Files
SVSimServer/SVSim.BattleEngine/Engine/FusionIngredientInfo.cs
gamer147 0d9d8acae0 feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
2026-06-05 16:57:20 -04:00

18 lines
327 B
C#

public class FusionIngredientInfo
{
public readonly int FusionTurn;
public readonly BattleCardBase Card;
public FusionIngredientInfo(int turn, BattleCardBase card)
{
FusionTurn = turn;
Card = card;
}
public FusionIngredientInfo Clone()
{
return new FusionIngredientInfo(FusionTurn, Card);
}
}