}
}
catch
{
return false;
}
return true;
}
private bool IsSelectSkillCheck(NetworkBattleReceiver.ReceiveData receiveData, BattleCardBase playCard, bool isEvol)
{
if (receiveData.OpponentTargetDataList.Count() == 0)
{
return true;
}
SkillCollectionBase skillCollectionBase = null;
skillCollectionBase = (isEvol ? playCard.EvolutionSkills : playCard.Skills);
BattlePlayerPair battlePlayerPair = _battleMgr.GetBattlePlayerPair(isPlayer: false);
if (receiveData.OpponentTargetDataList.Count() == 0 && skillCollectionBase.Any())
{
IEnumerable<SkillBase> enumerable = skillCollectionBase.Where(delegate(SkillBase s)
{
bool flag = s.ApplyingTargetFilter is SkillTargetInPlayFilter || s.ApplyingTargetFilter is SkillTargetInPlayOtherSelfFilter || s.ApplyingTargetFilter is SkillTargetInplaySelfAndClassFilter;
return s.IsUserSelectType && flag && ActionProcessor.GetSkillUserSelectableTargets(s, battlePlayerPair) != null && s.CheckCondition(battlePlayerPair, new SkillConditionCheckerOption(), isPrePlay: true);
});
if (enumerable != null && enumerable.Any())
{
return false;
}
return true;
}
IEnumerable<SkillBase> source = skillCollectionBase.Where((SkillBase s) => s.IsUserSelectType && !(s is Skill_fusion) && s.CheckCondition(battlePlayerPair, new SkillConditionCheckerOption(), isPrePlay: true));
SkillBase skillBase = null;
if (source.Count() > 0)
{
skillBase = ((source.Count() > 1) ? source.ToList().Last() : source.ToList().First());
}
if (skillBase == null)
{
return true;
}
IEnumerable<BattleCardBase> skillUserSelectableTargets = ActionProcessor.GetSkillUserSelectableTargets(skillBase, battlePlayerPair);
if (skillUserSelectableTargets == null)
{
LocalLog.AccumulateTraceLog("IsSelectSkillCheck selectableTargets null");
return false;
}
foreach (BattleCardBase item in NetworkBattleGenericTool.GetOpposingCardObjTarget(_battleMgr, receiveData.OpponentTargetDataList))
{
if (skillUserSelectableTargets.Contains(item))
{
return true;
}
}
LocalLog.AccumulateTraceLog("IsSelectSkillCheck false");
return false;
}
private bool IsChoiceSkillActivate(NetworkBattleReceiver.ReceiveData receiveData, BattleCardBase cardBase)
{
if (receiveData.IsChoice)
{
CardParameter cardParameterFromId = CardMaster.GetInstanceForBattle().GetCardParameterFromId(receiveData.transformBeforeCardId);
BattleCardBase battleCardBase = BattleManagerBase.GetIns().CreateBattleCard(cardParameterFromId.BaseCardId, cardBase.IsPlayer, null, cardParameterFromId, cardBase.SelfBattlePlayer, 0);
foreach (CardDataModel item in receiveData.SkillConditionCheckList.FindAll((CardDataModel x) => x.publishedActiveSkillCount != 0))
{
if (item.publishedActiveSkillCount == -1)
{
continue;
}
foreach (SkillBase skill in battleCardBase.Skills)
{
if (skill.ApplyingTargetFilter is SkillTargetChosenCardsFilter)
{
Object.DestroyImmediate(battleCardBase.BattleCardView.GameObject);
battleCardBase = null;
return item.activate == 1;
}
}
}
Object.DestroyImmediate(battleCardBase.BattleCardView.GameObject);
battleCardBase = null;
}
return true;
}
}