Files
SVSimServer/SVSim.BattleEngine/Engine/Matching_Free.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

59 lines
1.9 KiB
C#

using System;
using Cute;
using Wizard;
public class Matching_Free : Matching
{
public const int PRE_ROTATION_PERIOD_ERROR = 3010;
public override void DoMatching(Action onFinished, int need_init, DO_MATCHING_LOG log)
{
base.DoMatching(onFinished, need_init, log);
FreeBattleDoMatchingTask freeBattleDoMatchingTask = new FreeBattleDoMatchingTask();
freeBattleDoMatchingTask.SetParameter(selectDeckID, need_init, (int)log);
ConnectAPI(freeBattleDoMatchingTask, delegate
{
if (Data.DoMatchingDetail.data.matchingState != 3009)
{
DoMatchingResultSetting();
onFinished.Call();
}
});
}
protected override void OnFailed(int code)
{
if (GetLastResultCode() != 3010)
{
base.OnFailed(code);
}
}
public override FinishTaskBase GetBattleFinishTask()
{
return new FreeBattleFinishTask();
}
protected override void GotoDeckSelectScene()
{
UIManager.ChangeViewSceneParam changeViewSceneParam = new UIManager.ChangeViewSceneParam();
changeViewSceneParam.MyPageMenuIndex = 2;
changeViewSceneParam.OnFinishChangeView = delegate
{
UIManager.GetInstance().CloseInSceneLoadingMatching();
UIManager.GetInstance().CloseInSceneLoadingBattle();
MyPageMenu.Instance.ChangeMenu(2);
DeckInfoTask task = new DeckInfoTask();
task.SetParameter(Data.CurrentFormat);
UIManager.GetInstance().StartCoroutine(Toolbox.NetworkManager.Connect(task, delegate
{
DeckSelectUIDialog.Create(Data.SystemText.Get("Battle_0005"), task.DeckGroupListData, Data.CurrentFormat, DeckSelectUIDialog.eFormatChangeUIType.SingleFormat, isVisibleCreateNew: true, delegate(DialogBase dialog, DeckData deckData)
{
FreeAndRankMatchDeckSelectConfirmDialog.Create(dialog, deckData, isBattleEnd: false);
});
}));
};
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.MyPage, changeViewSceneParam);
}
}