Files
SVSimServer/SVSim.BattleEngine/Engine/MyPageItemHome.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

581 lines
15 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Cute;
using UnityEngine;
using Wizard;
public class MyPageItemHome : MyPageItem
{
private enum Notification
{
Info,
Max
}
private const string TEXTURE_ROOM_CAMPAIGN = "campaign_banner_mypage";
public static readonly Vector3 TUTORIAL_OFFSET_FOOTER = new Vector3(0f, 19f, 0f);
[SerializeField]
private GameObject _bannerPrefab;
[SerializeField]
private GameObject _subBannerPrefab;
private GameObject _bannerObject;
private GameObject _subBannerObject;
private MyPageBanner _banner;
private MyPageSubBanner _subBanner;
[SerializeField]
private UIButton _giftButton;
[SerializeField]
private GameObject _giftNumberRoot;
[SerializeField]
private UILabel _giftNumber;
private int _giftCount;
[SerializeField]
private UIButton _missionButton;
[SerializeField]
private UILabel _missionNumberLabel;
[SerializeField]
private UIButton _guildButton;
[SerializeField]
private UILabel _guildNotificationLabel;
[SerializeField]
private GameObject _cardDetailObj;
[SerializeField]
private GameObject _contentsRoot;
[SerializeField]
private UIButton _battlePassButton;
[SerializeField]
private GameObject _homeDialogPrefab;
[SerializeField]
private GameObject[] _customMyPageHideList;
[SerializeField]
private GameObject[] _customMyPageOnlyList;
[SerializeField]
private UIButton _bgCustomButton;
[SerializeField]
private UIButton _hideUIButton;
[SerializeField]
private GameObject[] _hideUIList;
[SerializeField]
private UIButton _restoreUIButton;
private MyPageHomeStatic _homeStatic;
private const int GIFT_MAX_COUNT = 99;
public const int MISSION_MAX_COUNT = 99;
private bool _isFinishInitialize;
private int _notificationMask;
public GameObject ContentsRoot => _contentsRoot;
public bool IsCustomMyPage => Data.MyPage.data.BGInfo.BGType != MyPageDetail.BGType.Deck;
public void SetHomeStatic(MyPageHomeStatic homeDeck)
{
_homeStatic = homeDeck;
CreateBanner();
}
public override void Initialize(MyPageMenu parent)
{
base.Initialize(parent);
_giftButton.onClick.Add(new EventDelegate(delegate
{
OnPushGiftButton();
}));
_missionButton.onClick.Add(new EventDelegate(delegate
{
OnPushMissionButton();
}));
_guildButton.onClick.Add(new EventDelegate(delegate
{
OnPushGuildButton();
}));
_battlePassButton.onClick.Add(new EventDelegate(delegate
{
OnPushBattlePassButton();
}));
_bgCustomButton.onClick.Add(new EventDelegate(delegate
{
OnPushBGCustomButton();
}));
_hideUIButton.onClick.Add(new EventDelegate(delegate
{
OnPushHideUIButton();
}));
_restoreUIButton.onClick.Add(new EventDelegate(delegate
{
OnPushRestoreUIButton();
}));
_guildNotificationLabel.gameObject.SetActive(value: false);
}
public override void OnMyPageInfoReceive()
{
base.OnMyPageInfoReceive();
_bannerObject.GetComponent<MyPageBanner>().CreateMyPageBanner();
_subBanner.CreateMyPageBanner();
UpdateGuildNotification();
UpdateMissionNumber();
_giftCount = Data.MyPage.data.unread_mail_count;
SetUnreadGiftCount(_giftCount);
UIManager.GetInstance().StartCoroutine(WaitForTreasureBoxCpRewardDialogClosed(delegate
{
CheckNotify(delegate
{
CheckHomeDialog();
});
}));
UpdateMaintenance();
}
private IEnumerator WaitForTreasureBoxCpRewardDialogClosed(Action onFinish)
{
while (!base.Parent._treasureBoxCpRewardDialogClosed)
{
yield return null;
}
onFinish.Call();
}
public override void Show(bool skipCardAnimation = false)
{
base.Show(skipCardAnimation);
_contentsRoot.SetActive(value: true);
if (!IsCustomMyPage)
{
_homeStatic.Show();
}
_hideUIButton.gameObject.SetActive(IsCustomMyPage);
_restoreUIButton.gameObject.SetActive(value: false);
_bannerObject.SetActive(!base.Parent.IsFirstGuid);
_subBannerObject.SetActive(!base.Parent.IsFirstGuid);
_bgCustomButton.gameObject.SetActive(Data.Load.data.AcquiredMyPageBGList.Count > 0);
UpdateMaintenance();
CheckShopTutorial();
OnUpdateCustomMyPageEnable(isHomeActive: true);
}
public void OnUpdateCustomMyPageEnable(bool isHomeActive)
{
_hideUIButton.gameObject.SetActive(IsCustomMyPage);
if (isHomeActive && IsCustomMyPage)
{
_banner.Show();
_subBanner.Show();
}
else
{
CommonBackGround.Instance.EffectVisible = true;
}
GameObject[] customMyPageHideList = _customMyPageHideList;
foreach (GameObject gameObject in customMyPageHideList)
{
if (gameObject != null)
{
gameObject.SetActive(!IsCustomMyPage);
}
}
customMyPageHideList = _customMyPageOnlyList;
foreach (GameObject gameObject2 in customMyPageHideList)
{
if (gameObject2 != null)
{
gameObject2.SetActive(IsCustomMyPage);
}
}
if (_homeStatic != null && _homeStatic.CardLoadFinish)
{
_homeStatic.SetActive(!IsCustomMyPage && isHomeActive);
}
if (!(base.Parent.CustomBGControl != null))
{
return;
}
base.Parent.CustomBGControl.SetEnable(IsCustomMyPage && isHomeActive);
if (!(IsCustomMyPage && isHomeActive))
{
return;
}
base.Parent.CustomBGControl.Show(delegate
{
if (isHomeActive && IsCustomMyPage)
{
CommonBackGround.Instance.EffectVisible = false;
}
});
}
private void CheckShopTutorial()
{
if (Data.Load.data._userTutorial.TutorialStep == 41)
{
DialogBase dialogBase = MyPageMenu.CreateDialogForTutorial();
dialogBase.SetText(Data.SystemText.Get("Tutorial_0012"));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
base.Parent.SetGuideToOkOnlyDialog(dialogBase);
UIManager.SetObjectToGrey(_giftButton.gameObject, b: true);
UIManager.SetObjectToGrey(_missionButton.gameObject, b: true);
UIManager.SetObjectToGrey(_guildButton.gameObject, b: true);
UIManager.SetObjectToGrey(_battlePassButton.gameObject, b: true);
UIManager.SetObjectToGrey(_bgCustomButton.gameObject, b: true);
_homeStatic.SetTutorialMode();
dialogBase.OnClose = delegate
{
Footer footer = UIManager.GetInstance()._Footer;
base.Parent.SetGuideEffect(footer._underButtons[5].transform, TUTORIAL_OFFSET_FOOTER, 180f);
};
}
}
public override void Hide()
{
base.Hide();
_homeStatic.Hide();
base.gameObject.SetActive(value: true);
_contentsRoot.SetActive(value: false);
}
private void UpdateMaintenance()
{
if (!base.Parent.IsFirstGuid)
{
bool b = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.GIFT_MAINTENANCE);
bool b2 = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.MISSION_MAINTENANCE);
bool b3 = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.GUILD_MAINTENANCE);
UIManager.SetObjectToGrey(_giftButton.gameObject, b);
UIManager.SetObjectToGrey(_missionButton.gameObject, b2);
UIManager.SetObjectToGrey(_guildButton.gameObject, b3);
bool flag = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.BATTLE_PASS);
bool flag2 = !Data.IsBattlePassPeriod;
UIManager.SetObjectToGrey(_battlePassButton.gameObject, flag || flag2);
}
}
public void OnReadGift()
{
_giftCount--;
SetUnreadGiftCount(_giftCount);
}
private void CheckNotify(Action onFinish)
{
if (!_contentsRoot.activeSelf || Data.Load.data._userTutorial.TutorialStep != 100)
{
return;
}
DateTime last_announce_time = Data.MyPage.data.last_announce_time;
if (last_announce_time > GameMgr.GetIns().AnnounceTime)
{
GameMgr.GetIns().AnnounceTime = last_announce_time;
_notificationMask |= 1;
if (_notificationMask != 0)
{
StartCoroutine(ShowNextNotification(onFinish));
}
}
else
{
onFinish.Call();
}
}
private void CheckHomeDialog()
{
MyPageHomeDialogData myPageHomeDialogData = Data.MyPage.data.MyPageHomeDialogData;
if (myPageHomeDialogData.IsEnable)
{
MyPageHomeDialog.Create(_homeDialogPrefab, myPageHomeDialogData, null);
}
}
private IEnumerator ShowNextNotification(Action onFinish)
{
while (UIManager.GetInstance().isFading() || UIManager.GetInstance().isOpenDialog())
{
yield return null;
}
if (_notificationMask == 0)
{
yield break;
}
int i;
for (i = 0; (_notificationMask & (1 << i)) == 0; i++)
{
}
_notificationMask ^= 1 << i;
DialogBase dialogBase = null;
if (1 == 0)
{
yield break;
}
if (_notificationMask != 0 && dialogBase != null)
{
dialogBase.OnClose = delegate
{
StartCoroutine(ShowNextNotification(onFinish));
};
}
else
{
onFinish.Call();
}
}
public void OnMyPageFadeOpen(bool isHomeActive)
{
OnUpdateCustomMyPageEnable(isHomeActive);
_restoreUIButton.gameObject.SetActive(value: false);
}
private void Update()
{
if (!_isFinishInitialize && _homeStatic.CardLoadFinish)
{
_isFinishInitialize = true;
GameObject obj = _giftButton.gameObject.transform.parent.gameObject;
bool activeSelf = obj.activeSelf;
obj.SetActive(value: false);
obj.SetActive(value: true);
obj.SetActive(activeSelf);
}
}
private void OnPushGiftButton()
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
MailTopTask mailTopTask = GameMgr.GetIns().GetMailTopTask();
mailTopTask.SetParameter(Data.Load.data._userTutorial.TutorialStep != 100);
StartCoroutine(Toolbox.NetworkManager.Connect(mailTopTask, OnRequestGift));
}
private void OnRequestGift(NetworkTask.ResultCode error)
{
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.Mail);
}
private void OnPushMissionButton()
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
MissionInfoTask missionInfoTask = GameMgr.GetIns().GetMissionInfoTask();
missionInfoTask.SetParameter();
StartCoroutine(Toolbox.NetworkManager.Connect(missionInfoTask, OpenMission));
}
private void OpenMission(NetworkTask.ResultCode error)
{
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.Mission);
}
public void UpdateMissionNumber()
{
if (!(_missionNumberLabel.gameObject == null))
{
int unreceived_mission_reward_count = Data.MyPage.data.unreceived_mission_reward_count;
_missionNumberLabel.gameObject.SetActive(unreceived_mission_reward_count > 0);
_missionNumberLabel.text = unreceived_mission_reward_count.ToString();
if (unreceived_mission_reward_count > 99)
{
_missionNumberLabel.text = 99 + "+";
}
else
{
_missionNumberLabel.text = unreceived_mission_reward_count.ToString();
}
}
}
private void OnPushBattlePassButton()
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.BattlePass);
}
private void OnPushBGCustomButton()
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
MyPageBGCustomDialog.Create(OnDecideMyPageBG);
}
private void OnPushHideUIButton()
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
ToggleUIVisible(visible: false);
}
private void OnPushRestoreUIButton()
{
ToggleUIVisible(visible: true);
}
private void ToggleUIVisible(bool visible)
{
GameObject[] hideUIList = _hideUIList;
foreach (GameObject gameObject in hideUIList)
{
if (gameObject != null)
{
gameObject.SetActive(visible);
}
}
base.Parent.TopBar.gameObject.SetActive(visible);
UIManager.GetInstance()._Footer.ShowFooterMenu(visible);
_restoreUIButton.gameObject.SetActive(!visible);
}
public void OnDecideMyPageBG(MyPageDetail.BGType bgType, string selectId, List<string> randomIdList)
{
if (bgType == MyPageDetail.BGType.RandomBG)
{
selectId = DecideRandomBG(randomIdList);
}
base.Parent.ChangeMyPageBG(bgType, selectId);
}
public static string DecideRandomBG(List<string> randomIdList)
{
System.Random random = new System.Random();
return randomIdList[random.Next(0, randomIdList.Count)];
}
public void ShowBanner()
{
if (Data.Load.data._userTutorial.TutorialStep == 100)
{
_banner.Show();
_subBanner.Show();
}
}
public void HideBanner()
{
_banner.Hide();
_subBanner.Hide();
}
private void CreateBanner()
{
_bannerObject = NGUITools.AddChild(_contentsRoot, _bannerPrefab);
_banner = _bannerObject.GetComponent<MyPageBanner>();
_homeStatic.Initialize();
_subBannerObject = NGUITools.AddChild(_contentsRoot, _subBannerPrefab);
_subBanner = _subBannerObject.GetComponent<MyPageSubBanner>();
_banner._isFirstTips = false;
_subBanner._isFirstTips = false;
}
private void OnPushGuildButton()
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.Guild);
}
private void UpdateGuildNotification()
{
_guildNotificationLabel.gameObject?.SetActive(IsGuildNotification());
}
private bool IsGuildNotification()
{
GuildNotification guildNotification = Data.MyPageNotifications.data.GuildNotification;
if (!guildNotification.GuildId.HasValue)
{
return guildNotification.IsInvited;
}
if (guildNotification.GuildId.Value != PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.JOINING_GUILD_ID))
{
return true;
}
if (guildNotification.GuildRoomMessageId.HasValue && guildNotification.GuildRoomMessageId.Value > PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.READ_LATEST_GUILD_CHAT_MESSAGE_ID))
{
return true;
}
if (guildNotification.IsJoinRequest)
{
return true;
}
return false;
}
public void SetFirstTips()
{
_banner._isFirstTips = true;
_banner.SetActive(inActive: false);
_subBanner._isFirstTips = true;
_subBanner.SetActive(inActive: false);
_homeStatic.SetTutorialMode();
}
public void SetGuideEffectToGiftButton()
{
base.Parent.SetGuideEffect(_giftButton.transform, new Vector3(-14f, 0f, 0f), -90f);
}
public void SetGiftReceiveTutorialMode()
{
UIManager.SetObjectToGrey(_missionButton.gameObject, b: true);
UIManager.SetObjectToGrey(_guildButton.gameObject, b: true);
UIManager.SetObjectToGrey(_battlePassButton.gameObject, b: true);
UIManager.SetObjectToGrey(_bgCustomButton.gameObject, b: true);
}
public void FinishFirstTips()
{
UIManager.SetObjectToGrey(_giftButton.gameObject, b: false);
UIManager.SetObjectToGrey(_missionButton.gameObject, b: false);
UIManager.SetObjectToGrey(_guildButton.gameObject, b: false);
UIManager.SetObjectToGrey(_battlePassButton.gameObject, b: false);
UIManager.SetObjectToGrey(_bgCustomButton.gameObject, b: false);
_homeStatic.FinishFirstTips();
}
public void SetUnreadGiftCount(int count)
{
if (!(_giftNumberRoot.gameObject == null))
{
_giftNumberRoot.gameObject.SetActive(count > 0);
if (count > 99)
{
_giftNumber.text = 99 + "+";
}
else
{
_giftNumber.text = count.ToString();
}
}
}
public void HideAndRepositionSubBanner(string click)
{
_subBanner.HideAndRepositionBanner(click);
}
}