Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
17 lines
238 B
C#
17 lines
238 B
C#
public class HeaderData
|
|
{
|
|
public int result_code;
|
|
|
|
public int resource_version;
|
|
|
|
public string parameter_version;
|
|
|
|
public int servertime;
|
|
|
|
public string udid;
|
|
|
|
public int viewer_id;
|
|
|
|
public string result_message;
|
|
}
|